Player Matchup

Janus
Janus
Karasite
Janus
Level 50
God Stats
0W - 2L
1,269 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Sack22
Cthulhu
Level 69
God Stats
3W - 6L
1,612 SR
Queue Stats
21W - 22L
1,454 Elo+
Party 3
Thanatos
Thanatos
Talisura
Thanatos
Level 69
God Stats
0W - 2L
1,234 SR
Queue Stats
38W - 33L
1,534 Elo+
Party 1
Hel
Hel
Tricky2223
Hel
Level 5
God Stats
1W - 5L
1,262 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Athena
Athena
Valyforge
Athena
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 16L
1,512 Elo+
Party 3
Team Averages
Level 63
1,375 SR
1,465 Elo+

VS

Team Averages
Level 86
1,611 SR
1,562 Elo+
Chang'e
Chang'e
Danni9905
Chang'e
Level 126
God Stats
1W - 0L
1,182 SR
Queue Stats
17W - 17L
1,437 Elo+
Solo
Xing Tian
Xing Tian
Doo4life
Xing Tian
Level 67
God Stats
4W - 0L
1,887 SR
Queue Stats
219W - 154L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
VlunderX
Hun Batz
Level 108
God Stats
2W - 1L
1,506 SR
Queue Stats
331W - 223L
1,583 Elo+
Party 2
Poseidon
Poseidon
Wyzinard
Poseidon
Level 68
God Stats
33W - 10L
1,668 SR
Queue Stats
99W - 57L
1,553 Elo+
Party 2
Chernobog
Chernobog
Yeonen
Chernobog
Level 62
God Stats
19W - 6L
1,814 SR
Queue Stats
218W - 150L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Karasite
Janus
15
1 / 5 / 3
9,723
972
15,496
12,898
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Sack22
Cthulhu
15
3 / 4 / 2
10,893
1,089
15,213
18,073
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Talisura
Thanatos
15
0 / 8 / 1
8,871
887
7,767
15,158
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 2
9,029
903
1,197
10,269
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Valyforge
Athena
15
1 / 3 / 4
10,947
1,095
8,426
25,965
26,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

168

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danni9905
Chang'e
16
4 / 2 / 15
10,544
1,054
16,169
12,430
6,326
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Doo4life
Xing Tian
17
3 / 0 / 16
12,270
1,227
7,622
10,171
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
VlunderX
Hun Batz
17
6 / 0 / 16
10,862
1,086
15,499
7,289
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Wyzinard
Poseidon
17
9 / 1 / 10
11,568
1,157
23,638
8,841
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Yeonen
Chernobog
17
2 / 2 / 16
10,913
1,091
11,944
11,397
5,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
5
Kills
24
24
Deaths
5
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Danni9905
Chang'e
4
2
15
5.75
W
Xing Tian
Doo4life
Xing Tian
3
0
16
11
L
Janus
Karasite
Janus
1
5
3
0.5
L
Cthulhu
Sack22
Cthulhu
3
4
2
1
L
Thanatos
Talisura
Thanatos
0
8
1
0.06
L
0
4
2
0.25
L
Athena
Valyforge
Athena
1
3
4
1
W
Hun Batz
VlunderX
Hun Batz
6
0
16
14
W
Poseidon
Wyzinard
Poseidon
9
1
10
14
W
Chernobog
Yeonen
Chernobog
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
74,872
82,363
Taken
50,128
68,341
Mitigated
35,553
18,450
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Danni9905
Chang'e
16,169
2,401
4,045
6,282
12,430
6,326
0
9,898
2,532
34,041
0
W
Xing Tian
Doo4life
Xing Tian
7,622
1,104
0
2,617
10,171
15,133
0
7,781
2,390
13,879
0
L
Janus
Karasite
Janus
15,496
145
82
667
12,898
6,705
0
7,008
5,890
41,179
0
L
Cthulhu
Sack22
Cthulhu
15,213
1,031
194
1,354
18,073
19,609
0
9,745
8,328
34,368
0
L
Thanatos
Talisura
Thanatos
7,767
1,470
0
3,222
15,158
8,964
0
7,706
7,452
0
21,740
L
1,197
0
4,635
2,403
10,269
6,523
0
6,898
3,371
7,284
0
L
Athena
Valyforge
Athena
8,426
2,403
0
5,893
25,965
26,540
0
16,072
9,893
19,879
0
W
Hun Batz
VlunderX
Hun Batz
15,499
6,551
0
424
7,289
3,797
0
4,756
2,533
0
25,095
W
Poseidon
Wyzinard
Poseidon
23,638
3,402
93
662
8,841
4,414
0
8,176
665
49,949
0
W
Chernobog
Yeonen
Chernobog
11,944
8,339
0
729
11,397
5,883
0
9,721
1,676
0
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
56,157
166
Minions Killed
195
3
Camps Cleared
10
987,828
Distance Traveled
963,803
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,544
1,054
37
4
1
172,805
0
W
Xing Tian
12,270
1,227
8
1
0
210,171
0
L
Janus
9,723
972
71
7
1
199,664
0
L
Cthulhu
10,893
1,089
31
3
0
203,401
1
L
Thanatos
8,871
887
36
4
1
200,192
0
L
Hel
9,029
903
12
1
0
184,111
0
L
Athena
10,947
1,095
16
2
1
200,460
0
W
Hun Batz
10,862
1,086
33
3
0
210,661
1
W
Poseidon
11,568
1,157
71
7
1
197,265
0
W
Chernobog
10,913
1,091
46
5
8
172,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role