Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Hershtian
Morgan Le Fay
Silver II
Level 103
God Stats
2W - 4L
1,634 SR
Queue Stats
6W - 9L
1,531 MMR
Party 1
Izanami
Izanami
Gold IV
The Guzzy9585
Izanami
Gold IV
Level 157
God Stats
2W - 4L
1,491 SR
Queue Stats
34W - 40L
1,544 MMR
Party 1
Chang'e
Chang'e
Gold II
uriel_genial12
Chang'e
Gold II
Level 160
God Stats
24W - 18L
1,608 SR
Queue Stats
156W - 139L
1,534 MMR
Solo
Ymir
Ymir
Gold II
xX_Lord_Tuss_xX
Ymir
Gold II
Level 126
God Stats
7W - 7L
1,498 SR
Queue Stats
91W - 91L
1,532 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,546 SR
1,528 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,453 SR
1,537 MMR
Hera
Hera
Gold III
Baylord909
Hera
Gold III
Level 126
God Stats
9W - 1L
1,576 SR
Queue Stats
246W - 256L
1,531 MMR
Solo
Rama
Rama
Gold II
Blltchz
Rama
Gold II
Level 158
God Stats
1W - 1L
1,239 SR
Queue Stats
81W - 81L
1,514 MMR
Party 2
Chaac
Chaac
Gold I
RzR x Rambo
Chaac
Gold I
Level 128
God Stats
4W - 4L
1,416 SR
Queue Stats
58W - 60L
1,600 MMR
Party 2
Bacchus
Bacchus
Gold III
TheDirtyNasty
Bacchus
Gold III
Level 126
God Stats
2W - 3L
1,481 SR
Queue Stats
268W - 274L
1,516 MMR
Solo
Arachne
Arachne
Gold III
WayToDawn34
Arachne
Gold III
Level 158
God Stats
13W - 10L
1,553 SR
Queue Stats
383W - 392L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 1
5,936
594
2,154
8,408
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Hershtian
Morgan Le Fay
8
0 / 3 / 0
4,683
468
1,553
5,139
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
10
1 / 1 / 0
5,800
580
4,170
5,238
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 0
6,594
659
5,534
5,282
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,160
516
1,792
7,102
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
MauiKhepriCliodhna

VS

Bans
AthenaHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,965
597
6,315
5,034
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Blltchz
Rama
11
2 / 0 / 0
6,544
654
4,066
7,159
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
0 / 0 / 0
6,140
614
2,623
8,741
4,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
8
1 / 1 / 1
5,445
545
1,995
7,680
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
WayToDawn34
Arachne
9
2 / 1 / 2
5,708
571
3,433
8,176
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
W
2
3
2
1
W
Rama
Blltchz
Rama
2
0
0
2
L
Morgan Le Fay
Hershtian
Morgan Le Fay
0
3
0
0
W
0
0
0
0
L
Izanami
1
1
0
1
W
Bacchus
1
1
1
1.5
W
Arachne
WayToDawn34
Arachne
2
1
2
3
L
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
18,432
31,169
Taken
36,790
13,063
Mitigated
17,322
12,026
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,154
639
0
2,335
8,408
2,755
0
2,085
6,323
46,540
0
W
6,315
2,000
0
489
5,034
1,783
0
1,877
3,157
42,845
0
W
Rama
Blltchz
Rama
4,066
3,632
0
5,774
7,159
2,198
364
283
6,876
0
55,938
L
Morgan Le Fay
Hershtian
Morgan Le Fay
1,553
182
0
860
5,139
2,299
0
4,099
1,040
21,023
0
W
2,623
102
0
4,229
8,741
4,696
0
4,904
3,837
0
52,890
L
Izanami
4,170
3,024
0
2,597
5,238
1,336
31
428
4,810
0
46,148
W
Bacchus
1,995
125
0
1,600
7,680
5,909
0
1,882
5,798
14,666
0
W
Arachne
WayToDawn34
Arachne
3,433
2,229
0
2,073
8,176
2,736
713
2,087
6,089
0
29,179
L
5,534
586
0
4,587
5,282
1,927
0
0
5,282
50,415
0
L
1,792
555
0
1,647
7,102
4,746
0
1,698
5,404
20,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
29,802
370
Minions Killed
348
0
Camps Cleared
0
965,965
Distance Traveled
1,023,823
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,936
594
90
9
0
208,623
3
W
Hera
5,965
597
64
6
0
200,636
4
W
Rama
6,544
654
112
11
0
179,584
3
L
Morgan Le Fay
4,683
468
46
5
0
178,386
1
W
Chaac
6,140
614
93
9
0
216,523
6
L
Izanami
5,800
580
92
9
0
188,186
5
W
Bacchus
5,445
545
23
2
0
196,717
5
W
Arachne
5,708
571
56
6
0
230,363
1
L
Chang'e
6,594
659
112
11
0
191,156
2
L
Ymir
5,160
516
30
3
0
199,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role