Player Matchup

Sobek
Sobek
AstuteHarmony50
Sobek
Level 120
God Stats
27W - 27L
1,530 SR
Queue Stats
788W - 694L
1,595 Elo+
Solo
Hades
Hades
CaptainCartoon
Hades
Level 153
God Stats
9W - 6L
2,055 SR
Queue Stats
158W - 152L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
RiotingPanda777
Danzaburou
Level 156
God Stats
2W - 2L
1,426 SR
Queue Stats
161W - 157L
1,589 Elo+
Party 2
Team Averages
Level 143
1,670 SR
1,591 Elo+

VS

Team Averages
Level 96
1,569 SR
1,342 Elo+
Hades
Hades
Lad On Spice
Hades
Level 42
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 3L
1,356 Elo+
Party 1
Vamana
Vamana
jguffdizzle
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,335 Elo+
Party 1
Neith
Neith
xXcuhXx
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
12,693
705
9,675
27,851
48,144
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 11
12,792
711
15,803
19,161
11,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RiotingPanda777
Danzaburou
20
11 / 0 / 5
15,595
866
24,320
15,388
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
11,381
632
9,477
18,075
10,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
16
2 / 4 / 6
12,121
673
13,573
23,449
20,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
xXcuhXx
Neith
19
5 / 3 / 5
12,828
713
21,742
14,344
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
16
Kills
10
10
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
W
4
6
11
1.58
L
3
9
4
0.56
W
Danzaburou
RiotingPanda777
Danzaburou
11
0
5
13.5
L
Vamana
2
4
6
1.25
L
Neith
xXcuhXx
Neith
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,798
Damage
44,792
62,400
Taken
55,868
68,334
Mitigated
39,213
23,030
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,675
335
0
9,822
27,851
48,144
0
5,116
22,735
21,872
0
W
15,803
766
772
5,478
19,161
11,917
861
2,934
16,227
40,966
0
L
9,477
1,082
237
1,714
18,075
10,763
556
7,504
10,571
32,193
0
W
Danzaburou
RiotingPanda777
Danzaburou
24,320
11,927
0
6,958
15,388
8,273
2,626
2,054
13,334
0
123,313
L
Vamana
13,573
5,985
2,119
5,709
23,449
20,219
365
10,338
13,111
0
49,456
L
Neith
xXcuhXx
Neith
21,742
8,410
0
2,298
14,344
8,231
540
8,123
6,221
0
66,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
36,330
239
Minions Killed
190
0
Camps Cleared
0
978,084
Distance Traveled
923,717
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,693
705
19
1
0
320,657
0
W
Hades
12,792
711
55
3
0
303,700
2
L
Hades
11,381
632
43
2
0
270,878
0
W
Danzaburou
15,595
866
165
9
0
353,727
1
L
Vamana
12,121
673
49
3
0
357,151
2
L
Neith
12,828
713
98
5
0
295,688
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role