Player Matchup

Scylla
Scylla
Arllekin021
Scylla
Level 110
God Stats
0W - 6L
1,270 SR
Queue Stats
33W - 56L
1,366 Elo+
Party 2
Vamana
Vamana
DrearEmpress
Vamana
Level 121
God Stats
0W - 1L
1,472 SR
Queue Stats
354W - 379L
1,463 Elo+
Party 2
Olorun
Olorun
LEZT012
Olorun
Level 113
God Stats
2W - 2L
1,625 SR
Queue Stats
271W - 303L
1,434 Elo+
Party 2
King Arthur
King Arthur
SoftG Dark
King Arthur
Level 75
God Stats
12W - 26L
1,353 SR
Queue Stats
442W - 455L
1,522 Elo+
Party 2
Loki
Loki
iTsLeAdJuAn
Loki
Level 109
God Stats
8W - 14L
1,312 SR
Queue Stats
266W - 322L
1,413 Elo+
Party 2
Team Averages
Level 106
1,407 SR
1,440 Elo+

VS

Team Averages
Level 115
1,566 SR
1,517 Elo+
Poseidon
Poseidon
NBT Double
Poseidon
Level 141
God Stats
7W - 6L
1,527 SR
Queue Stats
60W - 36L
1,573 Elo+
Solo
Merlin
Merlin
Plityris
Merlin
Level 57
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnkeptGrunt41
Morgan Le Fay
Level 146
God Stats
5W - 5L
1,514 SR
Queue Stats
266W - 276L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
lorenzomart-101
Nu Wa
Level 128
God Stats
14W - 8L
1,503 SR
Queue Stats
276W - 270L
1,499 Elo+
Solo
Da Ji
Da Ji
spotaphid
Da Ji
Level 105
God Stats
15W - 9L
1,591 SR
Queue Stats
110W - 96L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 3 / 0
5,173
370
841
3,974
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
11
0 / 1 / 2
6,288
449
2,946
12,407
6,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
LEZT012
Olorun
12
2 / 3 / 1
7,292
521
3,544
9,999
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
SoftG Dark
King Arthur
12
0 / 3 / 1
6,811
487
6,323
10,301
9,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 1
7,039
503
3,085
11,735
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NBT Double
Poseidon
15
2 / 0 / 2
8,347
596
6,935
4,757
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Plityris
Merlin
1
0 / 0 / 0
2,708
193
0
0
0
Morgan Le Fay
UnkeptGrunt41
Morgan Le Fay
12
1 / 2 / 6
7,526
538
7,008
7,019
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 1
8,083
577
7,212
8,776
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
spotaphid
Da Ji
13
10 / 2 / 2
8,381
599
9,962
9,627
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
L
Vamana
0
1
2
1
L
Olorun
LEZT012
Olorun
2
3
1
0.83
W
Poseidon
NBT Double
Poseidon
2
0
2
3
W
Merlin
Plityris
Merlin
0
0
0
0
L
King Arthur
SoftG Dark
King Arthur
0
3
1
0.17
W
Morgan Le Fay
UnkeptGrunt41
Morgan Le Fay
1
2
6
2
L
2
5
1
0.5
W
2
0
1
2.5
W
Da Ji
spotaphid
Da Ji
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
31,117
48,416
Taken
30,179
26,197
Mitigated
11,841
14,891
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
841
150
0
730
3,974
1,448
0
2,579
1,357
15,616
0
L
Vamana
2,946
477
170
3,814
12,407
6,648
890
5,161
7,196
0
39,735
L
Olorun
LEZT012
Olorun
3,544
1,413
342
4,733
9,999
4,385
1,094
2,896
7,053
49,718
0
W
Poseidon
NBT Double
Poseidon
6,935
1,064
0
825
4,757
1,802
0
548
4,209
77,409
0
W
Merlin
Plityris
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
SoftG Dark
King Arthur
6,323
356
0
750
10,301
9,183
140
5,411
4,407
0
54,214
W
Morgan Le Fay
UnkeptGrunt41
Morgan Le Fay
7,008
1,430
0
1,430
7,019
3,071
516
1,905
5,012
49,097
0
L
3,085
535
0
4,352
11,735
4,533
0
4,403
7,248
0
42,383
W
7,212
1,713
0
2,872
8,776
3,204
1,972
0
8,776
59,151
0
W
Da Ji
spotaphid
Da Ji
9,962
3,549
0
3,126
9,627
3,764
0
1,784
7,797
0
35,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
35,045
348
Minions Killed
393
0
Camps Cleared
0
1,104,054
Distance Traveled
1,095,206
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,173
370
34
2
0
99,157
1
L
Vamana
6,288
449
67
5
0
251,305
1
L
Olorun
7,292
521
80
6
0
227,111
0
W
Poseidon
8,347
596
123
9
0
295,987
5
W
Merlin
2,708
193
0
0
0
0
0
L
King Arthur
6,811
487
85
6
0
267,191
2
W
Morgan Le Fay
7,526
538
87
6
0
267,939
1
L
Loki
7,039
503
82
6
0
259,290
0
W
Nu Wa
8,083
577
125
9
0
220,999
4
W
Da Ji
8,381
599
58
4
0
310,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role