Player Matchup

Ratatoskr
Ratatoskr
AbyssalKitsune
Ratatoskr
Level 137
God Stats
9W - 7L
1,512 SR
Queue Stats
196W - 203L
1,491 Elo+
Party 3
Izanami
Izanami
Gly-Xing
Izanami
Level 155
God Stats
2W - 1L
1,578 SR
Queue Stats
101W - 90L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
IamPiddlePaddle
Cthulhu
Level 113
God Stats
32W - 18L
1,604 SR
Queue Stats
466W - 477L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
L0CAL_H3R0_1505
Cabrakan
Level 125
God Stats
2W - 0L
1,449 SR
Queue Stats
17W - 14L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
kandi666kid
Aphrodite
Level 122
God Stats
4W - 6L
1,173 SR
Queue Stats
165W - 168L
1,441 Elo+
Party 3
Team Averages
Level 130
1,463 SR
1,490 Elo+

VS

Team Averages
Level 117
1,384 SR
1,488 Elo+
Ah Puch
Ah Puch
BlazinUchiha02
Ah Puch
Level 148
God Stats
0W - 1L
1,279 SR
Queue Stats
42W - 46L
1,577 Elo+
Party 2
King Arthur
King Arthur
Ky Shadow 8
King Arthur
Level 66
God Stats
0W - 5L
1,127 SR
Queue Stats
140W - 144L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Salviuhh
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
oVICTUSo
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
xClaytonotyalCx
Bacchus
Level 126
God Stats
1W - 1L
1,514 SR
Queue Stats
68W - 66L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AbyssalKitsune
Ratatoskr
15
4 / 5 / 8
10,422
695
10,766
17,408
14,320
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Gly-Xing
Izanami
20
9 / 4 / 7
12,866
858
16,965
14,018
8,023
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 4 / 12
10,762
717
11,419
19,218
24,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
18
1 / 2 / 12
10,490
699
6,787
15,705
13,369
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
kandi666kid
Aphrodite
18
3 / 2 / 8
10,695
713
4,503
14,550
8,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 5
12,112
807
29,217
12,837
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ky Shadow 8
King Arthur
6
0 / 2 / 0
6,807
454
903
4,034
2,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Salviuhh
Heimdallr
19
3 / 4 / 5
9,857
657
11,521
15,257
7,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
oVICTUSo
Aphrodite
18
1 / 4 / 5
9,552
637
4,739
12,931
8,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

8
0 / 4 / 6
7,558
504
2,793
8,867
10,972
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
18
Kills
13
17
Deaths
18
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AbyssalKitsune
Ratatoskr
4
5
8
1.6
L
9
4
5
2.88
W
Izanami
Gly-Xing
Izanami
9
4
7
3.13
W
1
4
12
1.75
L
King Arthur
Ky Shadow 8
King Arthur
0
2
0
0
W
Cabrakan
1
2
12
3.5
L
Heimdallr
Salviuhh
Heimdallr
3
4
5
1.38
W
Aphrodite
kandi666kid
Aphrodite
3
2
8
3.5
L
Aphrodite
oVICTUSo
Aphrodite
1
4
5
0.88
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,440
Damage
49,173
80,899
Taken
53,926
68,932
Mitigated
35,952
38,207
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AbyssalKitsune
Ratatoskr
10,766
535
3,686
4,926
17,408
14,320
1,170
8,150
9,258
0
15,712
L
29,217
1,247
872
3,861
12,837
6,557
0
4,376
8,461
55,101
0
W
Izanami
Gly-Xing
Izanami
16,965
9,675
872
835
14,018
8,023
4,407
5,065
8,953
0
55,268
W
11,419
126
4,038
2,746
19,218
24,463
155
7,269
11,949
30,423
0
L
King Arthur
Ky Shadow 8
King Arthur
903
82
0
130
4,034
2,520
0
2,418
1,616
0
2,566
W
Cabrakan
6,787
1,048
1,077
3,458
15,705
13,369
1,442
7,749
7,956
14,238
0
L
Heimdallr
Salviuhh
Heimdallr
11,521
5,324
0
1,945
15,257
7,757
0
5,973
9,284
0
30,260
W
Aphrodite
kandi666kid
Aphrodite
4,503
394
10,214
6,355
14,550
8,757
1,674
8,516
6,034
15,746
0
L
Aphrodite
oVICTUSo
Aphrodite
4,739
218
3,908
5,648
12,931
8,146
0
5,630
7,301
12,728
0
L
2,793
209
759
1,045
8,867
10,972
0
4,312
4,555
3,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,235
Gold Earned
45,886
219
Minions Killed
132
0
Camps Cleared
0
1,421,645
Distance Traveled
950,480
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,422
695
14
1
0
309,326
1
L
Ah Puch
12,112
807
66
4
0
272,439
0
W
Izanami
12,866
858
98
7
0
231,749
2
W
Cthulhu
10,762
717
52
3
0
258,991
0
L
King Arthur
6,807
454
5
0
0
40,111
0
W
Cabrakan
10,490
699
19
1
0
304,481
0
L
Heimdallr
9,857
657
40
3
0
243,882
0
W
Aphrodite
10,695
713
36
2
0
317,098
1
L
Aphrodite
9,552
637
21
1
0
277,483
0
L
Bacchus
7,558
504
0
0
0
116,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role