Player Matchup

Hades
Hades
BigWheel113
Hades
Level 125
God Stats
14W - 7L
1,651 SR
Queue Stats
246W - 243L
1,525 Elo+
Party 1
Chang'e
Chang'e
Brockman09
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 1
Scylla
Scylla
Bunniebun40
Scylla
Level 127
God Stats
4W - 2L
1,764 SR
Queue Stats
335W - 319L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
Cexul
Ne Zha
Level 156
God Stats
4W - 1L
1,700 SR
Queue Stats
172W - 167L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
WyldRiceStallyn
Jormungandr
Level 17
God Stats
6W - 3L
1,653 SR
Queue Stats
7W - 6L
1,573 Elo+
Party 1
Team Averages
Level 106
1,653 SR
1,563 Elo+

VS

Team Averages
Level 41
1,472 SR
1,385 Elo+
Anubis
Anubis
GloryBoyz4524
Anubis
Level 30
God Stats
10W - 14L
1,500 SR
Queue Stats
125W - 159L
1,147 Elo+
Party 2
Geb
Geb
MerKaDynasty
Geb
Level 85
God Stats
14W - 14L
1,545 SR
Queue Stats
151W - 189L
1,425 Elo+
Party 3
Izanami
Izanami
MerKaGalaxy
Izanami
Level 43
God Stats
5W - 18L
1,314 SR
Queue Stats
27W - 38L
1,352 Elo+
Party 3
King Arthur
King Arthur
TheBlueFeeling
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Set
Set
Yung Goat6363
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,082
644
3,799
4,826
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chang'e
Brockman09
Chang'e
10
1 / 0 / 0
5,717
520
1,606
3,898
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
11
4 / 0 / 2
6,523
593
3,312
3,230
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Cexul
Ne Zha
12
3 / 0 / 7
7,013
638
6,346
6,544
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WyldRiceStallyn
Jormungandr
9
0 / 0 / 3
5,459
496
2,590
5,998
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,234
476
2,240
8,332
3,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
5,258
478
2,439
8,476
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MerKaGalaxy
Izanami
9
0 / 0 / 0
4,915
447
638
1,611
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TheBlueFeeling
King Arthur
9
0 / 2 / 0
5,103
464
535
7,609
3,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,766
524
1,791
7,689
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Chang'e
Brockman09
Chang'e
1
0
0
1
W
Scylla
4
0
2
5
W
Ne Zha
Cexul
Ne Zha
3
0
7
6.5
L
0
6
0
0
L
0
1
0
0
L
Izanami
MerKaGalaxy
Izanami
0
0
0
0
L
King Arthur
TheBlueFeeling
King Arthur
0
2
0
0
W
Jormungandr
WyldRiceStallyn
Jormungandr
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,653
Damage
7,643
24,496
Taken
33,717
9,945
Mitigated
15,105
12,154
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,799
512
15
3,757
4,826
2,224
0
318
4,508
42,009
0
W
Chang'e
Brockman09
Chang'e
1,606
125
665
1,350
3,898
1,349
23
1,416
2,482
31,944
0
W
Scylla
3,312
299
0
880
3,230
1,005
672
1,244
1,986
39,005
0
W
Ne Zha
Cexul
Ne Zha
6,346
2,668
0
4,195
6,544
2,336
0
367
6,177
0
43,512
L
2,240
126
0
1,844
8,332
3,593
190
3,003
5,297
29,568
0
L
2,439
62
68
2,896
8,476
4,991
0
3,879
4,591
21,860
2,997
L
Izanami
MerKaGalaxy
Izanami
638
449
0
547
1,611
458
0
689
922
0
32,867
L
King Arthur
TheBlueFeeling
King Arthur
535
233
0
831
7,609
3,179
0
1,221
6,237
0
26,770
W
Jormungandr
WyldRiceStallyn
Jormungandr
2,590
1,364
156
1,136
5,998
3,031
0
1,180
4,818
30,682
3,318
L
1,791
247
0
990
7,689
2,884
0
1,927
5,608
0
42,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
26,276
372
Minions Killed
295
0
Camps Cleared
0
1,074,033
Distance Traveled
1,018,217
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,082
644
105
10
0
193,821
1
W
Chang'e
5,717
520
57
5
0
197,223
6
W
Scylla
6,523
593
71
6
0
208,251
5
W
Ne Zha
7,013
638
81
7
0
257,396
3
L
Anubis
5,234
476
64
6
0
170,835
2
L
Geb
5,258
478
46
4
0
207,172
4
L
Izanami
4,915
447
58
5
0
181,792
1
L
King Arthur
5,103
464
40
4
0
220,312
2
W
Jormungandr
5,459
496
58
5
0
217,342
3
L
Set
5,766
524
87
8
0
238,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role