Player Matchup

Medusa
Medusa
KingCurdler
Medusa
Level 126
God Stats
22W - 6L
1,666 SR
Queue Stats
46W - 22L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
PaleEagle13
Sylvanus
Level 47
God Stats
5W - 3L
1,741 SR
Queue Stats
33W - 15L
1,650 Elo+
Party 1
Cabrakan
Cabrakan
crunher521
Cabrakan
Level 109
God Stats
6W - 2L
1,820 SR
Queue Stats
32W - 15L
1,713 Elo+
Party 1
Team Averages
Level 94
1,742 SR
1,679 Elo+

VS

Team Averages
Level 49
1,461 SR
1,174 Elo+
Aphrodite
Aphrodite
Hirumayoruichi
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
fierro_bienal5
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 22L
1,173 Elo+
Party 2
Izanami
Izanami
rcmedina
Izanami
Level 10
God Stats
1W - 9L
1,384 SR
Queue Stats
1W - 20L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 0 / 6
11,014
734
18,729
9,101
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
PaleEagle13
Sylvanus
16
2 / 0 / 8
11,321
755
4,982
8,682
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
crunher521
Cabrakan
17
4 / 1 / 6
10,766
718
9,300
11,716
9,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hirumayoruichi
Aphrodite
14
0 / 4 / 1
9,084
606
5,837
9,350
7,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
9,043
603
3,781
17,737
20,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
rcmedina
Izanami
15
1 / 3 / 0
9,973
665
4,791
8,575
3,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Hirumayoruichi
Aphrodite
0
4
1
0.13
W
Medusa
4
0
6
7
W
Sylvanus
PaleEagle13
Sylvanus
2
0
8
6
W
Cabrakan
crunher521
Cabrakan
4
1
6
7
L
0
3
0
0
L
Izanami
rcmedina
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,011
Damage
14,409
29,499
Taken
35,662
25,040
Mitigated
31,666
15,190
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Hirumayoruichi
Aphrodite
5,837
633
1,737
2,425
9,350
7,669
0
4,135
5,067
34,283
0
W
Medusa
18,729
9,281
0
3,601
9,101
5,203
2,014
3,551
5,550
0
88,513
W
Sylvanus
PaleEagle13
Sylvanus
4,982
1,586
4,135
4,701
8,682
10,079
456
3,261
5,421
17,267
0
W
Cabrakan
crunher521
Cabrakan
9,300
1,370
0
2,753
11,716
9,758
886
3,271
8,445
46,581
0
L
3,781
385
0
368
17,737
20,356
0
6,173
11,334
9,919
0
L
Izanami
rcmedina
Izanami
4,791
2,817
0
370
8,575
3,641
0
3,533
4,934
0
39,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
28,100
219
Minions Killed
160
0
Camps Cleared
0
804,091
Distance Traveled
779,587
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,084
606
58
4
0
236,121
7
W
Medusa
11,014
734
114
8
0
289,893
5
W
Sylvanus
11,321
755
30
2
0
264,208
1
W
Cabrakan
10,766
718
75
5
0
249,990
0
L
Cthulhu
9,043
603
9
1
0
281,559
0
L
Izanami
9,973
665
93
6
0
261,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role