Player Matchup

Scylla
Scylla
HammerJG
Scylla
Level 144
God Stats
14W - 13L
1,526 SR
Queue Stats
295W - 265L
1,589 Elo+
Party 2
Horus
Horus
KazJax
Horus
Level 156
God Stats
5W - 8L
1,548 SR
Queue Stats
429W - 408L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
S1R Hades
Ao Kuang
Level 145
God Stats
31W - 20L
1,643 SR
Queue Stats
257W - 242L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
YoungJesus9087
Hou Yi
Level 141
God Stats
10W - 6L
1,520 SR
Queue Stats
165W - 165L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
iamhairyson
Zhong Kui
Level 104
God Stats
4W - 5L
1,491 SR
Queue Stats
27W - 29L
1,467 Elo+
Party 2
Team Averages
Level 138
1,546 SR
1,520 Elo+

VS

Team Averages
Level 131
1,609 SR
1,512 Elo+
Ymir
Ymir
Elaine_Uzumaki
Ymir
Level 122
God Stats
12W - 8L
1,649 SR
Queue Stats
161W - 150L
1,519 Elo+
Party 1
Discordia
Discordia
Khiree_Uzumaki
Discordia
Level 158
God Stats
3W - 0L
1,662 SR
Queue Stats
219W - 227L
1,486 Elo+
Party 1
Kali
Kali
MLG King Vlad
Kali
Level 126
God Stats
2W - 1L
1,754 SR
Queue Stats
542W - 496L
1,543 Elo+
Party 3
Anhur
Anhur
WipeMyAsi
Anhur
Level 103
God Stats
4W - 4L
1,299 SR
Queue Stats
530W - 491L
1,541 Elo+
Party 3
Ne Zha
Ne Zha
l tk7 l
Ne Zha
Level 146
God Stats
13W - 10L
1,681 SR
Queue Stats
328W - 312L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HammerJG
Scylla
12
0 / 2 / 0
6,516
543
4,136
6,068
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
KazJax
Horus
8
0 / 1 / 2
5,882
490
2,450
9,153
3,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
S1R Hades
Ao Kuang
8
1 / 2 / 0
5,314
443
3,597
10,676
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
5,678
473
6,487
11,356
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
iamhairyson
Zhong Kui
11
3 / 4 / 0
6,780
565
5,773
13,485
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,567
547
2,345
11,400
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Khiree_Uzumaki
Discordia
12
4 / 0 / 0
7,467
622
6,542
4,476
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,850
488
2,734
11,794
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
WipeMyAsi
Anhur
12
3 / 0 / 1
7,412
618
6,527
6,906
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
l tk7 l
Ne Zha
13
5 / 0 / 0
7,727
644
15,141
11,188
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
12
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Scylla
HammerJG
Scylla
0
2
0
0
L
Horus
KazJax
Horus
0
1
2
1
W
Discordia
Khiree_Uzumaki
Discordia
4
0
0
4
W
0
4
1
0.13
L
Ao Kuang
S1R Hades
Ao Kuang
1
2
0
0.5
W
Anhur
WipeMyAsi
Anhur
3
0
1
3.5
L
0
3
0
0
L
Zhong Kui
iamhairyson
Zhong Kui
3
4
0
0.75
W
Ne Zha
l tk7 l
Ne Zha
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
33,289
50,738
Taken
45,764
20,132
Mitigated
25,432
21,475
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,345
265
410
2,505
11,400
9,343
54
2,106
9,294
32,378
4,148
L
Scylla
HammerJG
Scylla
4,136
271
0
1,052
6,068
2,533
0
4,093
1,975
55,425
0
L
Horus
KazJax
Horus
2,450
1,195
2,657
3,676
9,153
3,004
0
812
7,934
0
14,450
W
Discordia
Khiree_Uzumaki
Discordia
6,542
685
0
884
4,476
1,784
322
1,925
2,551
47,940
0
W
2,734
1,627
0
2,133
11,794
4,354
0
2,849
8,853
0
41,577
L
Ao Kuang
S1R Hades
Ao Kuang
3,597
1,357
0
4,742
10,676
3,374
0
878
9,662
28,374
0
W
Anhur
WipeMyAsi
Anhur
6,527
4,363
0
3,628
6,906
2,345
0
1,446
5,460
0
52,050
L
6,487
4,610
0
4,290
11,356
3,312
0
2,674
8,682
0
42,237
L
Zhong Kui
iamhairyson
Zhong Kui
5,773
732
0
5,058
13,485
7,909
135
0
12,490
38,807
0
W
Ne Zha
l tk7 l
Ne Zha
15,141
5,338
0
7,717
11,188
7,606
242
4,712
6,100
0
61,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
35,023
345
Minions Killed
411
0
Camps Cleared
0
1,122,207
Distance Traveled
1,163,100
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,567
547
49
4
0
216,995
5
L
Scylla
6,516
543
105
9
0
226,569
4
L
Horus
5,882
490
22
2
0
263,910
3
W
Discordia
7,467
622
105
9
0
240,568
1
W
Kali
5,850
488
74
6
0
250,166
4
L
Ao Kuang
5,314
443
50
4
0
241,170
1
W
Anhur
7,412
618
85
7
0
223,557
7
L
Hou Yi
5,678
473
78
7
0
182,049
2
L
Zhong Kui
6,780
565
90
8
0
208,509
3
W
Ne Zha
7,727
644
98
8
0
231,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role