Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Disberyang
Sun Wukong
Level 117
God Stats
3W - 3L
1,547 SR
Queue Stats
46W - 48L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
FunnierCool kid
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,493 Elo+
Party 1
Achilles
Achilles
King Kong106786
Achilles
Level 17
God Stats
1W - 2L
1,761 SR
Queue Stats
1W - 9L
1,262 Elo+
Solo
Atlas
Atlas
Ricks2PaperJ
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,305 Elo+
Party 1
Team Averages
Level 71
1,562 SR
1,407 Elo+

VS

Team Averages
Level 105
1,398 SR
1,391 Elo+
Tiamat
Tiamat
Flamedradragon
Tiamat
Level 93
God Stats
3W - 1L
1,359 SR
Queue Stats
60W - 54L
1,407 Elo+
Solo
Loki
Loki
Runningwolf69
Loki
Level 152
God Stats
2W - 2L
1,437 SR
Queue Stats
128W - 148L
1,339 Elo+
Solo
Sylvanus
Sylvanus
SuPerSnAtCh89
Sylvanus
Level 159
God Stats
7W - 6L
1,579 SR
Queue Stats
946W - 948L
1,534 Elo+
Party 2
Neith
Neith
Valakenta
Neith
Level 104
God Stats
12W - 12L
1,518 SR
Queue Stats
609W - 676L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
iBz x CRAZY
Ao Kuang
Level 15
God Stats
1W - 0L
1,095 SR
Queue Stats
42W - 43L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 0
5,571
1,114
4,927
5,723
2,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Disberyang
Sun Wukong
11
0 / 1 / 0
5,122
1,024
3,615
5,811
5,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
0 / 2 / 0
4,831
966
1,749
7,911
4,721
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
6
0 / 0 / 0
4,565
913
106
691
375
9
0 / 2 / 0
4,932
986
4,167
5,270
3,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,624
1,125
3,634
2,760
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 2
5,437
1,087
3,624
3,442
1,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SuPerSnAtCh89
Sylvanus
10
1 / 0 / 4
5,593
1,119
2,364
4,073
3,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Neith
Valakenta
Neith
10
1 / 1 / 3
5,538
1,108
8,749
4,988
2,174
Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
iBz x CRAZY
Ao Kuang
11
3 / 0 / 4
6,296
1,259
3,827
4,246
4,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Sun Wukong
Disberyang
Sun Wukong
0
1
0
0
W
2
0
3
3.5
L
Sylvanus
0
2
0
0
L
Achilles
0
0
0
0
L
0
2
0
0
W
1
0
2
2
W
Sylvanus
SuPerSnAtCh89
Sylvanus
1
0
4
3
W
Neith
Valakenta
Neith
1
1
3
2.5
W
Ao Kuang
iBz x CRAZY
Ao Kuang
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,564
Damage
22,198
25,406
Taken
19,509
15,741
Mitigated
13,339
7,694
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,927
824
0
602
5,723
2,289
0
3,227
2,496
0
9,704
L
Sun Wukong
Disberyang
Sun Wukong
3,615
391
763
1,964
5,811
5,300
0
2,200
3,611
0
12,117
W
3,634
222
376
633
2,760
1,861
0
972
1,788
5,024
0
L
Sylvanus
1,749
322
1,794
2,068
7,911
4,721
0
2,710
5,201
4,110
0
L
Achilles
106
0
0
0
691
375
0
168
523
0
805
L
4,167
1,128
48
455
5,270
3,056
0
1,520
3,750
9,206
0
W
3,624
208
287
189
3,442
1,358
0
648
2,794
0
9,835
W
Sylvanus
SuPerSnAtCh89
Sylvanus
2,364
514
5,063
2,417
4,073
3,764
0
1,829
2,244
3,749
0
W
Neith
Valakenta
Neith
8,749
3,062
52
1,217
4,988
2,174
0
1,194
3,794
0
22,529
W
Ao Kuang
iBz x CRAZY
Ao Kuang
3,827
396
1,110
1,561
4,246
4,182
0
1,273
2,973
6,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,021
Gold Earned
28,488
46
Minions Killed
73
0
Camps Cleared
0
499,437
Distance Traveled
604,764
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,571
1,114
16
3
0
107,218
0
L
Sun Wukong
5,122
1,024
11
2
0
125,388
0
W
Tiamat
5,624
1,125
10
2
0
137,233
0
L
Sylvanus
4,831
966
8
2
0
105,818
0
L
Achilles
4,565
913
1
0
0
50,582
0
L
Atlas
4,932
986
10
2
0
110,431
0
W
Loki
5,437
1,087
19
4
0
135,687
3
W
Sylvanus
5,593
1,119
9
2
0
104,986
2
W
Neith
5,538
1,108
30
6
0
104,039
0
W
Ao Kuang
6,296
1,259
5
1
0
122,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role