Player Matchup

Amaterasu
Amaterasu
Langvibez
Amaterasu
Level 106
God Stats
2W - 0L
1,748 SR
Queue Stats
97W - 160L
1,386 Elo+
Party 2
Fenrir
Fenrir
Nocoat
Fenrir
Level 119
God Stats
1W - 1L
1,619 SR
Queue Stats
33W - 54L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
TillVibez
Baron Samedi
Level 121
God Stats
17W - 9L
1,517 SR
Queue Stats
133W - 192L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
Tizzlenation
Cernunnos
Level 109
God Stats
3W - 2L
1,586 SR
Queue Stats
82W - 45L
1,660 Elo+
Solo
Bacchus
Bacchus
Tom Riddle2758
Bacchus
Level 89
God Stats
1W - 0L
1,287 SR
Queue Stats
55W - 106L
1,297 Elo+
Party 2
Team Averages
Level 109
1,551 SR
1,419 Elo+

VS

Team Averages
Level 108
1,486 SR
1,414 Elo+
Osiris
Osiris
AngelAvenger99
Osiris
Level 73
God Stats
0W - 2L
1,412 SR
Queue Stats
98W - 101L
1,550 Elo+
Party 3
Lancelot
Lancelot
LilRicky05
Lancelot
Level 82
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Cerberus
Cerberus
Warster13
Cerberus
Level 137
God Stats
1W - 1L
1,691 SR
Queue Stats
231W - 212L
1,527 Elo+
Party 3
Fenrir
Fenrir
anubis215
Fenrir
Level 140
God Stats
12W - 16L
1,514 SR
Queue Stats
79W - 100L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
lxm0nade420
Baron Samedi
Level 106
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Langvibez
Amaterasu
15
3 / 3 / 10
9,540
795
6,977
20,496
20,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Nocoat
Fenrir
15
2 / 5 / 10
8,502
709
6,724
12,266
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TillVibez
Baron Samedi
18
4 / 1 / 11
10,092
841
16,180
12,296
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Tizzlenation
Cernunnos
19
12 / 1 / 3
10,926
911
23,736
16,166
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 14
9,259
772
9,265
15,194
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
9,039
753
10,497
17,369
17,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
LilRicky05
Lancelot
15
2 / 4 / 4
8,839
737
9,813
10,188
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Warster13
Cerberus
15
3 / 4 / 5
8,585
715
9,694
24,159
22,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
anubis215
Fenrir
13
0 / 4 / 4
7,563
630
6,457
11,857
5,265
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
lxm0nade420
Baron Samedi
15
1 / 5 / 4
8,478
707
12,845
13,621
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
23
Kills
11
11
Deaths
23
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Amaterasu
Langvibez
Amaterasu
3
3
10
2.67
L
Lancelot
LilRicky05
Lancelot
2
4
4
1
W
Fenrir
Nocoat
Fenrir
2
5
10
1.4
W
Baron Samedi
TillVibez
Baron Samedi
4
1
11
9.5
W
Cernunnos
Tizzlenation
Cernunnos
12
1
3
13.5
W
2
1
14
9
L
Cerberus
Warster13
Cerberus
3
4
5
1.38
L
Fenrir
anubis215
Fenrir
0
4
4
0.5
L
Baron Samedi
lxm0nade420
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,882
Damage
49,306
76,418
Taken
77,194
64,063
Mitigated
56,453
29,692
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,497
4,087
0
3,643
17,369
17,859
0
4,919
12,218
90
33,743
W
Amaterasu
Langvibez
Amaterasu
6,977
2,841
1,661
5,897
20,496
20,311
1,015
4,578
15,918
0
11,006
L
Lancelot
LilRicky05
Lancelot
9,813
451
0
0
10,188
4,225
0
4,793
5,351
0
23,474
W
Fenrir
Nocoat
Fenrir
6,724
360
0
2,174
12,266
7,612
120
3,743
8,523
0
18,420
W
Baron Samedi
TillVibez
Baron Samedi
16,180
2,019
3,446
5,140
12,296
7,528
558
4,581
7,715
53,424
0
W
Cernunnos
Tizzlenation
Cernunnos
23,736
14,979
0
9,313
16,166
8,986
1,915
4,941
11,225
0
61,081
W
9,265
1,133
0
2,061
15,194
19,626
0
4,762
10,432
17,945
0
L
Cerberus
Warster13
Cerberus
9,694
723
396
8,612
24,159
22,263
0
8,501
15,435
27,312
0
L
Fenrir
anubis215
Fenrir
6,457
626
0
63
11,857
5,265
0
3,186
8,484
0
12,009
L
Baron Samedi
lxm0nade420
Baron Samedi
12,845
893
3,119
4,346
13,621
6,841
204
4,046
9,419
35,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
42,504
233
Minions Killed
200
0
Camps Cleared
0
1,355,911
Distance Traveled
1,168,075
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,039
753
40
3
0
223,821
0
W
Amaterasu
9,540
795
7
1
0
306,336
0
L
Lancelot
8,839
737
32
3
0
258,957
0
W
Fenrir
8,502
709
21
2
0
266,880
2
W
Baron Samedi
10,092
841
94
8
0
247,563
2
W
Cernunnos
10,926
911
95
8
0
231,720
1
W
Bacchus
9,259
772
16
1
0
303,412
0
L
Cerberus
8,585
715
59
5
0
228,870
0
L
Fenrir
7,563
630
11
1
0
251,867
1
L
Baron Samedi
8,478
707
58
5
0
204,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role