Player Matchup

Arachne
Arachne
Silver II
ASPECIALKID1352
Arachne
Silver II
Level 120
God Stats
2W - 0L
1,735 SR
Queue Stats
74W - 86L
965 MMR
Solo
Charybdis
Charybdis
Silver IV
Slizz5903
Charybdis
Silver IV
Level 137
God Stats
57W - 39L
1,628 SR
Queue Stats
720W - 739L
795 MMR
Solo
Poseidon
Poseidon
Silver II
TheShinyGeodude
Poseidon
Silver II
Level 127
God Stats
5W - 3L
1,573 SR
Queue Stats
41W - 50L
1,020 MMR
Solo
Sylvanus
Sylvanus
Silver III
XiLE Chillz8285
Sylvanus
Silver III
Level 95
God Stats
1W - 2L
1,291 SR
Queue Stats
41W - 58L
829 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
XiLE Gelato
Ne Zha
Silver IV
Level 127
God Stats
2W - 0L
1,428 SR
Queue Stats
57W - 69L
744 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,531 SR
871 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,420 SR
1,012 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze II
Caripcab92
Yu Huang
Bronze II
Level 124
God Stats
0W - 1L
1,438 SR
Queue Stats
13W - 25L
751 MMR
Solo
Izanami
Izanami
Silver II
GAPEGIVER69
Izanami
Silver II
Level 115
God Stats
11W - 14L
1,460 SR
Queue Stats
378W - 413L
950 MMR
Solo
Achilles
Achilles
Silver II
JarrenAMonke
Achilles
Silver II
Level 89
God Stats
0W - 1L
1,220 SR
Queue Stats
44W - 60L
972 MMR
Solo
Fenrir
Fenrir
Silver II
The_Daniel00
Fenrir
Silver II
Level 156
God Stats
9W - 11L
1,480 SR
Queue Stats
263W - 263L
887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,289
516
5,687
16,802
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Slizz5903
Charybdis
17
5 / 0 / 3
10,396
578
9,383
10,603
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
17
5 / 3 / 2
10,267
570
11,840
12,681
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
15
3 / 0 / 9
9,942
552
7,751
16,214
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
16
4 / 3 / 6
10,015
556
12,075
19,455
19,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesAtlasLancelotJormungandr

VS

Bans
CernunnosShivaBastetNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 3 / 0
8,023
446
8,631
14,130
11,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Caripcab92
Yu Huang
15
2 / 2 / 4
9,204
511
12,903
10,818
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GAPEGIVER69
Izanami
15
0 / 4 / 1
8,828
490
9,027
13,195
4,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
JarrenAMonke
Achilles
11
1 / 5 / 3
7,461
415
7,064
14,704
12,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
14
4 / 6 / 4
9,046
503
8,221
17,523
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
19
Kills
10
10
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
0
1
W
2
4
4
1
L
Yu Huang
Caripcab92
Yu Huang
2
2
4
2
L
Izanami
GAPEGIVER69
Izanami
0
4
1
0.13
L
Achilles
JarrenAMonke
Achilles
1
5
3
0.5
W
Charybdis
Slizz5903
Charybdis
5
0
3
6.5
W
Poseidon
5
3
2
2
L
Fenrir
4
6
4
1
W
Sylvanus
3
0
9
7.5
W
Ne Zha
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,736
Damage
45,846
75,755
Taken
70,370
56,759
Mitigated
41,170
33,940
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,631
1,553
0
1,793
14,130
11,458
200
3,305
10,655
30,059
2,864
W
5,687
3,430
0
3,232
16,802
7,249
712
4,624
12,088
0
69,260
L
Yu Huang
Caripcab92
Yu Huang
12,903
999
0
2,038
10,818
4,574
0
4,052
6,613
77,241
0
L
Izanami
GAPEGIVER69
Izanami
9,027
5,391
0
5,106
13,195
4,766
0
3,206
9,989
0
87,969
L
Achilles
JarrenAMonke
Achilles
7,064
2,610
0
2,507
14,704
12,835
0
2,946
11,041
0
31,562
W
Charybdis
Slizz5903
Charybdis
9,383
4,763
0
7,881
10,603
4,801
858
1,806
8,584
0
88,662
W
Poseidon
11,840
1,903
0
3,590
12,681
5,515
542
5,991
6,545
98,670
0
L
Fenrir
8,221
1,798
0
2,467
17,523
7,537
0
6,082
11,271
0
56,712
W
Sylvanus
7,751
2,351
2,156
8,509
16,214
19,405
0
5,230
10,505
29,773
0
W
Ne Zha
12,075
2,991
0
8,572
19,455
19,789
840
2,860
15,504
0
66,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
42,562
589
Minions Killed
488
0
Camps Cleared
0
1,687,138
Distance Traveled
1,680,440
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,023
446
64
4
0
366,172
4
W
Arachne
9,289
516
118
7
0
396,772
2
L
Yu Huang
9,204
511
139
8
0
339,713
8
L
Izanami
8,828
490
144
8
0
340,784
4
L
Achilles
7,461
415
47
3
0
251,091
0
W
Charybdis
10,396
578
154
9
0
312,803
1
W
Poseidon
10,267
570
174
10
0
370,258
8
L
Fenrir
9,046
503
94
5
0
382,680
8
W
Sylvanus
9,942
552
45
3
0
310,727
0
W
Ne Zha
10,015
556
98
5
0
296,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role