Player Matchup

Ares
Ares
Masters
NealCaffrey1
Ares
Masters
Level 157
God Stats
0W - 2L
1,077 SR
Queue Stats
242W - 222L
2,507 MMR
Solo
Cliodhna
Cliodhna
Diamond I
NorseWisdom
Cliodhna
Diamond I
Level 135
God Stats
5W - 6L
1,555 SR
Queue Stats
265W - 261L
2,722 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
WakeStorm
Danzaburou
Diamond II
Level 160
God Stats
4W - 4L
1,631 SR
Queue Stats
353W - 337L
2,503 MMR
Solo
Achilles
Achilles
Masters
lazyexe
Achilles
Masters
Level 156
God Stats
19W - 23L
1,592 SR
Queue Stats
573W - 562L
2,465 MMR
Solo
Vulcan
Vulcan
Diamond I
temp-931617
Vulcan
Diamond I
Level 125
God Stats
2W - 2L
1,585 SR
Queue Stats
187W - 177L
2,601 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,488 SR
2,560 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,692 SR
2,569 MMR
Poseidon
Poseidon
Diamond I
JexeyV3
Poseidon
Diamond I
Level 99
God Stats
2W - 0L
1,779 SR
Queue Stats
53W - 22L
2,669 MMR
Solo
Izanami
Izanami
Masters
ShockdoesGaming
Izanami
Masters
Level 145
God Stats
95W - 53L
1,738 SR
Queue Stats
571W - 559L
2,454 MMR
Solo
Fenrir
Fenrir
Masters
SuckerOfFeet
Fenrir
Masters
Level 160
God Stats
3W - 2L
1,574 SR
Queue Stats
424W - 407L
2,619 MMR
Solo
Tyr
Tyr
Masters
huhrambe
Tyr
Masters
Level 153
God Stats
30W - 23L
1,808 SR
Queue Stats
145W - 111L
2,647 MMR
Solo
Atlas
Atlas
Diamond I
sandwich1998
Atlas
Diamond I
Level 152
God Stats
22W - 29L
1,560 SR
Queue Stats
742W - 752L
2,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,085
476
7,083
17,827
17,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
NorseWisdom
Cliodhna
15
1 / 3 / 3
8,581
505
5,550
13,550
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WakeStorm
Danzaburou
15
2 / 3 / 1
9,561
562
9,300
12,631
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
lazyexe
Achilles
13
1 / 4 / 1
7,932
467
11,134
20,055
16,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
15
2 / 4 / 2
8,880
522
6,992
10,772
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LokiCupidDa Ji

VS

Bans
Guan YuBacchusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JexeyV3
Poseidon
17
6 / 0 / 5
11,043
650
12,870
4,734
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 2
10,490
617
9,234
13,330
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
7 / 4 / 4
10,250
603
14,028
17,945
8,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 4
9,718
572
13,956
17,234
15,545
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 6
8,058
474
3,997
12,705
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
18
18
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
JexeyV3
Poseidon
6
0
5
8.5
L
3
4
2
1
L
Cliodhna
NorseWisdom
Cliodhna
1
3
3
0.83
W
3
2
2
2
W
Fenrir
7
4
4
2.25
L
Danzaburou
WakeStorm
Danzaburou
2
3
1
0.83
W
2
1
4
4
L
Achilles
lazyexe
Achilles
1
4
1
0.38
W
0
2
6
1.5
L
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,059
Damage
54,085
74,835
Taken
65,948
48,414
Mitigated
42,338
23,204
Healing
22,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
JexeyV3
Poseidon
12,870
2,997
0
2,001
4,734
1,926
0
563
4,171
124,242
0
L
7,083
296
2,008
3,794
17,827
17,195
0
7,528
10,299
23,396
1,848
L
Cliodhna
NorseWisdom
Cliodhna
5,550
651
0
340
13,550
5,183
0
3,753
9,797
0
81,187
W
9,234
5,460
0
7,390
13,330
4,781
1,624
1,953
11,377
0
97,264
W
Fenrir
14,028
3,245
0
2,501
17,945
8,595
39
5,437
12,420
0
79,310
L
Danzaburou
WakeStorm
Danzaburou
9,300
4,116
0
5,067
12,631
5,229
0
611
12,020
0
90,394
W
13,956
2,525
0
7,789
17,234
15,545
63
160
15,891
0
72,828
L
Achilles
lazyexe
Achilles
11,134
3,369
0
10,203
20,055
16,078
0
476
19,579
0
55,750
W
3,997
1,532
0
2,591
12,705
11,491
0
5,593
7,112
15,847
0
L
Vulcan
6,992
2,067
0
1,792
10,772
4,729
0
4,499
6,273
84,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
49,559
557
Minions Killed
626
0
Camps Cleared
0
1,598,433
Distance Traveled
1,733,437
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,043
650
204
12
0
404,001
1
L
Ares
8,085
476
29
2
0
312,966
5
L
Cliodhna
8,581
505
135
8
0
375,703
1
W
Izanami
10,490
617
174
10
0
306,969
6
W
Fenrir
10,250
603
122
7
0
368,871
0
L
Danzaburou
9,561
562
151
9
0
287,158
2
W
Tyr
9,718
572
108
6
0
353,956
5
L
Achilles
7,932
467
100
6
0
297,398
3
W
Atlas
8,058
474
18
1
0
299,640
3
L
Vulcan
8,880
522
142
8
0
325,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role