Player Matchup

Guan Yu
Guan Yu
DancesForDabs
Guan Yu
Level 28
God Stats
3W - 2L
1,585 SR
Queue Stats
49W - 40L
1,638 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarthNuke
Tsukuyomi
Level 23
God Stats
4W - 3L
1,579 SR
Queue Stats
110W - 53L
1,623 Elo+
Party 3
Neith
Neith
Depreciation
Neith
Level 62
God Stats
4W - 0L
1,779 SR
Queue Stats
31W - 32L
1,479 Elo+
Party 2
Khepri
Khepri
JinbeiQ
Khepri
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 61L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Rayqweeezy
Baron Samedi
Level 147
God Stats
10W - 9L
1,532 SR
Queue Stats
431W - 358L
1,591 Elo+
Party 3
Team Averages
Level 71
1,595 SR
1,575 Elo+

VS

Team Averages
Level 50
1,613 SR
1,603 Elo+
Pele
Pele
DRINKSOY
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,635 Elo+
Party 1
Hera
Hera
Halgier
Hera
Level 72
God Stats
2W - 3L
1,687 SR
Queue Stats
25W - 16L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
MLJEEZUS
Cernunnos
Level 29
God Stats
6W - 2L
1,808 SR
Queue Stats
27W - 15L
1,657 Elo+
Party 1
Anubis
Anubis
MarcoGaleanaYTB
Anubis
Level 37
God Stats
2W - 3L
1,481 SR
Queue Stats
71W - 93L
1,471 Elo+
Solo
Bacchus
Bacchus
RobertXbox
Bacchus
Level 29
God Stats
1W - 2L
1,591 SR
Queue Stats
27W - 15L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
7 / 1 / 4
9,355
624
12,515
14,404
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
DarthNuke
Tsukuyomi
15
8 / 1 / 2
9,315
621
7,387
9,447
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 6
7,558
504
7,914
6,870
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
JinbeiQ
Khepri
12
1 / 1 / 10
7,968
531
3,804
9,824
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Rayqweeezy
Baron Samedi
15
4 / 1 / 5
8,972
598
9,143
7,762
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 5 / 1
7,098
473
4,827
14,402
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Halgier
Hera
12
1 / 5 / 0
7,357
490
5,164
8,166
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MLJEEZUS
Cernunnos
12
1 / 2 / 1
6,748
450
4,867
9,123
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 6 / 0
7,828
522
8,628
12,220
5,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
RobertXbox
Bacchus
10
0 / 2 / 2
6,762
451
2,848
12,050
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
4
4
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
1
5
1
0.3
W
Guan Yu
7
1
4
9
W
Tsukuyomi
DarthNuke
Tsukuyomi
8
1
2
9
W
0
0
6
3
L
Hera
Halgier
Hera
1
5
0
0.2
W
Khepri
JinbeiQ
Khepri
1
1
10
6
L
Cernunnos
MLJEEZUS
Cernunnos
1
2
1
0.75
L
1
6
0
0.17
W
Baron Samedi
Rayqweeezy
Baron Samedi
4
1
5
6.5
L
Bacchus
RobertXbox
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
26,334
48,307
Taken
55,961
32,825
Mitigated
29,569
18,960
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,827
1,205
0
1,775
14,402
5,507
0
2,871
11,469
0
53,840
W
Guan Yu
12,515
3,435
986
5,574
14,404
10,973
389
7,403
7,001
0
58,995
W
Tsukuyomi
DarthNuke
Tsukuyomi
7,387
2,641
0
3,394
9,447
3,949
0
3,379
6,068
0
65,665
W
7,914
3,369
0
4,377
6,870
2,974
2,400
1,037
5,833
0
53,557
L
Hera
Halgier
Hera
5,164
2,046
0
1,067
8,166
2,884
0
3,616
4,375
47,414
0
W
Khepri
JinbeiQ
Khepri
3,804
1,049
0
2,020
9,824
10,362
684
2,657
7,167
23,170
0
L
Cernunnos
MLJEEZUS
Cernunnos
4,867
1,888
0
2,256
9,123
2,952
2,741
1,685
7,414
0
50,690
L
8,628
799
0
4,828
12,220
5,217
164
1,668
10,516
61,336
0
W
Baron Samedi
Rayqweeezy
Baron Samedi
9,143
1,115
727
1,882
7,762
4,567
1,733
1,863
5,899
65,169
0
L
Bacchus
RobertXbox
Bacchus
2,848
488
0
2,913
12,050
13,009
0
2,721
9,240
16,423
4,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,168
Gold Earned
35,793
441
Minions Killed
395
0
Camps Cleared
0
1,416,417
Distance Traveled
1,351,773
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,098
473
88
6
0
304,750
2
W
Guan Yu
9,355
624
77
5
0
297,448
4
W
Tsukuyomi
9,315
621
115
8
0
311,440
5
W
Neith
7,558
504
92
6
0
220,698
2
L
Hera
7,357
490
79
5
0
283,775
7
W
Khepri
7,968
531
35
2
0
315,474
11
L
Cernunnos
6,748
450
92
6
0
252,644
1
L
Anubis
7,828
522
107
7
0
222,039
4
W
Baron Samedi
8,972
598
122
8
0
271,357
4
L
Bacchus
6,762
451
29
2
0
288,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role