Player Matchup

Izanami
Izanami
DaDeef877
Izanami
Level 108
God Stats
4W - 5L
1,376 SR
Queue Stats
140W - 132L
1,565 Elo+
Party 2
Zeus
Zeus
Da_CupHolder
Zeus
Level 102
God Stats
7W - 4L
1,697 SR
Queue Stats
421W - 342L
1,618 Elo+
Party 2
Ra
Ra
Hypomanicrabbit
Ra
Level 116
God Stats
3W - 6L
1,231 SR
Queue Stats
234W - 272L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
KaputPlum8771
Sun Wukong
Level 115
God Stats
5W - 3L
1,637 SR
Queue Stats
133W - 147L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
nicklendime
Jormungandr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 104L
1,389 Elo+
Party 1
Team Averages
Level 108
1,488 SR
1,491 Elo+

VS

Team Averages
Level 100
1,528 SR
1,484 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BigCawkMatt
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
BookokeedU
Cthulhu
Level 106
God Stats
8W - 6L
1,654 SR
Queue Stats
539W - 536L
1,431 Elo+
Solo
Sylvanus
Sylvanus
KingLouieee2330
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,550 Elo+
Solo
Merlin
Merlin
TBC Mau5ee
Merlin
Level 129
God Stats
7W - 8L
1,484 SR
Queue Stats
644W - 714L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaDeef877
Izanami
20
9 / 2 / 12
12,464
779
38,840
12,944
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 13
10,116
632
21,376
8,422
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 14
10,342
646
9,275
14,367
16,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
KaputPlum8771
Sun Wukong
19
8 / 3 / 12
11,908
744
11,724
19,107
18,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
nicklendime
Jormungandr
20
5 / 1 / 13
12,236
765
15,477
29,936
30,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 5 / 4
9,069
567
10,352
20,910
23,390
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
BigCawkMatt
Sun Wukong
17
3 / 5 / 5
9,723
608
11,646
22,910
21,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BookokeedU
Cthulhu
17
3 / 5 / 5
10,058
629
16,797
23,400
21,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
16
0 / 3 / 7
10,010
626
10,292
26,446
25,450
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
TBC Mau5ee
Merlin
18
3 / 5 / 3
10,393
650
15,899
15,910
8,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
23
Kills
11
11
Deaths
23
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
4
0.8
L
Sun Wukong
BigCawkMatt
Sun Wukong
3
5
5
1.1
L
Cthulhu
BookokeedU
Cthulhu
3
5
5
1.1
W
Izanami
DaDeef877
Izanami
9
2
12
7.5
W
1
3
13
2.5
W
0
2
14
3.5
W
Sun Wukong
KaputPlum8771
Sun Wukong
8
3
12
4.67
L
Sylvanus
0
3
7
1.17
L
Merlin
TBC Mau5ee
Merlin
3
5
3
0.9
W
Jormungandr
nicklendime
Jormungandr
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,692
Damage
64,986
84,776
Taken
109,576
76,481
Mitigated
100,278
42,263
Healing
49,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,352
1,096
2,943
3,672
20,910
23,390
0
8,280
12,630
0
20,080
L
Sun Wukong
BigCawkMatt
Sun Wukong
11,646
2,153
2,105
3,537
22,910
21,188
0
9,910
13,000
0
22,158
L
Cthulhu
BookokeedU
Cthulhu
16,797
520
1,673
3,807
23,400
21,378
0
8,264
15,136
33,472
0
W
Izanami
DaDeef877
Izanami
38,840
16,973
2,553
4,053
12,944
6,861
3,464
7,595
5,349
0
68,824
W
21,376
1,020
1,931
464
8,422
4,468
1,635
4,623
3,799
35,294
0
W
9,275
568
9,658
6,133
14,367
16,017
1,065
6,752
7,615
23,871
0
W
Sun Wukong
KaputPlum8771
Sun Wukong
11,724
1,088
1,423
2,552
19,107
18,575
1,211
10,347
8,760
0
23,889
L
Sylvanus
10,292
2,583
15,525
10,339
26,446
25,450
0
11,168
15,278
18,794
0
L
Merlin
TBC Mau5ee
Merlin
15,899
1,691
2,057
3,396
15,910
8,872
0
8,506
7,404
40,787
0
W
Jormungandr
nicklendime
Jormungandr
15,477
4,596
1,902
11,594
29,936
30,560
761
13,671
16,265
40,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
49,253
207
Minions Killed
150
0
Camps Cleared
0
1,450,584
Distance Traveled
1,348,772
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,069
567
15
1
0
242,397
1
L
Sun Wukong
9,723
608
29
2
0
291,267
0
L
Cthulhu
10,058
629
42
3
0
305,155
0
W
Izanami
12,464
779
58
4
0
262,057
0
W
Zeus
10,116
632
27
2
0
279,166
0
W
Ra
10,342
646
51
3
0
319,631
6
W
Sun Wukong
11,908
744
26
2
0
300,461
2
L
Sylvanus
10,010
626
11
1
0
256,968
0
L
Merlin
10,393
650
53
3
0
252,985
0
W
Jormungandr
12,236
765
45
3
0
289,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role