Player Matchup

Hachiman
Hachiman
Diamond V
DriimO
Hachiman
Diamond V
Level 153
God Stats
2W - 2L
1,661 SR
Queue Stats
328W - 303L
1,980 MMR
Party 1
Terra
Terra
Diamond IV
JingSlay
Terra
Diamond IV
Level 147
God Stats
12W - 12L
1,492 SR
Queue Stats
286W - 284L
1,916 MMR
Solo
Scylla
Scylla
Platinum II
NotLaek
Scylla
Platinum II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,859 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
TheAtomg
Ao Kuang
Diamond IV
Level 160
God Stats
3W - 3L
1,477 SR
Queue Stats
217W - 212L
1,999 MMR
Solo
Tyr
Tyr
Diamond IV
liquíd
Tyr
Diamond IV
Level 158
God Stats
4W - 4L
1,439 SR
Queue Stats
130W - 119L
2,064 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,514 SR
1,964 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,543 SR
1,734 MMR
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
 
Agni
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum II
Angeljafg
Maui
Platinum II
Level 145
God Stats
0W - 3L
1,488 SR
Queue Stats
274W - 269L
1,888 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ClownFiesta715
Sun Wukong
Gold IV
Level 147
God Stats
0W - 1L
1,617 SR
Queue Stats
40W - 38L
1,869 MMR
Solo
Loki
Loki
Diamond V
lEstebanl
Loki
Diamond V
Level 160
God Stats
1W - 2L
1,611 SR
Queue Stats
153W - 148L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DriimO
Hachiman
18
3 / 0 / 2
10,637
591
13,343
12,506
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
JingSlay
Terra
13
0 / 1 / 2
8,336
463
4,319
17,499
12,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
NotLaek
Scylla
15
1 / 0 / 4
9,595
533
6,725
8,780
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
TheAtomg
Ao Kuang
15
6 / 1 / 1
9,763
542
10,907
14,359
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
17
1 / 0 / 3
10,487
583
12,873
12,331
14,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasHadesKhepriThor

VS

Bans
Ne ZhaLancelotKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 2 / 0
8,949
497
5,979
14,527
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
 
Agni
14
0 / 1 / 2
8,535
474
10,153
9,129
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
12
1 / 0 / 1
7,886
438
5,448
12,194
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
ClownFiesta715
Sun Wukong
14
1 / 3 / 0
8,839
491
4,269
15,744
13,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
14
0 / 5 / 1
8,109
451
6,116
15,290
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
2
2
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Agni
 
Agni
0
1
2
1
L
Maui
1
0
1
1.5
L
Sun Wukong
ClownFiesta715
Sun Wukong
1
3
0
0.33
W
Hachiman
DriimO
Hachiman
3
0
2
4
W
Terra
JingSlay
Terra
0
1
2
1
W
Scylla
NotLaek
Scylla
1
0
4
3
W
Ao Kuang
TheAtomg
Ao Kuang
6
1
1
6.5
L
Loki
0
5
1
0.1
W
Tyr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,167
Damage
31,965
65,475
Taken
66,884
43,075
Mitigated
42,101
34,647
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,979
5,520
0
6,455
14,527
4,823
2,322
1,068
13,459
0
87,137
L
Agni
 
Agni
10,153
1,514
0
2,051
9,129
3,971
0
4,573
4,556
87,208
0
L
Maui
5,448
1,206
167
2,810
12,194
13,124
0
7,132
5,062
23,800
0
L
Sun Wukong
ClownFiesta715
Sun Wukong
4,269
900
0
7,227
15,744
13,948
0
3,980
11,764
0
64,970
W
Hachiman
DriimO
Hachiman
13,343
7,919
0
9,366
12,506
5,378
513
1,119
11,387
0
117,813
W
Terra
JingSlay
Terra
4,319
349
3,547
4,992
17,499
12,917
0
6,234
11,265
28,288
2,216
W
Scylla
NotLaek
Scylla
6,725
1,655
238
1,894
8,780
3,628
657
4,869
3,911
88,420
0
W
Ao Kuang
TheAtomg
Ao Kuang
10,907
2,447
0
8,195
14,359
6,343
306
4,054
10,305
79,093
0
L
Loki
6,116
1,528
0
4,857
15,290
6,235
0
4,766
10,524
0
73,891
W
Tyr
12,873
1,401
0
6,415
12,331
14,809
0
2,292
10,039
0
89,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
42,318
632
Minions Killed
608
0
Camps Cleared
0
1,921,929
Distance Traveled
1,778,092
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,949
497
161
9
0
318,248
4
L
Agni
8,535
474
158
9
0
345,553
8
L
Maui
7,886
438
45
3
0
390,869
4
L
Sun Wukong
8,839
491
125
7
0
316,072
3
W
Hachiman
10,637
591
173
10
0
352,341
7
W
Terra
8,336
463
40
2
0
384,230
9
W
Scylla
9,595
533
148
8
0
362,842
10
W
Ao Kuang
9,763
542
127
7
0
421,754
9
L
Loki
8,109
451
119
7
0
407,350
3
W
Tyr
10,487
583
144
8
0
400,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role