Player Matchup

Merlin
Merlin
Plityris
Merlin
Level 57
God Stats
2W - 0L
1,603 SR
Queue Stats
3W - 3L
1,349 Elo+
Party 2
Medusa
Medusa
SLAY MAN1AC
Medusa
Level 160
God Stats
6W - 0L
1,514 SR
Queue Stats
121W - 110L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
UnkeptGrunt41
Cthulhu
Level 146
God Stats
17W - 22L
1,494 SR
Queue Stats
266W - 276L
1,521 Elo+
Party 2
Ravana
Ravana
Willster4321
Ravana
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 198L
1,427 Elo+
Party 1
Mulan
Mulan
spotaphid
Mulan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 96L
1,521 Elo+
Party 2
Team Averages
Level 114
1,522 SR
1,465 Elo+

VS

Team Averages
Level 111
1,570 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
PACK Plague
Tsukuyomi
Level 137
God Stats
10W - 12L
1,578 SR
Queue Stats
222W - 206L
1,524 Elo+
Party 3
Tyr
Tyr
Yessuhrski
Tyr
Level 57
God Stats
7W - 7L
1,525 SR
Queue Stats
163W - 153L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
ourlordkhan
Danzaburou
Level 59
God Stats
3W - 6L
1,443 SR
Queue Stats
67W - 77L
1,399 Elo+
Party 3
Chang'e
Chang'e
smokesignals6
Chang'e
Level 160
God Stats
2W - 2L
1,626 SR
Queue Stats
44W - 43L
1,486 Elo+
Solo
Nox
Nox
yoyogreer
Nox
Level 142
God Stats
3W - 1L
1,680 SR
Queue Stats
109W - 100L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Plityris
Merlin
15
1 / 4 / 9
9,839
469
8,510
10,680
4,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
6 / 0 / 8
11,620
553
16,436
15,246
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
14
2 / 2 / 9
9,807
467
8,252
16,669
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
20
14 / 0 / 4
12,872
613
17,636
13,937
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
spotaphid
Mulan
16
5 / 3 / 4
10,950
521
14,743
18,631
12,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PACK Plague
Tsukuyomi
15
1 / 6 / 4
9,344
445
11,982
20,684
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 5 / 2
9,370
446
8,057
23,190
22,648
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ourlordkhan
Danzaburou
15
0 / 4 / 0
8,952
426
3,165
14,194
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
15
3 / 6 / 2
9,491
452
11,056
17,494
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 2
8,980
428
7,106
17,934
10,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
28
Kills
9
9
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
PACK Plague
Tsukuyomi
1
6
4
0.5
W
Merlin
Plityris
Merlin
1
4
9
1.38
W
Medusa
6
0
8
10
W
Cthulhu
2
2
9
3.25
W
Ravana
14
0
4
16
L
2
5
2
0.6
L
Danzaburou
ourlordkhan
Danzaburou
0
4
0
0
L
Chang'e
3
6
2
0.67
W
Mulan
spotaphid
Mulan
5
3
4
2.33
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,577
Damage
41,366
75,163
Taken
93,496
46,043
Mitigated
54,670
26,393
Healing
28,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
PACK Plague
Tsukuyomi
11,982
2,723
0
7,313
20,684
9,146
0
3,073
17,527
0
88,346
W
Merlin
Plityris
Merlin
8,510
561
147
1,912
10,680
4,335
412
7,024
3,656
63,786
0
W
Medusa
16,436
8,139
0
6,226
15,246
6,791
3,364
3,258
11,988
0
102,516
W
Cthulhu
8,252
1,010
578
3,193
16,669
14,573
59
6,592
10,077
28,349
0
W
Ravana
17,636
6,516
0
6,672
13,937
7,637
1,193
3,255
10,682
0
105,672
L
8,057
2,085
0
5,904
23,190
22,648
0
2,464
20,544
0
60,591
L
Danzaburou
ourlordkhan
Danzaburou
3,165
1,313
0
4,714
14,194
5,429
0
716
13,478
0
68,104
L
Chang'e
11,056
498
1,463
6,186
17,494
7,253
498
4,747
12,427
76,892
0
W
Mulan
spotaphid
Mulan
14,743
4,612
0
7,665
18,631
12,707
0
1,324
17,307
0
67,316
L
7,106
1,587
104
2,891
17,934
10,194
0
5,420
12,498
39,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
46,137
520
Minions Killed
537
0
Camps Cleared
0
2,049,328
Distance Traveled
1,856,939
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,344
445
119
6
0
392,354
1
W
Merlin
9,839
469
84
4
0
374,305
4
W
Medusa
11,620
553
140
7
0
372,556
3
W
Cthulhu
9,807
467
44
2
0
446,431
5
W
Ravana
12,872
613
141
7
0
480,684
5
L
Tyr
9,370
446
110
5
0
389,780
5
L
Danzaburou
8,952
426
111
5
0
375,036
3
L
Chang'e
9,491
452
145
7
0
362,771
6
W
Mulan
10,950
521
111
5
0
375,352
0
L
Nox
8,980
428
52
2
0
336,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role