Player Matchup

Bellona
Bellona
Qplnh
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2
Awilix
Awilix
Slitrr
Awilix
Level 121
God Stats
25W - 18L
1,542 SR
Queue Stats
166W - 136L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
Tsunami1290
Cernunnos
Level 149
God Stats
10W - 2L
1,693 SR
Queue Stats
241W - 175L
1,679 Elo+
Party 1
Serqet
Serqet
Vibeski
Serqet
Level 47
God Stats
2W - 0L
1,764 SR
Queue Stats
128W - 50L
1,696 Elo+
Party 1
Chang'e
Chang'e
phrtsbxv
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,569 Elo+
Party 2
Team Averages
Level 69
1,600 SR
1,645 Elo+

VS

Team Averages
Level 103
1,476 SR
1,512 Elo+
Zhong Kui
Zhong Kui
HearteartH1
Zhong Kui
Level 159
God Stats
12W - 11L
1,388 SR
Queue Stats
325W - 397L
1,432 Elo+
Party 3
Horus
Horus
LostBottom
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 100L
1,687 Elo+
Solo
Lancelot
Lancelot
SIRV3RG0TA
Lancelot
Level 127
God Stats
11W - 13L
1,515 SR
Queue Stats
197W - 239L
1,472 Elo+
Party 3
Ishtar
Ishtar
mifobleis
Ishtar
Level 147
God Stats
4W - 7L
1,586 SR
Queue Stats
306W - 330L
1,463 Elo+
Party 3
Bellona
Bellona
nthnhmltn
Bellona
Level 39
God Stats
2W - 4L
1,391 SR
Queue Stats
5W - 7L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Qplnh
Bellona
12
5 / 3 / 2
7,014
638
10,090
9,322
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Slitrr
Awilix
12
4 / 1 / 3
7,196
654
5,723
7,498
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
Tsunami1290
Cernunnos
11
3 / 2 / 1
6,731
612
8,130
6,373
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Vibeski
Serqet
10
2 / 2 / 4
6,520
593
5,713
9,409
6,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
phrtsbxv
Chang'e
9
1 / 3 / 1
5,816
529
2,588
6,120
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HearteartH1
Zhong Kui
11
5 / 3 / 1
6,832
621
7,369
7,646
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
8
0 / 2 / 4
5,349
486
3,944
11,281
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
SIRV3RG0TA
Lancelot
10
1 / 2 / 4
5,703
518
4,125
8,972
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
mifobleis
Ishtar
10
2 / 3 / 1
5,680
516
2,123
8,321
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
nthnhmltn
Bellona
9
3 / 5 / 0
6,019
547
4,819
13,285
12,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
11
11
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HearteartH1
Zhong Kui
5
3
1
1.83
L
Horus
0
2
4
1
W
Bellona
Qplnh
Bellona
5
3
2
2
L
Lancelot
SIRV3RG0TA
Lancelot
1
2
4
1.5
W
Awilix
Slitrr
Awilix
4
1
3
5.5
W
Cernunnos
Tsunami1290
Cernunnos
3
2
1
1.75
W
Serqet
Vibeski
Serqet
2
2
4
2
L
Ishtar
mifobleis
Ishtar
2
3
1
0.83
L
Bellona
nthnhmltn
Bellona
3
5
0
0.6
W
Chang'e
phrtsbxv
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
22,380
38,722
Taken
49,505
23,105
Mitigated
30,575
11,160
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HearteartH1
Zhong Kui
7,369
1,013
0
2,350
7,646
5,427
0
1,765
5,711
38,683
0
L
Horus
3,944
1,886
379
2,985
11,281
6,598
0
859
10,422
0
15,463
W
Bellona
Qplnh
Bellona
10,090
4,154
0
2,097
9,322
8,913
960
0
9,322
0
40,174
L
Lancelot
SIRV3RG0TA
Lancelot
4,125
336
0
3,435
8,972
3,667
90
79
8,852
0
37,769
W
Awilix
Slitrr
Awilix
5,723
2,606
0
750
7,498
2,983
0
1,763
5,735
0
55,679
W
Cernunnos
Tsunami1290
Cernunnos
8,130
3,558
0
2,862
6,373
2,402
0
26
6,347
0
56,552
W
Serqet
Vibeski
Serqet
5,713
712
134
2,808
9,409
6,366
0
1,881
7,528
115
26,832
L
Ishtar
mifobleis
Ishtar
2,123
1,347
0
3,086
8,321
2,301
0
0
8,143
0
37,481
L
Bellona
nthnhmltn
Bellona
4,819
2,871
0
3,744
13,285
12,582
0
0
12,415
0
32,314
W
Chang'e
phrtsbxv
Chang'e
2,588
183
384
2,125
6,120
2,441
0
3,699
2,421
26,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
29,583
352
Minions Killed
294
0
Camps Cleared
0
1,097,905
Distance Traveled
1,092,285
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,832
621
70
6
0
212,560
2
L
Horus
5,349
486
21
2
0
213,957
0
W
Bellona
7,014
638
68
6
0
226,883
0
L
Lancelot
5,703
518
63
6
0
280,962
0
W
Awilix
7,196
654
97
9
0
260,115
0
W
Cernunnos
6,731
612
84
8
0
187,056
3
W
Serqet
6,520
593
41
4
0
231,100
4
L
Ishtar
5,680
516
74
7
0
197,966
1
L
Bellona
6,019
547
66
6
0
186,840
2
W
Chang'e
5,816
529
62
6
0
192,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role