Player Matchup

Neith
Neith
Kiki Cataclysm
Neith
Level 53
God Stats
3W - 4L
1,223 SR
Queue Stats
25W - 31L
1,310 Elo+
Solo
Atlas
Atlas
ORASMASH666
Atlas
Level 127
God Stats
38W - 30L
1,406 SR
Queue Stats
83W - 95L
1,325 Elo+
Party 2
Anubis
Anubis
pooh0401
Anubis
Level 143
God Stats
9W - 3L
1,529 SR
Queue Stats
66W - 72L
1,356 Elo+
Party 2
Team Averages
Level 108
1,386 SR
1,330 Elo+

VS

Team Averages
Level 25
1,371 SR
1,309 Elo+
Arachne
Arachne
AlphaWolf346944
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,230 Elo+
Party 1
Nox
Nox
MrGeek139
Nox
Level 57
God Stats
1W - 4L
1,416 SR
Queue Stats
7W - 18L
1,196 Elo+
Party 1
Cerberus
Cerberus
SpadeSmacked
Cerberus
Level 6
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,157
742
7,369
5,793
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 2
8,358
760
6,845
9,897
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
pooh0401
Anubis
13
3 / 0 / 5
8,104
737
11,889
4,095
2,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,949
632
4,457
11,833
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 1
7,235
658
6,269
8,002
3,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
SpadeSmacked
Cerberus
11
0 / 2 / 3
7,083
644
3,098
13,518
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
2
1
6
5
L
2
4
1
0.63
W
3
2
2
2
L
Cerberus
SpadeSmacked
Cerberus
0
2
3
0.75
W
Anubis
pooh0401
Anubis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
13,824
19,785
Taken
33,353
14,828
Mitigated
16,557
7,870
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,457
2,892
0
2,530
11,833
5,094
23
6,100
5,733
0
11,963
W
7,369
3,167
1,184
3,039
5,793
2,419
1,699
2,454
3,339
0
31,719
L
6,269
901
0
21
8,002
3,035
0
5,469
2,533
19,593
0
W
6,845
2,602
0
900
9,897
10,313
304
5,046
4,851
14,509
0
L
Cerberus
SpadeSmacked
Cerberus
3,098
144
0
2,260
13,518
8,428
0
7,210
6,308
8,967
0
W
Anubis
pooh0401
Anubis
11,889
610
0
2,747
4,095
2,096
760
1,897
2,198
35,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
21,267
127
Minions Killed
71
0
Camps Cleared
0
539,109
Distance Traveled
587,988
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,949
632
27
2
0
207,043
0
W
Neith
8,157
742
56
5
0
174,946
3
L
Nox
7,235
658
28
3
0
181,354
1
W
Atlas
8,358
760
27
2
0
187,377
2
L
Cerberus
7,083
644
16
1
0
199,591
0
W
Anubis
8,104
737
44
4
0
176,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role