Player Matchup

Hera
Hera
Aafonso_Az
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,439 Elo+
Solo
Da Ji
Da Ji
GrandResolve
Da Ji
Level 122
God Stats
1W - 4L
1,547 SR
Queue Stats
71W - 59L
1,567 Elo+
Party 2
Ymir
Ymir
Toshiro851
Ymir
Level 108
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 6L
1,543 Elo+
Party 2
Awilix
Awilix
Xenolumell
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,576 Elo+
Party 2
Tyr
Tyr
nswalzer
Tyr
Level 65
God Stats
1W - 3L
1,424 SR
Queue Stats
71W - 73L
1,516 Elo+
Party 2
Team Averages
Level 82
1,541 SR
1,528 Elo+

VS

Team Averages
Level 54
1,540 SR
1,711 Elo+
Ares
Ares
BIGONSOFT
Ares
Level 29
God Stats
2W - 0L
1,784 SR
Queue Stats
112W - 9L
2,038 Elo+
Party 1
Jing Wei
Jing Wei
JonahTheFiendish
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 3L
2,124 Elo+
Party 1
Skadi
Skadi
Merlin_420420
Skadi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 104L
1,383 Elo+
Solo
Baba Yaga
Baba Yaga
Nitorxs
Baba Yaga
Level 154
God Stats
2W - 0L
1,719 SR
Queue Stats
194W - 135L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
danza_koda
Nu Wa
Level 29
God Stats
1W - 0L
1,196 SR
Queue Stats
32W - 44L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
6,602
825
4,435
8,649
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 4 / 2
7,517
940
8,531
7,823
3,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
6,670
834
4,505
11,990
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
Xenolumell
Awilix
11
0 / 9 / 0
5,934
742
3,522
13,927
6,553
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 1
6,577
822
4,612
14,115
13,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 1 / 20
8,604
1,076
5,531
9,234
11,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
10 / 1 / 17
9,091
1,136
17,453
8,687
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 2 / 14
8,649
1,081
9,753
6,429
3,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Nitorxs
Baba Yaga
15
8 / 1 / 15
8,956
1,120
10,147
5,843
3,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
14
4 / 2 / 20
8,558
1,070
7,635
6,967
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
116
5
Kills
30
30
Deaths
7
8
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Ares
2
1
20
12
L
3
4
2
1
W
10
1
17
18.5
W
6
2
14
6.5
W
Baba Yaga
Nitorxs
Baba Yaga
8
1
15
15.5
L
1
4
2
0.5
L
Awilix
Xenolumell
Awilix
0
9
0
0
W
Nu Wa
4
2
20
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,605
Damage
50,519
56,504
Taken
37,160
39,800
Mitigated
27,950
9,931
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,435
1,358
0
450
8,649
3,638
0
5,097
3,552
14,994
0
W
Ares
5,531
241
864
1,129
9,234
11,735
605
1,830
7,404
6,865
0
L
8,531
1,803
461
1,474
7,823
3,798
0
4,017
3,806
0
15,582
W
17,453
12,756
351
3,506
8,687
5,604
2,248
1,611
7,076
0
30,817
W
9,753
4,985
207
661
6,429
3,777
2,011
2,745
3,684
0
20,315
W
Baba Yaga
Nitorxs
Baba Yaga
10,147
1,026
776
1,838
5,843
3,125
1,089
1,579
4,264
24,355
0
L
4,505
276
403
1,131
11,990
12,771
0
3,537
8,453
15,381
0
L
Awilix
Xenolumell
Awilix
3,522
419
1,395
1,293
13,927
6,553
0
4,553
9,374
0
7,433
W
Nu Wa
7,635
3,058
933
924
6,967
3,709
1,439
1,175
5,792
19,145
0
L
4,612
344
756
2,568
14,115
13,040
0
6,109
8,006
0
11,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
43,858
56
Minions Killed
98
0
Camps Cleared
0
686,458
Distance Traveled
831,250
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,602
825
18
2
0
97,953
2
W
Ares
8,604
1,076
0
0
0
185,211
1
L
Da Ji
7,517
940
5
1
0
162,097
0
W
Jing Wei
9,091
1,136
28
4
0
162,536
0
W
Skadi
8,649
1,081
22
3
0
143,473
1
W
Baba Yaga
8,956
1,120
28
4
0
181,077
0
L
Ymir
6,670
834
22
3
0
158,949
0
L
Awilix
5,934
742
5
1
0
119,951
0
W
Nu Wa
8,558
1,070
20
3
0
158,953
1
L
Tyr
6,577
822
6
1
0
147,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role