Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
K0KANE255256
Apollo
Level 113
God Stats
7W - 7L
1,523 SR
Queue Stats
336W - 302L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
Rem1333
Ratatoskr
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 196L
1,502 Elo+
Party 1
Scylla
Scylla
compact_desktop
Scylla
Level 154
God Stats
2W - 2L
1,356 SR
Queue Stats
618W - 588L
1,528 Elo+
Party 1
Ymir
Ymir
yuudakk
Ymir
Level 129
God Stats
9W - 3L
1,695 SR
Queue Stats
521W - 513L
1,473 Elo+
Party 1
Team Averages
Level 143
1,515 SR
1,516 Elo+

VS

Team Averages
Level 85
1,409 SR
1,419 Elo+
Bacchus
Bacchus
DaddiesBussy
Bacchus
Level 129
God Stats
4W - 2L
1,643 SR
Queue Stats
155W - 142L
1,510 Elo+
Solo
Ra
Ra
Deckxtructor
Ra
Level 52
God Stats
1W - 5L
1,225 SR
Queue Stats
38W - 51L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
HotDivorcedDad
Gilgamesh
Level 86
God Stats
4W - 4L
1,578 SR
Queue Stats
108W - 101L
1,412 Elo+
Party 2
Ne Zha
Ne Zha
OrbMastaB
Ne Zha
Level 104
God Stats
62W - 69L
1,443 SR
Queue Stats
309W - 321L
1,410 Elo+
Solo
Anhur
Anhur
Vitaminboyz420
Anhur
Level 56
God Stats
0W - 4L
1,155 SR
Queue Stats
89W - 101L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 0
5,226
523
3,257
5,087
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
11
5 / 0 / 7
6,212
621
8,062
8,219
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Rem1333
Ratatoskr
9
4 / 1 / 3
5,730
573
5,580
5,433
1,872
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
9 / 1 / 2
6,845
685
6,411
4,872
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
yuudakk
Ymir
8
1 / 0 / 9
5,534
553
2,885
5,868
2,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddiesBussy
Bacchus
6
0 / 5 / 0
4,037
404
2,841
9,497
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
1 / 6 / 0
4,752
475
2,491
7,798
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
HotDivorcedDad
Gilgamesh
10
0 / 0 / 0
5,772
577
2,710
5,958
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
OrbMastaB
Ne Zha
8
0 / 3 / 0
4,672
467
1,919
6,617
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,141
414
4,187
7,469
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
19
Kills
1
2
Deaths
19
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
Bacchus
DaddiesBussy
Bacchus
0
5
0
0
L
1
6
0
0.17
L
Gilgamesh
HotDivorcedDad
Gilgamesh
0
0
0
0
W
Apollo
5
0
7
8.5
L
Ne Zha
OrbMastaB
Ne Zha
0
3
0
0
W
Ratatoskr
Rem1333
Ratatoskr
4
1
3
5.5
L
0
5
0
0
W
9
1
2
10
W
Ymir
yuudakk
Ymir
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,195
Damage
14,148
29,479
Taken
37,339
11,140
Mitigated
16,494
11,805
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,257
1,388
0
2,266
5,087
2,813
0
0
5,087
0
27,941
L
Bacchus
DaddiesBussy
Bacchus
2,841
490
36
2,317
9,497
6,136
0
1,868
7,604
11,963
0
L
2,491
483
144
921
7,798
3,199
0
3,503
4,079
29,611
0
L
Gilgamesh
HotDivorcedDad
Gilgamesh
2,710
794
0
2,347
5,958
3,271
0
0
5,323
0
34,149
W
Apollo
8,062
4,469
0
4,274
8,219
2,555
0
1,904
6,315
0
45,921
L
Ne Zha
OrbMastaB
Ne Zha
1,919
499
0
2,064
6,617
2,129
0
1,298
5,179
0
22,977
W
Ratatoskr
Rem1333
Ratatoskr
5,580
2,422
0
80
5,433
1,872
0
1,115
4,318
0
33,910
L
4,187
2,388
51
1,584
7,469
1,759
66
1,764
5,633
0
18,763
W
6,411
1,406
0
880
4,872
1,288
0
735
4,137
35,041
0
W
Ymir
yuudakk
Ymir
2,885
866
1,827
2,478
5,868
2,612
0
1,578
4,290
14,366
4,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
23,374
276
Minions Killed
224
0
Camps Cleared
0
986,849
Distance Traveled
899,136
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,226
523
47
5
0
193,327
3
L
Bacchus
4,037
404
15
2
0
177,130
1
L
Ra
4,752
475
58
6
0
159,424
0
L
Gilgamesh
5,772
577
81
8
0
203,208
3
W
Apollo
6,212
621
77
8
0
181,995
2
L
Ne Zha
4,672
467
46
5
0
191,968
1
W
Ratatoskr
5,730
573
61
6
0
240,764
1
L
Anhur
4,141
414
24
2
0
167,406
3
W
Scylla
6,845
685
69
7
0
181,128
4
W
Ymir
5,534
553
22
2
0
189,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role