Player Matchup

Xbalanque
Xbalanque
Kimjongillest420
Xbalanque
Level 127
God Stats
3W - 0L
1,793 SR
Queue Stats
178W - 100L
1,710 Elo+
Party 2
King Arthur
King Arthur
King B0gan
King Arthur
Level 16
God Stats
6W - 0L
1,492 SR
Queue Stats
8W - 1L
1,716 Elo+
Party 2
Yemoja
Yemoja
PhD DeWitte
Yemoja
Level 157
God Stats
2W - 0L
1,712 SR
Queue Stats
219W - 108L
1,769 Elo+
Party 2
Team Averages
Level 100
1,666 SR
1,732 Elo+

VS

Team Averages
Level 89
1,414 SR
1,306 Elo+
Janus
Janus
Bekmo99
Janus
Level 119
God Stats
0W - 1L
1,322 SR
Queue Stats
43W - 74L
1,340 Elo+
Party 1
Chiron
Chiron
emmyclau
Chiron
Level 48
God Stats
0W - 1L
1,441 SR
Queue Stats
25W - 47L
1,277 Elo+
Party 1
Discordia
Discordia
hellogingerkitty
Discordia
Level 99
God Stats
44W - 64L
1,480 SR
Queue Stats
143W - 245L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
4 / 0 / 3
8,069
734
8,309
10,294
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
King B0gan
King Arthur
12
0 / 1 / 8
7,238
658
1,633
8,035
7,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
14
4 / 0 / 4
8,273
752
7,584
7,298
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bekmo99
Janus
11
0 / 3 / 0
6,418
583
7,593
7,105
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
emmyclau
Chiron
10
0 / 4 / 0
6,228
566
1,754
7,922
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
12
0 / 1 / 1
6,366
579
6,658
3,970
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
8
Kills
0
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Bekmo99
Janus
0
3
0
0
W
Xbalanque
4
0
3
5.5
W
King Arthur
King B0gan
King Arthur
0
1
8
4
W
Yemoja
4
0
4
6
L
Chiron
emmyclau
Chiron
0
4
0
0
L
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
16,005
25,627
Taken
18,997
15,975
Mitigated
7,255
10,285
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bekmo99
Janus
7,593
213
0
1,566
7,105
2,672
0
2,459
4,286
27,101
0
W
Xbalanque
8,309
2,986
0
4,776
10,294
4,814
1,023
6,030
4,264
0
39,842
W
King Arthur
King B0gan
King Arthur
1,633
39
0
0
8,035
7,525
0
3,833
4,202
0
6,433
W
Yemoja
7,584
757
3,426
2,083
7,298
3,636
85
4,421
2,877
26,832
0
L
Chiron
emmyclau
Chiron
1,754
666
560
931
7,922
3,104
0
2,829
4,823
0
12,252
L
Discordia
6,658
211
0
1,460
3,970
1,479
0
1,510
2,280
18,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
19,012
133
Minions Killed
88
0
Camps Cleared
0
559,641
Distance Traveled
520,739
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,418
583
37
3
0
175,690
0
W
Xbalanque
8,069
734
77
7
0
180,255
1
W
King Arthur
7,238
658
9
1
0
208,871
0
W
Yemoja
8,273
752
47
4
0
170,515
3
L
Chiron
6,228
566
28
3
0
173,902
0
L
Discordia
6,366
579
23
2
0
171,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role