Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ARugg265
Gilgamesh
Level 106
God Stats
5W - 3L
1,582 SR
Queue Stats
274W - 278L
1,581 Elo+
Solo
Olorun
Olorun
Felito-GP
Olorun
Level 156
God Stats
0W - 1L
1,242 SR
Queue Stats
104W - 111L
1,586 Elo+
Solo
Thanatos
Thanatos
artumaxVR
Thanatos
Level 153
God Stats
2W - 2L
1,383 SR
Queue Stats
155W - 132L
1,615 Elo+
Solo
Atlas
Atlas
kyryto
Atlas
Level 155
God Stats
15W - 9L
1,673 SR
Queue Stats
106W - 80L
1,707 Elo+
Party 1
Team Averages
Level 144
1,476 SR
1,598 Elo+

VS

Team Averages
Level 131
1,503 SR
1,558 Elo+
Cerberus
Cerberus
Jrg_isme
Cerberus
Level 66
God Stats
1W - 0L
1,166 SR
Queue Stats
29W - 34L
1,499 Elo+
Solo
Ravana
Ravana
PtownPluck
Ravana
Level 129
God Stats
7W - 2L
1,874 SR
Queue Stats
107W - 88L
1,590 Elo+
Solo
Merlin
Merlin
Sylvaaris
Merlin
Level 145
God Stats
1W - 3L
1,439 SR
Queue Stats
112W - 117L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
TheRedZone97
Gilgamesh
Level 154
God Stats
5W - 7L
1,387 SR
Queue Stats
267W - 254L
1,619 Elo+
Solo
Izanami
Izanami
onehits
Izanami
Level 159
God Stats
16W - 11L
1,647 SR
Queue Stats
109W - 112L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 4 / 6
11,416
714
15,737
19,169
10,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ARugg265
Gilgamesh
17
1 / 5 / 8
11,050
691
10,067
21,706
21,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Felito-GP
Olorun
17
1 / 5 / 9
10,328
646
12,662
19,745
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
artumaxVR
Thanatos
17
2 / 8 / 9
10,476
655
11,146
18,766
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
kyryto
Atlas
19
7 / 3 / 8
11,759
735
16,823
25,323
39,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jrg_isme
Cerberus
19
4 / 2 / 15
12,789
799
17,904
24,947
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
PtownPluck
Ravana
19
5 / 5 / 17
11,543
721
11,987
13,722
14,634
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Sylvaaris
Merlin
18
1 / 3 / 17
11,211
701
16,895
10,149
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheRedZone97
Gilgamesh
19
7 / 2 / 15
12,683
793
18,002
21,029
21,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
onehits
Izanami
20
8 / 3 / 12
12,401
775
22,484
15,817
7,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
101
15
Kills
25
25
Deaths
15
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
6
1.75
L
Gilgamesh
ARugg265
Gilgamesh
1
5
8
1
L
Olorun
Felito-GP
Olorun
1
5
9
1.1
W
Cerberus
Jrg_isme
Cerberus
4
2
15
5.75
W
Ravana
PtownPluck
Ravana
5
5
17
2.7
W
Merlin
Sylvaaris
Merlin
1
3
17
3.17
W
Gilgamesh
TheRedZone97
Gilgamesh
7
2
15
7.25
L
Thanatos
artumaxVR
Thanatos
2
8
9
0.81
L
Atlas
kyryto
Atlas
7
3
8
3.67
W
Izanami
onehits
Izanami
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,435
Damage
87,272
104,709
Taken
85,664
94,876
Mitigated
67,947
20,612
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,737
13,248
0
431
19,169
10,922
469
7,999
11,170
0
44,484
L
Gilgamesh
ARugg265
Gilgamesh
10,067
2,662
1,621
4,159
21,706
21,999
200
6,381
15,325
0
32,181
L
Olorun
Felito-GP
Olorun
12,662
5,955
1,344
6,585
19,745
11,123
0
7,271
12,474
38,345
0
W
Cerberus
Jrg_isme
Cerberus
17,904
284
316
12,686
24,947
19,415
574
7,357
17,590
45,721
0
W
Ravana
PtownPluck
Ravana
11,987
2,821
0
2,415
13,722
14,634
971
5,128
8,594
0
29,428
W
Merlin
Sylvaaris
Merlin
16,895
1,200
0
351
10,149
4,821
1,538
3,770
6,379
49,018
0
W
Gilgamesh
TheRedZone97
Gilgamesh
18,002
6,142
0
3,556
21,029
21,452
678
6,766
14,263
0
42,714
L
Thanatos
artumaxVR
Thanatos
11,146
3,112
0
6,421
18,766
11,409
1,527
5,708
13,058
0
26,161
L
Atlas
kyryto
Atlas
16,823
6,409
0
51
25,323
39,423
57
7,440
17,883
40,232
0
W
Izanami
onehits
Izanami
22,484
17,619
0
2,901
15,817
7,625
5,128
6,464
9,353
0
62,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
60,627
277
Minions Killed
342
0
Camps Cleared
0
1,514,891
Distance Traveled
1,587,883
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,416
714
62
4
0
306,177
1
L
Gilgamesh
11,050
691
56
4
0
319,358
13
L
Olorun
10,328
646
69
4
0
275,291
1
W
Cerberus
12,789
799
78
5
0
325,853
2
W
Ravana
11,543
721
28
2
0
328,572
3
W
Merlin
11,211
701
69
4
0
287,693
0
W
Gilgamesh
12,683
793
63
4
0
356,476
3
L
Thanatos
10,476
655
33
2
0
283,933
2
L
Atlas
11,759
735
57
4
0
330,132
2
W
Izanami
12,401
775
104
7
0
289,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role