Player Matchup

Shiva
Shiva
 
Shiva
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Sturmhimmel
Terra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
WillowDeath
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 1
Freya
Freya
apossum41
Freya
Level 45
God Stats
4W - 5L
1,191 SR
Queue Stats
251W - 274L
1,473 Elo+
Solo
Nu Wa
Nu Wa
ophis7
Nu Wa
Level 129
God Stats
1W - 1L
1,597 SR
Queue Stats
39W - 49L
1,443 Elo+
Party 1
Team Averages
Level 84
1,458 SR
1,480 Elo+

VS

Team Averages
Level 97
1,513 SR
1,447 Elo+
Bellona
Bellona
Ckale
Bellona
Level 64
God Stats
0W - 1L
1,153 SR
Queue Stats
2W - 8L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frunah
Ah Muzen Cab
Level 139
God Stats
23W - 13L
1,633 SR
Queue Stats
191W - 213L
1,517 Elo+
Party 2
Thanatos
Thanatos
VivaLa11
Thanatos
Level 102
God Stats
13W - 19L
1,584 SR
Queue Stats
243W - 255L
1,542 Elo+
Solo
Vulcan
Vulcan
ariesfuego
Vulcan
Level 63
God Stats
0W - 1L
1,877 SR
Queue Stats
54W - 87L
1,353 Elo+
Party 2
Sylvanus
Sylvanus
jangofett20
Sylvanus
Level 116
God Stats
0W - 1L
1,316 SR
Queue Stats
23W - 30L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
7 / 1 / 14
13,956
735
19,766
19,346
16,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
1 / 3 / 20
12,955
682
13,424
18,087
19,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
WillowDeath
Xbalanque
20
9 / 4 / 11
14,932
786
29,510
20,878
9,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
apossum41
Freya
20
5 / 3 / 12
13,818
727
13,564
17,308
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
ophis7
Nu Wa
20
6 / 2 / 13
14,245
750
29,544
10,027
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ckale
Bellona
20
2 / 3 / 6
12,947
681
12,393
29,752
32,006
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Frunah
Ah Muzen Cab
20
5 / 5 / 5
13,878
730
22,418
27,663
12,623
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
VivaLa11
Thanatos
20
6 / 4 / 5
13,465
709
17,510
24,840
13,137
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
ariesfuego
Vulcan
18
0 / 7 / 7
11,690
615
7,709
13,656
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
jangofett20
Sylvanus
18
0 / 9 / 6
12,335
649
10,950
30,236
38,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
28
Kills
13
13
Deaths
28
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
1
14
14
L
Bellona
Ckale
Bellona
2
3
6
1.67
L
Ah Muzen Cab
Frunah
Ah Muzen Cab
5
5
5
1.5
W
1
3
20
3.67
L
Thanatos
VivaLa11
Thanatos
6
4
5
2.13
W
Xbalanque
WillowDeath
Xbalanque
9
4
11
3.63
W
Freya
apossum41
Freya
5
3
12
3.67
L
Vulcan
ariesfuego
Vulcan
0
7
7
0.5
L
Sylvanus
jangofett20
Sylvanus
0
9
6
0.33
W
Nu Wa
ophis7
Nu Wa
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,808
Damage
70,980
85,646
Taken
126,147
57,715
Mitigated
102,526
26,373
Healing
40,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
19,766
2,670
2,173
4,032
19,346
16,827
797
5,746
13,237
0
46,386
L
Bellona
Ckale
Bellona
12,393
2,152
0
3,109
29,752
32,006
486
14,515
14,899
0
48,930
L
Ah Muzen Cab
Frunah
Ah Muzen Cab
22,418
10,216
0
10,400
27,663
12,623
975
13,726
13,558
0
91,046
W
13,424
1,024
3,663
3,065
18,087
19,787
384
3,638
14,265
28,817
0
L
Thanatos
VivaLa11
Thanatos
17,510
3,447
0
12,062
24,840
13,137
0
8,652
15,877
0
65,663
W
Xbalanque
WillowDeath
Xbalanque
29,510
15,259
0
7,501
20,878
9,161
7,294
3,716
17,019
0
80,960
W
Freya
apossum41
Freya
13,564
4,739
0
3,950
17,308
7,477
497
3,136
13,922
31,108
0
L
Vulcan
ariesfuego
Vulcan
7,709
2,898
0
8
13,656
6,594
0
7,192
6,158
42,646
0
L
Sylvanus
jangofett20
Sylvanus
10,950
1,812
6,918
7,963
30,236
38,166
131
10,784
19,123
27,808
0
W
Nu Wa
ophis7
Nu Wa
29,544
7,491
122
1,867
10,027
4,463
3,986
2,240
7,688
82,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,906
Gold Earned
64,315
386
Minions Killed
360
0
Camps Cleared
0
1,758,494
Distance Traveled
1,713,973
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,956
735
59
3
0
395,620
9
L
Bellona
12,947
681
68
4
0
395,667
6
L
Ah Muzen Cab
13,878
730
125
7
0
340,922
0
W
Terra
12,955
682
38
2
0
358,936
0
L
Thanatos
13,465
709
63
3
0
376,354
1
W
Xbalanque
14,932
786
105
6
0
336,980
2
W
Freya
13,818
727
46
2
0
312,684
0
L
Vulcan
11,690
615
70
4
0
306,473
0
L
Sylvanus
12,335
649
34
2
0
294,557
1
W
Nu Wa
14,245
750
138
7
0
354,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role