Player Matchup

Skadi
Skadi
BuswimixTNT
Skadi
Level 28
God Stats
4W - 1L
1,828 SR
Queue Stats
165W - 70L
1,698 Elo+
Party 2
Bakasura
Bakasura
Helios925
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 107L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
Millwater
Danzaburou
Level 49
God Stats
3W - 1L
1,825 SR
Queue Stats
233W - 112L
1,682 Elo+
Party 2
Bastet
Bastet
SamtheScuttlefi
Bastet
Level 110
God Stats
11W - 7L
1,661 SR
Queue Stats
274W - 139L
1,702 Elo+
Party 2
Chronos
Chronos
phoenix_astro777
Chronos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,693 Elo+
Solo
Team Averages
Level 47
1,663 SR
1,691 Elo+

VS

Team Averages
Level 66
1,587 SR
1,560 Elo+
Nike
Nike
Barbaoch
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo
Achilles
Achilles
DeWayne729
Achilles
Level 109
God Stats
2W - 0L
1,400 SR
Queue Stats
64W - 48L
1,550 Elo+
Solo
Lancelot
Lancelot
JDshadow
Lancelot
Level 156
God Stats
1W - 0L
1,835 SR
Queue Stats
107W - 32L
1,763 Elo+
Party 1
Discordia
Discordia
OnIyFarms
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
XSpacingoutX
Zhong Kui
Level 27
God Stats
2W - 3L
1,702 SR
Queue Stats
166W - 188L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
8,531
711
14,026
11,511
4,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Helios925
Bakasura
17
3 / 6 / 10
9,858
822
4,362
16,703
14,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Millwater
Danzaburou
15
1 / 6 / 10
9,032
753
11,166
14,856
6,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 5 / 6
11,434
953
18,687
13,358
6,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 9 / 12
8,993
749
6,976
16,537
6,548
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 4 / 17
10,183
849
11,425
16,483
20,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
DeWayne729
Achilles
14
2 / 6 / 13
8,762
730
6,940
15,697
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
JDshadow
Lancelot
18
6 / 5 / 17
10,811
901
13,562
17,989
21,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
OnIyFarms
Discordia
20
15 / 2 / 12
11,885
990
25,674
10,563
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
XSpacingoutX
Zhong Kui
17
3 / 4 / 16
9,519
793
10,042
15,916
24,984
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
106
20
Kills
31
32
Deaths
21
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nike
5
4
17
3.38
L
3
6
10
1.33
W
Achilles
DeWayne729
Achilles
2
6
13
1.42
L
Bakasura
Helios925
Bakasura
3
6
10
1.33
W
Lancelot
JDshadow
Lancelot
6
5
17
2.9
L
Danzaburou
Millwater
Danzaburou
1
6
10
1
W
Discordia
OnIyFarms
Discordia
15
2
12
10.5
L
10
5
6
2.6
W
Zhong Kui
XSpacingoutX
Zhong Kui
3
4
16
2.75
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,217
Damage
67,643
72,965
Taken
76,648
38,267
Mitigated
84,216
15,806
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,425
1,070
869
2,096
16,483
20,473
554
1,315
15,070
41
20,323
L
14,026
5,045
163
189
11,511
4,601
842
6,344
4,989
0
20,897
W
Achilles
DeWayne729
Achilles
6,940
1,069
1,617
3,625
15,697
12,380
969
1,502
14,015
37
11,380
L
Bakasura
Helios925
Bakasura
4,362
2,951
1,212
3,119
16,703
14,222
584
8,090
8,131
0
7,258
W
Lancelot
JDshadow
Lancelot
13,562
2,203
657
1,680
17,989
21,243
448
1,472
15,847
167
22,050
L
Danzaburou
Millwater
Danzaburou
11,166
5,792
1,220
3,944
14,856
6,545
0
6,132
8,358
0
22,739
W
Discordia
OnIyFarms
Discordia
25,674
1,361
1,061
1,279
10,563
5,136
1,095
739
9,824
53,045
0
L
18,687
4,628
1,438
3,722
13,358
6,351
0
6,030
6,909
0
33,295
W
Zhong Kui
XSpacingoutX
Zhong Kui
10,042
259
901
3,969
15,916
24,984
464
1,948
13,843
15,080
0
L
6,976
1,670
150
649
16,537
6,548
0
8,245
7,994
16,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
51,160
109
Minions Killed
144
0
Camps Cleared
0
1,089,105
Distance Traveled
1,146,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,183
849
17
1
0
218,339
0
L
Skadi
8,531
711
9
1
0
198,787
0
W
Achilles
8,762
730
17
1
0
226,613
0
L
Bakasura
9,858
822
27
2
0
230,395
0
W
Lancelot
10,811
901
19
2
0
242,318
1
L
Danzaburou
9,032
753
25
2
0
193,826
0
W
Discordia
11,885
990
70
6
0
246,856
2
L
Bastet
11,434
953
30
3
0
254,857
0
W
Zhong Kui
9,519
793
21
2
0
212,587
0
L
Chronos
8,993
749
18
2
0
211,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role