Player Matchup

Cu Chulainn
Cu Chulainn
Ozkr_LOL
Cu Chulainn
Level 121
God Stats
1W - 0L
1,284 SR
Queue Stats
86W - 74L
1,518 Elo+
Solo
Eset
Eset
ScoutDanny
Eset
Level 109
God Stats
1W - 3L
1,268 SR
Queue Stats
91W - 88L
1,456 Elo+
Solo
Medusa
Medusa
Sillysyrus
Medusa
Level 123
God Stats
5W - 6L
1,415 SR
Queue Stats
209W - 205L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
Yadora ala
Cthulhu
Level 160
God Stats
2W - 1L
1,384 SR
Queue Stats
276W - 262L
1,499 Elo+
Solo
Arachne
Arachne
Yocahontas
Arachne
Level 123
God Stats
7W - 1L
1,665 SR
Queue Stats
208W - 197L
1,531 Elo+
Party 2
Team Averages
Level 127
1,403 SR
1,505 Elo+

VS

Team Averages
Level 115
1,562 SR
1,514 Elo+
Arachne
Arachne
Capt_Flash1
Arachne
Level 148
God Stats
6W - 9L
1,708 SR
Queue Stats
176W - 175L
1,547 Elo+
Solo
Kukulkan
Kukulkan
DiegoAdrm10
Kukulkan
Level 69
God Stats
0W - 1L
1,817 SR
Queue Stats
5W - 4L
1,576 Elo+
Solo
Xing Tian
Xing Tian
P1SSLOW
Xing Tian
Level 126
God Stats
2W - 5L
1,377 SR
Queue Stats
86W - 82L
1,496 Elo+
Solo
Medusa
Medusa
rickmander
Medusa
Level 105
God Stats
11W - 13L
1,517 SR
Queue Stats
256W - 269L
1,479 Elo+
Party 1
Janus
Janus
xHOLLYWOODx01
Janus
Level 127
God Stats
3W - 7L
1,392 SR
Queue Stats
474W - 488L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ozkr_LOL
Cu Chulainn
12
1 / 1 / 2
7,698
550
5,455
7,648
3,856
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 2
7,723
552
5,281
7,188
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Sillysyrus
Medusa
11
2 / 1 / 3
6,897
493
3,990
7,662
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Yadora ala
Cthulhu
11
2 / 4 / 2
7,111
508
5,367
11,862
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Yocahontas
Arachne
12
7 / 1 / 3
7,999
571
5,404
10,995
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Capt_Flash1
Arachne
8
3 / 2 / 1
5,883
420
2,901
6,376
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DiegoAdrm10
Kukulkan
12
0 / 3 / 2
6,657
476
4,783
7,543
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
P1SSLOW
Xing Tian
10
0 / 1 / 1
6,245
446
3,072
8,022
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
rickmander
Medusa
10
4 / 4 / 3
6,744
482
4,782
9,664
3,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 5 / 5
6,491
464
8,233
8,053
2,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
9
9
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Capt_Flash1
Arachne
3
2
1
1.75
L
Kukulkan
DiegoAdrm10
Kukulkan
0
3
2
0.33
W
Cu Chulainn
Ozkr_LOL
Cu Chulainn
1
1
2
2
L
Xing Tian
P1SSLOW
Xing Tian
0
1
1
0.5
W
2
2
2
1.5
W
Medusa
Sillysyrus
Medusa
2
1
3
3.5
W
Cthulhu
Yadora ala
Cthulhu
2
4
2
0.75
W
Arachne
Yocahontas
Arachne
7
1
3
8.5
L
Medusa
rickmander
Medusa
4
4
3
1.38
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
23,771
45,355
Taken
39,658
19,489
Mitigated
19,974
12,962
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Capt_Flash1
Arachne
2,901
1,818
0
2,134
6,376
2,835
0
2,044
4,332
0
22,851
L
Kukulkan
DiegoAdrm10
Kukulkan
4,783
410
0
199
7,543
3,575
0
3,208
4,335
51,159
0
W
Cu Chulainn
Ozkr_LOL
Cu Chulainn
5,455
1,314
0
2,106
7,648
3,856
777
2,833
4,319
0
49,537
L
Xing Tian
P1SSLOW
Xing Tian
3,072
86
0
2,110
8,022
7,013
0
0
8,022
28,466
0
W
5,281
324
58
1,524
7,188
2,695
457
2,295
4,893
52,274
0
W
Medusa
Sillysyrus
Medusa
3,990
1,036
0
2,819
7,662
2,637
1,000
4,084
3,578
0
39,164
W
Cthulhu
Yadora ala
Cthulhu
5,367
569
0
3,068
11,862
6,139
266
3,401
7,936
33,303
0
W
Arachne
Yocahontas
Arachne
5,404
4,148
0
3,387
10,995
4,162
0
3,823
7,172
0
47,213
L
Medusa
rickmander
Medusa
4,782
2,178
0
3,060
9,664
3,638
1,466
3,274
6,390
0
26,816
L
8,233
590
0
750
8,053
2,913
0
2,314
5,739
49,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
32,020
366
Minions Killed
327
0
Camps Cleared
0
1,369,713
Distance Traveled
1,079,640
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,883
420
43
3
0
189,115
1
L
Kukulkan
6,657
476
103
7
0
251,651
6
W
Cu Chulainn
7,698
550
93
7
0
267,291
4
L
Xing Tian
6,245
446
55
4
0
176,770
1
W
Eset
7,723
552
105
8
0
271,984
4
W
Medusa
6,897
493
57
4
0
270,213
4
W
Cthulhu
7,111
508
56
4
0
250,085
2
W
Arachne
7,999
571
55
4
0
310,140
1
L
Medusa
6,744
482
63
5
0
231,839
5
L
Janus
6,491
464
63
5
0
230,265
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role