Player Matchup

Izanami
Izanami
C00K13SN1P3R
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,368 Elo+
Party 3
Da Ji
Da Ji
Dracosilence
Da Ji
Level 32
God Stats
5W - 2L
1,835 SR
Queue Stats
198W - 94L
1,663 Elo+
Party 2
Scylla
Scylla
HughhJas
Scylla
Level 46
God Stats
7W - 2L
1,470 SR
Queue Stats
199W - 101L
1,647 Elo+
Party 2
Geb
Geb
PotIsntCool
Geb
Level 154
God Stats
9W - 5L
1,543 SR
Queue Stats
88W - 91L
1,526 Elo+
Party 3
Gilgamesh
Gilgamesh
nelsonmundella
Gilgamesh
Level 119
God Stats
2W - 3L
1,754 SR
Queue Stats
375W - 206L
1,653 Elo+
Party 2
Team Averages
Level 73
1,620 SR
1,572 Elo+

VS

Team Averages
Level 89
1,546 SR
1,564 Elo+
Rama
Rama
ItsYaBoyThermo
Rama
Level 86
God Stats
10W - 9L
1,772 SR
Queue Stats
78W - 96L
1,287 Elo+
Solo
Loki
Loki
MX young6242
Loki
Level 144
God Stats
71W - 44L
1,661 SR
Queue Stats
632W - 610L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
NAZGUL 8005
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 1
Ra
Ra
f16damyx
Ra
Level 148
God Stats
0W - 1L
1,297 SR
Queue Stats
17W - 9L
1,685 Elo+
Party 1
Thor
Thor
soypepitogrisho
Thor
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 15L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C00K13SN1P3R
Izanami
15
3 / 2 / 2
9,486
474
8,578
11,030
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 2
9,076
454
5,156
16,782
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
HughhJas
Scylla
18
3 / 1 / 1
10,527
526
7,643
9,277
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 0 / 7
9,288
464
8,093
12,481
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
nelsonmundella
Gilgamesh
20
5 / 1 / 3
12,427
621
13,680
17,394
18,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,479
424
6,961
11,466
4,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 2
9,856
493
8,163
17,025
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
NAZGUL 8005
Baron Samedi
10
0 / 3 / 2
6,917
346
2,448
9,973
7,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

19
3 / 1 / 2
11,838
592
8,824
13,584
6,835
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 3
10,247
512
11,757
14,122
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
8
8
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
C00K13SN1P3R
Izanami
3
2
2
2
W
2
4
2
0.75
W
Scylla
HughhJas
Scylla
3
1
1
3.5
L
0
3
3
0.5
L
3
2
2
2
L
Baron Samedi
NAZGUL 8005
Baron Samedi
0
3
2
0.33
W
0
0
7
3.5
L
3
1
2
4
W
Gilgamesh
nelsonmundella
Gilgamesh
5
1
3
6.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,150
Damage
38,153
66,964
Taken
66,170
49,603
Mitigated
34,380
21,074
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C00K13SN1P3R
Izanami
8,578
5,821
0
4,884
11,030
5,201
792
1,828
9,151
0
85,016
W
5,156
986
0
6,990
16,782
8,213
0
2,036
14,559
0
64,925
W
Scylla
HughhJas
Scylla
7,643
408
0
2,811
9,277
4,230
279
3,644
5,533
101,131
0
L
6,961
2,895
627
1,799
11,466
4,474
312
3,941
7,525
0
62,498
L
8,163
1,769
0
1,809
17,025
6,998
0
1,971
15,054
0
87,630
L
Baron Samedi
NAZGUL 8005
Baron Samedi
2,448
401
536
1,305
9,973
7,147
0
2,535
7,438
18,032
0
W
8,093
896
0
2,640
12,481
13,243
0
2,122
10,359
36,712
8,402
L
8,824
289
185
7,109
13,584
6,835
688
5,177
8,407
122,818
1,752
W
Gilgamesh
nelsonmundella
Gilgamesh
13,680
4,955
0
3,749
17,394
18,716
0
2,112
14,388
8,495
91,295
L
11,757
3,916
0
2,777
14,122
8,926
0
2,922
11,200
0
78,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
47,337
637
Minions Killed
604
0
Camps Cleared
0
1,942,680
Distance Traveled
1,861,644
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,486
474
132
7
0
360,710
0
W
Da Ji
9,076
454
94
5
0
350,202
3
W
Scylla
10,527
526
179
9
0
386,532
2
L
Rama
8,479
424
95
5
0
338,218
6
L
Loki
9,856
493
117
6
0
450,772
3
L
Baron Samedi
6,917
346
30
2
0
233,732
0
W
Geb
9,288
464
56
3
0
435,789
6
L
Ra
11,838
592
212
11
0
435,171
4
W
Gilgamesh
12,427
621
176
9
0
409,447
2
L
Thor
10,247
512
150
8
0
403,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role