Player Matchup

Zhong Kui
Zhong Kui
CharlieDashOne
Zhong Kui
Level 69
God Stats
22W - 23L
1,534 SR
Queue Stats
254W - 320L
1,485 Elo+
Party 1
Olorun
Olorun
Futuresnoow
Olorun
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,442 Elo+
Party 4
Vamana
Vamana
MarioBro0613
Vamana
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,418 Elo+
Party 4
Nemesis
Nemesis
Nemîsîs
Nemesis
Level 109
God Stats
96W - 71L
1,578 SR
Queue Stats
446W - 498L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
TangoDashOne
Cernunnos
Level 75
God Stats
30W - 20L
1,500 SR
Queue Stats
573W - 632L
1,543 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,482 Elo+

VS

Team Averages
Level 115
1,590 SR
1,524 Elo+
Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DoubleTheDB
Bacchus
Level 104
God Stats
2W - 3L
1,513 SR
Queue Stats
242W - 214L
1,578 Elo+
Party 3
Jormungandr
Jormungandr
Galarith84
Jormungandr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 148L
1,466 Elo+
Solo
Ra
Ra
MachineVision
Ra
Level 127
God Stats
8W - 1L
1,851 SR
Queue Stats
146W - 126L
1,551 Elo+
Party 2
Izanami
Izanami
prettyclueless
Izanami
Level 104
God Stats
8W - 4L
1,587 SR
Queue Stats
114W - 93L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CharlieDashOne
Zhong Kui
16
0 / 1 / 2
9,477
474
5,397
9,212
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
15
1 / 5 / 1
9,386
469
6,628
16,339
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
9
1 / 1 / 1
6,852
343
3,951
7,003
4,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Nemîsîs
Nemesis
15
0 / 2 / 3
8,875
444
7,228
14,932
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cernunnos
TangoDashOne
Cernunnos
16
1 / 4 / 0
9,760
488
16,256
19,910
9,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 1 / 5
9,682
484
7,391
11,720
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
DoubleTheDB
Bacchus
14
2 / 2 / 4
9,366
468
9,169
14,505
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Galarith84
Jormungandr
18
2 / 0 / 4
11,474
574
11,869
18,488
12,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

19
4 / 0 / 0
11,910
596
4,840
5,252
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 0 / 1
11,748
587
13,093
12,846
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
13
13
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
5
3.5
L
Zhong Kui
CharlieDashOne
Zhong Kui
0
1
2
1
W
Bacchus
DoubleTheDB
Bacchus
2
2
4
2
L
Olorun
1
5
1
0.3
W
Jormungandr
Galarith84
Jormungandr
2
0
4
4
W
4
0
0
4
L
Vamana
1
1
1
1.5
L
Nemesis
Nemîsîs
Nemesis
0
2
3
0.75
L
Cernunnos
TangoDashOne
Cernunnos
1
4
0
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,460
Damage
46,362
67,396
Taken
62,811
33,050
Mitigated
43,033
27,151
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,391
1,632
0
250
11,720
4,906
0
1,338
10,382
0
81,582
L
Zhong Kui
CharlieDashOne
Zhong Kui
5,397
596
0
5,714
9,212
7,501
0
3,896
5,316
89,297
0
W
Bacchus
DoubleTheDB
Bacchus
9,169
1,116
0
2,753
14,505
17,473
0
3,641
10,864
21,323
1,874
L
Olorun
6,628
4,758
163
6,068
16,339
5,286
1,566
1,822
14,517
76,752
1,433
W
Jormungandr
Galarith84
Jormungandr
11,869
3,658
0
5,282
18,488
12,599
678
1,099
17,389
100,069
0
W
4,840
391
1,170
2,547
5,252
2,746
0
227
5,025
116,826
0
L
Vamana
3,951
1,456
162
1,856
7,003
4,244
0
2,631
4,372
0
22,654
L
Nemesis
Nemîsîs
Nemesis
7,228
3,622
0
3,708
14,932
6,634
0
5,599
9,333
0
87,811
L
Cernunnos
TangoDashOne
Cernunnos
16,256
10,427
0
9,480
19,910
9,385
0
11,574
8,336
0
88,893
W
13,093
8,541
0
6,402
12,846
5,309
866
5,768
7,078
0
123,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
54,180
633
Minions Killed
752
0
Camps Cleared
0
1,606,029
Distance Traveled
1,971,595
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,682
484
121
6
0
444,548
3
L
Zhong Kui
9,477
474
176
9
0
383,382
0
W
Bacchus
9,366
468
23
1
0
392,229
6
L
Olorun
9,386
469
143
7
0
296,378
3
W
Jormungandr
11,474
574
183
9
0
366,327
7
W
Ra
11,910
596
231
12
0
396,024
1
L
Vamana
6,852
343
40
2
0
221,545
0
L
Nemesis
8,875
444
124
6
0
421,375
3
L
Cernunnos
9,760
488
150
8
0
283,349
4
W
Izanami
11,748
587
194
10
0
372,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role