Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
D_1-_-1_W
Thoth
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
320W - 318L
1,487 Elo+
Party 1
Ra
Ra
DmonicKiller
Ra
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 329L
1,433 Elo+
Party 1
Zeus
Zeus
LoopyShoe
Zeus
Level 155
God Stats
10W - 15L
1,401 SR
Queue Stats
567W - 654L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
baby123d
Hun Batz
Level 89
God Stats
1W - 0L
1,428 SR
Queue Stats
7W - 3L
1,584 Elo+
Party 1
Team Averages
Level 104
1,423 SR
1,494 Elo+

VS

Team Averages
Level 89
1,510 SR
1,395 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Conrub
Cthulhu
Level 157
God Stats
1W - 3L
1,259 SR
Queue Stats
185W - 213L
1,399 Elo+
Solo
Eset
Eset
MonkeyMoo4269
Eset
Level 62
God Stats
1W - 1L
1,744 SR
Queue Stats
118W - 141L
1,440 Elo+
Party 2
Izanami
Izanami
UROBOROS_U8
Izanami
Level 108
God Stats
2W - 4L
1,546 SR
Queue Stats
187W - 169L
1,471 Elo+
Solo
Cerberus
Cerberus
greeeninja
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 6
6,340
793
3,890
7,630
6,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
D_1-_-1_W
Thoth
11
0 / 1 / 4
6,399
800
2,340
3,218
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 3 / 4
7,876
985
6,963
6,820
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
15
2 / 0 / 6
8,129
1,016
9,870
4,511
2,361
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
baby123d
Hun Batz
13
5 / 2 / 3
7,921
990
7,434
7,330
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 2 / 2
7,270
909
4,290
10,483
9,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Conrub
Cthulhu
14
3 / 3 / 5
7,508
939
9,885
9,196
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 3
6,198
775
4,732
5,265
2,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
UROBOROS_U8
Izanami
10
0 / 3 / 5
5,885
736
2,520
6,063
2,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
greeeninja
Cerberus
12
1 / 1 / 5
6,350
794
3,926
6,796
6,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
11
Kills
8
8
Deaths
11
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
6
1.5
L
Sylvanus
 
Sylvanus
4
2
2
2.5
L
Cthulhu
Conrub
Cthulhu
3
3
5
1.83
W
Thoth
D_1-_-1_W
Thoth
0
1
4
2
W
4
3
4
2
W
Zeus
2
0
6
5
L
0
2
3
0.75
L
Izanami
UROBOROS_U8
Izanami
0
3
5
0.83
W
Hun Batz
baby123d
Hun Batz
5
2
3
3.25
L
Cerberus
greeeninja
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
25,353
29,509
Taken
37,803
17,007
Mitigated
33,034
11,756
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,890
131
1,068
2,053
7,630
6,205
0
5,595
2,035
6,085
0
L
Sylvanus
 
Sylvanus
4,290
1,210
3,104
3,646
10,483
9,749
104
6,188
4,295
5,753
0
L
Cthulhu
Conrub
Cthulhu
9,885
657
356
1,129
9,196
11,253
62
5,050
4,146
17,832
0
W
Thoth
D_1-_-1_W
Thoth
2,340
177
53
164
3,218
1,519
397
2,909
309
4,232
0
W
6,963
285
2,515
1,276
6,820
3,612
235
5,294
1,526
14,093
0
W
Zeus
9,870
940
325
450
4,511
2,361
135
4,021
490
25,241
0
L
4,732
157
981
562
5,265
2,453
220
3,566
1,699
10,327
0
L
Izanami
UROBOROS_U8
Izanami
2,520
978
124
300
6,063
2,704
228
3,944
2,119
0
11,267
W
Hun Batz
baby123d
Hun Batz
7,434
2,673
1,945
1,907
7,330
3,310
886
5,014
2,316
0
17,212
L
Cerberus
greeeninja
Cerberus
3,926
291
788
843
6,796
6,875
0
4,315
2,481
10,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
33,211
90
Minions Killed
75
0
Camps Cleared
0
810,673
Distance Traveled
678,284
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,340
793
3
0
0
127,723
3
L
Sylvanus
7,270
909
2
0
0
134,744
0
L
Cthulhu
7,508
939
18
2
0
135,242
0
W
Thoth
6,399
800
6
1
0
161,974
0
W
Ra
7,876
985
12
2
0
160,219
0
W
Zeus
8,129
1,016
53
7
0
192,601
0
L
Eset
6,198
775
15
2
0
138,944
0
L
Izanami
5,885
736
20
3
0
122,372
0
W
Hun Batz
7,921
990
16
2
0
168,156
0
L
Cerberus
6,350
794
20
3
0
146,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role