Player Matchup

Baron Samedi
Baron Samedi
DeFloridaMan
Baron Samedi
Level 71
God Stats
41W - 40L
1,513 SR
Queue Stats
69W - 91L
1,399 Elo+
Party 2
Ishtar
Ishtar
SqurtleDeTurtle
Ishtar
Level 146
God Stats
30W - 33L
1,532 SR
Queue Stats
251W - 318L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ToxicantBaton26
Sun Wukong
Level 121
God Stats
18W - 20L
1,498 SR
Queue Stats
247W - 286L
1,444 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,448 Elo+

VS

Team Averages
Level 59
1,531 SR
1,654 Elo+
Maui
Maui
KimiTresc
Maui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 52L
1,683 Elo+
Party 1
Scylla
Scylla
Nuemios
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,780 Elo+
Party 1
Ne Zha
Ne Zha
SFP DNASTY
Ne Zha
Level 124
God Stats
54W - 46L
1,593 SR
Queue Stats
236W - 265L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeFloridaMan
Baron Samedi
15
1 / 9 / 4
10,312
607
7,974
16,693
7,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 1
10,774
634
11,460
20,396
8,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ToxicantBaton26
Sun Wukong
16
4 / 3 / 2
12,204
718
18,775
24,131
25,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
2 / 1 / 11
13,300
782
6,566
16,903
24,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Nuemios
Scylla
19
9 / 1 / 7
13,721
807
22,855
14,134
7,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SFP DNASTY
Ne Zha
19
8 / 4 / 10
13,493
794
24,005
18,873
12,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
19
19
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeFloridaMan
Baron Samedi
1
9
4
0.33
W
Maui
2
1
11
7.5
W
Scylla
Nuemios
Scylla
9
1
7
12.5
W
Ne Zha
SFP DNASTY
Ne Zha
8
4
10
3.25
L
1
7
1
0.21
L
Sun Wukong
ToxicantBaton26
Sun Wukong
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
53,426
61,220
Taken
49,910
41,691
Mitigated
44,489
11,751
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeFloridaMan
Baron Samedi
7,974
488
1,998
2,617
16,693
7,031
85
5,919
10,652
33,849
0
W
Maui
6,566
1,566
498
5,819
16,903
24,798
223
4,236
12,667
19,016
0
W
Scylla
Nuemios
Scylla
22,855
1,986
0
1,959
14,134
7,620
2,665
1,768
12,366
104,223
0
W
Ne Zha
SFP DNASTY
Ne Zha
24,005
6,702
0
9,462
18,873
12,071
328
2,039
16,834
0
62,425
L
11,460
7,714
0
1,508
20,396
8,680
116
9,811
10,357
0
49,853
L
Sun Wukong
ToxicantBaton26
Sun Wukong
18,775
3,660
0
5,628
24,131
25,980
96
12,947
10,744
0
40,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
40,514
183
Minions Killed
224
0
Camps Cleared
0
835,248
Distance Traveled
1,003,938
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,312
607
48
3
0
257,014
4
W
Maui
13,300
782
15
1
0
341,415
2
W
Scylla
13,721
807
151
9
0
326,950
0
W
Ne Zha
13,493
794
58
3
0
335,573
3
L
Ishtar
10,774
634
102
6
0
261,639
1
L
Sun Wukong
12,204
718
33
2
0
316,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role