Player Matchup

Guan Yu
Guan Yu
DrOhulihan
Guan Yu
Level 119
God Stats
1W - 2L
1,517 SR
Queue Stats
60W - 55L
1,581 Elo+
Solo
Medusa
Medusa
Immortal22Love
Medusa
Level 137
God Stats
9W - 9L
1,556 SR
Queue Stats
60W - 79L
1,424 Elo+
Party 1
Sol
Sol
IrohRai
Sol
Level 158
God Stats
4W - 5L
1,577 SR
Queue Stats
423W - 415L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
NusIretac
Erlang Shen
Level 118
God Stats
15W - 10L
1,701 SR
Queue Stats
329W - 313L
1,577 Elo+
Solo
Skadi
Skadi
XReservedX
Skadi
Level 62
God Stats
9W - 14L
1,793 SR
Queue Stats
19W - 33L
1,426 Elo+
Party 1
Team Averages
Level 119
1,629 SR
1,517 Elo+

VS

Team Averages
Level 121
1,522 SR
1,523 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
MuR292DeR
Ymir
Level 69
God Stats
15W - 14L
1,555 SR
Queue Stats
81W - 75L
1,483 Elo+
Party 2
Bellona
Bellona
Nunzio8
Bellona
Level 140
God Stats
8W - 9L
1,645 SR
Queue Stats
242W - 233L
1,607 Elo+
Solo
Cernunnos
Cernunnos
PetMyShark
Cernunnos
Level 144
God Stats
2W - 0L
1,377 SR
Queue Stats
133W - 109L
1,564 Elo+
Party 3
Persephone
Persephone
VeXeD M4NI4C
Persephone
Level 128
God Stats
1W - 0L
1,530 SR
Queue Stats
50W - 54L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrOhulihan
Guan Yu
17
0 / 2 / 8
10,036
627
12,428
25,207
28,261
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
6 / 1 / 3
12,389
774
10,913
17,742
9,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
19
5 / 2 / 5
11,686
730
23,674
21,121
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
NusIretac
Erlang Shen
17
0 / 4 / 4
10,735
671
10,135
27,694
29,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
17
2 / 7 / 5
10,718
670
12,917
21,946
10,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 2 / 6
12,168
761
18,643
17,987
8,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
18
1 / 3 / 9
11,808
738
10,103
15,653
24,243
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Nunzio8
Bellona
19
5 / 2 / 6
12,032
752
20,790
23,795
27,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
PetMyShark
Cernunnos
20
6 / 4 / 3
12,700
794
25,150
18,903
10,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
VeXeD M4NI4C
Persephone
18
1 / 2 / 6
11,471
717
19,166
11,253
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
13
Kills
16
16
Deaths
13
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
2
6
3
L
Guan Yu
DrOhulihan
Guan Yu
0
2
8
2
L
6
1
3
7.5
L
Sol
5
2
5
3.75
W
Ymir
1
3
9
1.83
W
Bellona
Nunzio8
Bellona
5
2
6
4
L
Erlang Shen
NusIretac
Erlang Shen
0
4
4
0.5
W
Cernunnos
PetMyShark
Cernunnos
6
4
3
1.88
W
Persephone
VeXeD M4NI4C
Persephone
1
2
6
2
L
Skadi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,067
Damage
93,852
113,710
Taken
87,591
88,070
Mitigated
74,913
31,955
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,643
12,923
0
5,919
17,987
8,246
4,279
3,675
14,312
0
67,924
L
Guan Yu
DrOhulihan
Guan Yu
12,428
1,199
4,776
7,240
25,207
28,261
74
7,500
17,707
0
22,211
L
10,913
4,515
0
2,473
17,742
9,722
1,992
3,630
14,112
0
59,104
L
Sol
23,674
10,915
0
9,270
21,121
10,186
1,097
4,643
16,478
68,793
0
W
Ymir
10,103
1,640
0
1,640
15,653
24,243
217
3,541
12,112
22,539
0
W
Bellona
Nunzio8
Bellona
20,790
7,484
0
3,391
23,795
27,099
67
4,246
19,549
448
33,900
L
Erlang Shen
NusIretac
Erlang Shen
10,135
3,177
2,568
5,067
27,694
29,393
103
5,565
22,129
0
26,889
W
Cernunnos
PetMyShark
Cernunnos
25,150
15,306
0
5,989
18,903
10,160
1,728
9,216
9,687
0
77,756
W
Persephone
VeXeD M4NI4C
Persephone
19,166
1,603
0
2,575
11,253
5,165
1,144
2,995
8,256
55,241
0
L
Skadi
12,917
6,239
0
561
21,946
10,508
252
8,364
13,582
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
60,179
303
Minions Killed
325
0
Camps Cleared
0
1,527,317
Distance Traveled
1,538,059
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,168
761
106
7
0
305,356
1
L
Guan Yu
10,036
627
17
1
0
339,719
0
L
Medusa
12,389
774
111
7
0
294,152
5
L
Sol
11,686
730
91
6
0
289,948
1
W
Ymir
11,808
738
15
1
0
303,260
1
W
Bellona
12,032
752
38
2
0
337,187
3
L
Erlang Shen
10,735
671
31
2
0
328,784
6
W
Cernunnos
12,700
794
102
6
0
292,290
2
W
Persephone
11,471
717
64
4
0
299,966
1
L
Skadi
10,718
670
53
3
0
274,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role