Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadowgent
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 2
Maui
Maui
Tsubakito
Maui
Level 107
God Stats
6W - 6L
1,576 SR
Queue Stats
141W - 157L
1,443 Elo+
Party 2
Team Averages
Level 107
1,525 SR
1,444 Elo+

VS

Team Averages
Level 79
1,615 SR
1,447 Elo+
Ymir
Ymir
Afk04
Ymir
Level 59
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 15L
1,429 Elo+
Party 1
Achilles
Achilles
Wayy2Slick
Achilles
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 328L
1,453 Elo+
Solo
Danzaburou
Danzaburou
iiTzAnnt
Danzaburou
Level 48
God Stats
0W - 2L
1,613 SR
Queue Stats
87W - 73L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 3
6,462
646
11,282
6,702
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Shadowgent
Sun Wukong
11
1 / 0 / 2
6,811
681
7,639
8,594
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maui
12
2 / 0 / 1
7,491
749
3,471
10,722
6,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Afk04
Ymir
9
0 / 2 / 0
6,321
632
5,057
11,964
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Wayy2Slick
Achilles
12
0 / 0 / 0
6,873
687
4,676
9,437
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
iiTzAnnt
Danzaburou
12
0 / 1 / 0
6,417
642
8,371
8,022
3,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
3
1.5
L
Ymir
Afk04
Ymir
0
2
0
0
W
Sun Wukong
Shadowgent
Sun Wukong
1
0
2
2
W
Maui
2
0
1
2.5
L
Achilles
Wayy2Slick
Achilles
0
0
0
0
L
Danzaburou
iiTzAnnt
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
18,104
26,018
Taken
29,423
19,319
Mitigated
23,042
16,310
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,282
1,208
4,514
4,163
6,702
3,081
36
1,006
5,696
29,065
0
L
Ymir
Afk04
Ymir
5,057
842
0
2,224
11,964
9,793
0
5,776
5,435
19,084
0
W
Sun Wukong
Shadowgent
Sun Wukong
7,639
1,522
405
3,007
8,594
9,346
0
1,663
6,931
0
26,391
W
Maui
3,471
895
1,826
2,395
10,722
6,892
0
2,459
8,263
9,825
0
L
Achilles
Wayy2Slick
Achilles
4,676
1,300
596
3,185
9,437
9,525
0
4,085
4,642
0
10,093
L
Danzaburou
iiTzAnnt
Danzaburou
8,371
2,456
0
2,451
8,022
3,724
0
4,023
3,605
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,764
Gold Earned
19,611
104
Minions Killed
86
0
Camps Cleared
0
547,788
Distance Traveled
505,888
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,462
646
48
5
0
178,132
1
L
Ymir
6,321
632
21
2
0
140,875
1
W
Sun Wukong
6,811
681
40
4
0
180,221
1
W
Maui
7,491
749
16
2
0
189,435
2
L
Achilles
6,873
687
15
2
0
178,823
0
L
Danzaburou
6,417
642
50
5
0
186,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role