Player Matchup

Morgan Le Fay
Morgan Le Fay
BrawnyBiscuit88
Morgan Le Fay
Level 148
God Stats
2W - 0L
1,463 SR
Queue Stats
176W - 200L
1,558 Elo+
Solo
Achilles
Achilles
Ligma2bowls
Achilles
Level 86
God Stats
222W - 196L
1,634 SR
Queue Stats
555W - 495L
1,553 Elo+
Solo
Medusa
Medusa
VirtualEchoVT
Medusa
Level 120
God Stats
19W - 11L
1,695 SR
Queue Stats
137W - 139L
1,601 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,571 Elo+

VS

Team Averages
Level 147
1,689 SR
1,595 Elo+
Vulcan
Vulcan
NRA
Vulcan
Level 156
God Stats
2W - 1L
1,761 SR
Queue Stats
105W - 84L
1,662 Elo+
Solo
Chaac
Chaac
VailedVolcano79
Chaac
Level 126
God Stats
228W - 237L
1,543 SR
Queue Stats
372W - 370L
1,550 Elo+
Solo
Serqet
Serqet
furygaurdian
Serqet
Level 159
God Stats
0W - 4L
1,761 SR
Queue Stats
993W - 928L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrawnyBiscuit88
Morgan Le Fay
18
4 / 7 / 2
12,953
682
12,960
19,943
9,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Ligma2bowls
Achilles
18
2 / 3 / 4
12,262
645
16,358
28,085
31,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 2 / 5
13,665
719
13,127
18,571
7,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NRA
Vulcan
20
5 / 3 / 5
13,606
716
24,426
16,077
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 5
13,081
688
17,869
27,405
33,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
17
4 / 3 / 7
12,247
645
14,233
16,973
9,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
12
12
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrawnyBiscuit88
Morgan Le Fay
4
7
2
0.71
W
Achilles
Ligma2bowls
Achilles
2
3
4
1.33
L
Vulcan
NRA
Vulcan
5
3
5
2.5
L
3
4
5
1.38
W
4
2
5
3.25
L
Serqet
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
56,528
66,599
Taken
60,455
48,981
Mitigated
50,853
10,292
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrawnyBiscuit88
Morgan Le Fay
12,960
1,520
231
3,698
19,943
9,421
811
5,689
13,327
71,346
0
W
Achilles
Ligma2bowls
Achilles
16,358
2,902
0
4,640
28,085
31,921
405
13,070
13,028
0
31,945
L
Vulcan
NRA
Vulcan
24,426
10,302
117
4,865
16,077
7,656
324
2,251
13,168
76,698
0
L
17,869
5,478
0
8,627
27,405
33,897
941
8,451
18,393
0
73,906
W
13,127
3,930
0
1,723
18,571
7,639
2,373
4,844
12,254
0
66,397
L
Serqet
14,233
1,769
0
4,568
16,973
9,300
0
2,337
14,259
0
52,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
38,934
243
Minions Killed
266
0
Camps Cleared
0
1,021,549
Distance Traveled
1,103,229
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,953
682
111
6
0
288,416
2
W
Achilles
12,262
645
30
2
0
369,877
1
L
Vulcan
13,606
716
126
7
0
390,129
4
L
Chaac
13,081
688
85
4
0
347,646
2
W
Medusa
13,665
719
102
5
0
363,256
0
L
Serqet
12,247
645
55
3
0
365,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role