Player Matchup

Chang'e
Chang'e
DALARKS
Chang'e
Level 110
God Stats
1W - 1L
1,141 SR
Queue Stats
259W - 313L
1,259 Elo+
Solo
Rama
Rama
MarvePhugga69
Rama
Level 107
God Stats
7W - 6L
1,511 SR
Queue Stats
27W - 29L
1,390 Elo+
Solo
Medusa
Medusa
MochaBunny048
Medusa
Level 57
God Stats
33W - 29L
1,405 SR
Queue Stats
46W - 48L
1,338 Elo+
Solo
Fenrir
Fenrir
THEkiller481
Fenrir
Level 104
God Stats
6W - 5L
1,334 SR
Queue Stats
60W - 71L
1,331 Elo+
Solo
Bakasura
Bakasura
jmadrix
Bakasura
Level 107
God Stats
12W - 6L
1,904 SR
Queue Stats
155W - 119L
1,529 Elo+
Solo
Team Averages
Level 97
1,459 SR
1,369 Elo+

VS

Team Averages
Level 68
1,533 SR
1,359 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jaffymamba
Achilles
Level 46
God Stats
51W - 64L
1,349 SR
Queue Stats
173W - 195L
1,264 Elo+
Solo
Aphrodite
Aphrodite
darwinjuarez52_
Aphrodite
Level 55
God Stats
77W - 70L
1,422 SR
Queue Stats
188W - 202L
1,388 Elo+
Solo
Chaac
Chaac
magallegop20
Chaac
Level 82
God Stats
2W - 3L
1,704 SR
Queue Stats
378W - 407L
1,311 Elo+
Solo
Izanami
Izanami
sleepiiboye
Izanami
Level 43
God Stats
6W - 11L
1,692 SR
Queue Stats
94W - 116L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DALARKS
Chang'e
10
1 / 1 / 2
6,165
514
2,623
3,758
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 1
6,042
504
4,260
6,840
2,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 3
5,454
455
4,136
6,934
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
11
3 / 0 / 2
6,693
558
4,447
7,816
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
jmadrix
Bakasura
13
3 / 0 / 1
7,964
664
1,962
7,425
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 1
6,066
506
1,388
4,138
1,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Jaffymamba
Achilles
8
1 / 2 / 1
5,149
429
1,565
6,613
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
darwinjuarez52_
Aphrodite
9
0 / 1 / 1
5,121
427
3,420
5,664
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 3 / 0
4,609
384
1,573
4,587
1,614
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
sleepiiboye
Izanami
8
1 / 2 / 0
5,370
448
4,096
7,697
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
W
Chang'e
DALARKS
Chang'e
1
1
2
2
L
Achilles
Jaffymamba
Achilles
1
2
1
0.75
W
2
1
1
2.5
W
0
0
3
1.5
W
Fenrir
3
0
2
4
L
Aphrodite
darwinjuarez52_
Aphrodite
0
1
1
0.5
W
Bakasura
jmadrix
Bakasura
3
0
1
3.5
L
0
3
0
0
L
Izanami
sleepiiboye
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
12,042
32,773
Taken
28,699
13,906
Mitigated
10,464
13,035
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,388
340
0
1,350
4,138
1,270
0
429
3,709
34,578
0
W
Chang'e
DALARKS
Chang'e
2,623
462
0
1,173
3,758
1,292
92
1,133
2,625
28,071
0
L
Achilles
Jaffymamba
Achilles
1,565
592
0
0
6,613
3,404
0
1,592
5,021
0
17,965
W
4,260
3,295
0
2,839
6,840
2,258
901
1,664
5,176
0
35,136
W
4,136
793
0
2,032
6,934
2,372
0
1,521
5,413
0
35,033
W
Fenrir
4,447
1,027
0
1,651
7,816
3,107
0
490
7,326
0
45,856
L
Aphrodite
darwinjuarez52_
Aphrodite
3,420
292
2,270
3,573
5,664
2,075
463
229
5,435
25,874
0
W
Bakasura
jmadrix
Bakasura
1,962
1,466
0
5,340
7,425
4,877
2,643
0
7,425
0
37,118
L
1,573
623
0
702
4,587
1,614
0
0
4,278
0
12,289
L
Izanami
sleepiiboye
Izanami
4,096
2,096
0
1,184
7,697
2,101
695
373
7,324
0
38,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
26,315
348
Minions Killed
243
0
Camps Cleared
0
1,095,700
Distance Traveled
945,844
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,066
506
75
6
0
193,154
2
W
Chang'e
6,165
514
44
4
0
203,636
3
L
Achilles
5,149
429
28
2
0
219,851
0
W
Rama
6,042
504
67
6
0
204,048
4
W
Medusa
5,454
455
55
5
0
226,405
1
W
Fenrir
6,693
558
72
6
0
249,623
0
L
Aphrodite
5,121
427
40
3
0
231,579
0
W
Bakasura
7,964
664
110
9
0
211,988
8
L
Chaac
4,609
384
28
2
0
101,573
0
L
Izanami
5,370
448
72
6
0
199,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role