Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Nyoroh
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
VevoGhost
Discordia
Level 82
God Stats
1W - 5L
1,340 SR
Queue Stats
2W - 22L
843 Elo+
Solo
Team Averages
Level 56
1,447 SR
1,281 Elo+

VS

Team Averages
Level 53
1,548 SR
1,575 Elo+
Lancelot
Lancelot
Dillon Partham
Lancelot
Level 93
God Stats
1W - 0L
1,593 SR
Queue Stats
15W - 17L
1,758 Elo+
Party 2
Cthulhu
Cthulhu
SpicyDelight
Cthulhu
Level 40
God Stats
37W - 25L
1,551 SR
Queue Stats
56W - 44L
1,466 Elo+
Solo
Hera
Hera
VeryGreatApe
Hera
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 3
7,923
660
10,008
15,439
11,122
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Nyoroh
Xing Tian
9
0 / 6 / 3
7,222
602
2,580
13,892
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
VevoGhost
Discordia
13
3 / 3 / 1
8,345
695
11,478
8,150
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
7 / 1 / 2
9,207
767
12,694
13,175
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
SpicyDelight
Cthulhu
15
3 / 2 / 5
9,000
750
9,552
13,511
13,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 5
7,350
613
5,543
6,952
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
10
10
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
3
2.5
W
Lancelot
7
1
2
8
L
Xing Tian
Nyoroh
Xing Tian
0
6
3
0.25
W
Cthulhu
SpicyDelight
Cthulhu
3
2
5
2.75
W
0
1
5
2.5
L
Discordia
VevoGhost
Discordia
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
27,789
37,481
Taken
33,638
23,297
Mitigated
22,617
6,257
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,008
1,839
226
4,817
15,439
11,122
0
7,149
8,290
0
36,905
W
Lancelot
12,694
2,937
0
3,662
13,175
6,386
0
4,473
8,702
0
42,059
L
Xing Tian
Nyoroh
Xing Tian
2,580
326
0
1,114
13,892
8,836
0
5,145
8,747
6,453
0
W
Cthulhu
SpicyDelight
Cthulhu
9,552
938
2,026
1,820
13,511
13,645
1,197
6,491
7,020
25,771
0
W
5,543
2,049
481
318
6,952
2,586
1,025
3,147
3,805
22,011
0
L
Discordia
VevoGhost
Discordia
11,478
1,181
0
100
8,150
3,339
134
2,860
5,290
31,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,490
Gold Earned
25,557
106
Minions Killed
121
0
Camps Cleared
0
540,687
Distance Traveled
680,593
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,923
660
46
4
0
202,951
0
W
Lancelot
9,207
767
49
4
0
242,198
4
L
Xing Tian
7,222
602
11
1
0
144,220
1
W
Cthulhu
9,000
750
39
3
0
219,655
3
W
Hera
7,350
613
33
3
0
218,740
0
L
Discordia
8,345
695
49
4
0
193,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role