Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RehabAgain
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,727 Elo+
Solo
Tyr
Tyr
ThePerfectOreo
Tyr
Level 159
God Stats
2W - 3L
1,489 SR
Queue Stats
166W - 144L
1,528 Elo+
Solo
Chernobog
Chernobog
fifty5delta
Chernobog
Level 102
God Stats
6W - 5L
1,553 SR
Queue Stats
509W - 517L
1,516 Elo+
Solo
Khepri
Khepri
gabolol1
Khepri
Level 154
God Stats
0W - 2L
1,182 SR
Queue Stats
13W - 16L
1,510 Elo+
Solo
Team Averages
Level 127
1,445 SR
1,556 Elo+

VS

Team Averages
Level 155
1,529 SR
1,525 Elo+
Hun Batz
Hun Batz
CPU Knight Zero
Hun Batz
Level 146
God Stats
7W - 8L
1,517 SR
Queue Stats
862W - 852L
1,540 Elo+
Party 1
Athena
Athena
Grahamble
Athena
Level 160
God Stats
13W - 12L
1,558 SR
Queue Stats
685W - 725L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
SaberKirito
Ao Kuang
Level 160
God Stats
11W - 4L
1,626 SR
Queue Stats
170W - 136L
1,527 Elo+
Party 1
Skadi
Skadi
Shaguar6288
Skadi
Level 149
God Stats
11W - 10L
1,464 SR
Queue Stats
330W - 317L
1,565 Elo+
Solo
Ah Puch
Ah Puch
capitangamer99
Ah Puch
Level 158
God Stats
4W - 3L
1,480 SR
Queue Stats
116W - 124L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 4 / 5
8,821
679
9,099
17,512
14,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 5
9,203
708
19,509
15,258
8,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 5 / 5
9,214
709
10,781
20,685
22,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
fifty5delta
Chernobog
17
3 / 4 / 9
9,825
756
16,996
14,878
8,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
gabolol1
Khepri
14
1 / 6 / 9
8,948
688
6,949
19,198
22,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 4 / 9
10,085
776
16,337
14,261
7,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Grahamble
Athena
17
2 / 2 / 15
11,008
847
7,178
21,214
25,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
SaberKirito
Ao Kuang
18
8 / 4 / 11
11,060
851
16,897
15,874
9,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 2 / 11
11,315
870
22,560
11,751
7,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 11
10,085
776
13,957
14,680
8,414
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
13
Kills
24
24
Deaths
15
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
5
1.13
W
Hun Batz
4
4
9
2.13
W
Athena
Grahamble
Athena
2
2
15
4.75
L
3
5
5
1.1
W
Ao Kuang
SaberKirito
Ao Kuang
8
4
11
3.38
W
6
2
11
5.75
L
4
5
5
1.3
W
4
3
11
3.17
L
Chernobog
fifty5delta
Chernobog
3
4
9
1.88
L
Khepri
gabolol1
Khepri
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,334
Damage
76,929
87,531
Taken
77,780
77,215
Mitigated
59,209
22,762
Healing
30,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,099
884
0
4,303
17,512
14,591
0
7,701
9,811
2,604
13,068
W
Hun Batz
16,337
1,588
1,055
1,438
14,261
7,964
1,963
4,607
9,299
0
28,336
W
Athena
Grahamble
Athena
7,178
2,262
2,368
5,803
21,214
25,891
206
7,225
13,704
16,242
0
L
19,509
8,355
1,134
4,792
15,258
8,184
0
7,739
7,519
31,289
1,872
W
Ao Kuang
SaberKirito
Ao Kuang
16,897
3,851
2,506
5,540
15,874
9,861
4,409
5,723
9,921
26,576
0
W
22,560
7,827
2,220
1,288
11,751
7,079
1,020
3,690
8,014
0
53,741
L
10,781
1,395
943
4,511
20,685
22,711
0
5,815
14,870
0
17,522
W
13,957
552
1,663
6,321
14,680
8,414
286
5,183
9,350
25,529
0
L
Chernobog
fifty5delta
Chernobog
16,996
9,270
541
3,874
14,878
8,814
0
8,477
6,401
0
38,177
L
Khepri
gabolol1
Khepri
6,949
848
564
2,100
19,198
22,915
26
8,300
10,898
11,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
53,553
151
Minions Killed
148
0
Camps Cleared
0
1,113,593
Distance Traveled
1,301,138
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,821
679
21
2
0
190,475
2
W
Hun Batz
10,085
776
27
2
0
260,766
0
W
Athena
11,008
847
27
2
0
265,815
3
L
Sol
9,203
708
42
3
0
225,239
0
W
Ao Kuang
11,060
851
18
1
0
245,304
0
W
Skadi
11,315
870
55
4
0
289,374
4
L
Tyr
9,214
709
17
1
0
261,675
0
W
Ah Puch
10,085
776
21
2
0
239,879
6
L
Chernobog
9,825
756
64
5
0
218,006
0
L
Khepri
8,948
688
7
1
0
218,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role