Player Matchup

Artio
Artio
ExtrinsicPlays
Artio
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 39L
1,142 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
Level 93
God Stats
16W - 10L
1,425 SR
Queue Stats
91W - 97L
1,340 Elo+
Solo
Anubis
Anubis
LWallace1993
Anubis
Level 107
God Stats
57W - 60L
1,490 SR
Queue Stats
911W - 982L
1,418 Elo+
Solo
Thanatos
Thanatos
mascus_x
Thanatos
Level 89
God Stats
34W - 38L
1,411 SR
Queue Stats
199W - 219L
1,421 Elo+
Solo
Arachne
Arachne
teodc77-teodc77
Arachne
Level 105
God Stats
2W - 1L
1,282 SR
Queue Stats
62W - 67L
1,351 Elo+
Solo
Team Averages
Level 91
1,422 SR
1,335 Elo+

VS

Team Averages
Level 66
1,365 SR
1,383 Elo+
Thor
Thor
Its_popcoinn
Thor
Level 41
God Stats
8W - 13L
1,380 SR
Queue Stats
28W - 52L
1,373 Elo+
Solo
Anubis
Anubis
LockinqU
Anubis
Level 68
God Stats
0W - 2L
1,188 SR
Queue Stats
147W - 175L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Opllite
Amaterasu
Level 48
God Stats
4W - 6L
1,409 SR
Queue Stats
49W - 63L
1,354 Elo+
Solo
Heimdallr
Heimdallr
its_thereal_AJ20
Heimdallr
Level 121
God Stats
0W - 2L
1,302 SR
Queue Stats
106W - 80L
1,464 Elo+
Solo
Yemoja
Yemoja
kukubratz_
Yemoja
Level 54
God Stats
3W - 3L
1,546 SR
Queue Stats
145W - 190L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,652
507
9,340
17,344
19,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
15
2 / 1 / 1
9,200
438
21,708
15,043
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
8 / 1 / 2
12,859
612
18,101
14,285
8,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
mascus_x
Thanatos
17
3 / 2 / 4
10,818
515
5,895
13,321
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 1
11,524
549
11,494
15,248
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,145
388
7,874
18,137
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
LockinqU
Anubis
9
0 / 5 / 0
6,640
316
2,525
7,572
3,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Opllite
Amaterasu
17
1 / 4 / 1
10,082
480
8,973
22,545
18,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
16
4 / 3 / 1
9,892
471
13,931
23,747
10,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
kukubratz_
Yemoja
14
0 / 1 / 4
9,024
430
5,623
17,984
14,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
5
5
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
2
1
1
2.5
L
0
5
2
0.2
W
Anubis
8
1
2
9
L
Anubis
LockinqU
Anubis
0
5
0
0
L
Amaterasu
Opllite
Amaterasu
1
4
1
0.38
L
Heimdallr
4
3
1
1.5
L
Yemoja
kukubratz_
Yemoja
0
1
4
2
W
Thanatos
mascus_x
Thanatos
3
2
4
2.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,538
Damage
38,926
75,241
Taken
89,985
54,134
Mitigated
52,579
48,514
Healing
31,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,340
1,106
1,284
8,771
17,344
19,421
0
2,730
14,614
42,397
0
W
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
21,708
7,631
0
6,731
15,043
6,656
220
1,910
13,133
0
90,857
L
7,874
1,950
917
1,046
18,137
6,462
0
6,996
11,141
0
68,477
W
Anubis
18,101
383
0
10,452
14,285
8,659
144
3,044
11,241
144,269
0
L
Anubis
LockinqU
Anubis
2,525
34
0
1,999
7,572
3,145
0
4,874
2,698
29,041
0
L
Amaterasu
Opllite
Amaterasu
8,973
3,522
0
7,272
22,545
18,093
763
2,973
19,572
0
85,349
L
Heimdallr
13,931
4,104
0
7,163
23,747
10,286
72
7,674
16,073
0
67,608
L
Yemoja
kukubratz_
Yemoja
5,623
1,321
7,385
5,613
17,984
14,593
48
4,924
13,060
29,794
0
W
Thanatos
mascus_x
Thanatos
5,895
824
0
14,525
13,321
7,453
44
878
12,443
0
82,069
W
11,494
7,635
0
6,751
15,248
11,945
2,298
111
15,137
0
88,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
43,783
668
Minions Killed
507
0
Camps Cleared
0
2,111,503
Distance Traveled
1,599,031
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,652
507
54
3
0
418,252
7
W
Ah Muzen Cab
9,200
438
125
6
0
470,683
1
L
Thor
8,145
388
104
5
0
384,616
0
W
Anubis
12,859
612
206
10
0
327,879
0
L
Anubis
6,640
316
49
2
0
151,949
0
L
Amaterasu
10,082
480
173
8
0
376,448
3
L
Heimdallr
9,892
471
120
6
0
344,322
0
L
Yemoja
9,024
430
61
3
0
341,696
1
W
Thanatos
10,818
515
136
6
0
467,335
5
W
Arachne
11,524
549
147
7
0
427,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role