Player Matchup

Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Atsurai
Bellona
Level 147
God Stats
4W - 3L
1,556 SR
Queue Stats
117W - 85L
1,555 Elo+
Party 2
Persephone
Persephone
DaryusDarc
Persephone
Level 128
God Stats
3W - 2L
1,463 SR
Queue Stats
35W - 33L
1,494 Elo+
Solo
Serqet
Serqet
astralvisionzz
Serqet
Level 160
God Stats
18W - 18L
1,535 SR
Queue Stats
183W - 179L
1,480 Elo+
Solo
Hades
Hades
lazzyfrog94
Hades
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
131W - 128L
1,473 Elo+
Solo
Team Averages
Level 137
1,554 SR
1,500 Elo+

VS

Team Averages
Level 104
1,517 SR
1,505 Elo+
Baron Samedi
Baron Samedi
DaRk1905
Baron Samedi
Level 103
God Stats
7W - 5L
1,524 SR
Queue Stats
209W - 204L
1,488 Elo+
Solo
Ares
Ares
FullOfShrimp
Ares
Level 141
God Stats
5W - 6L
1,522 SR
Queue Stats
8W - 13L
1,494 Elo+
Party 1
Hera
Hera
GayLittleMothman
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
XDtokeX
Guan Yu
Level 128
God Stats
4W - 5L
1,559 SR
Queue Stats
81W - 69L
1,570 Elo+
Solo
Anhur
Anhur
pelikin12
Anhur
Level 82
God Stats
1W - 1L
1,481 SR
Queue Stats
192W - 210L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 0 / 10
10,565
1,057
11,753
9,734
4,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Atsurai
Bellona
16
4 / 1 / 5
10,641
1,064
4,435
3,608
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
DaryusDarc
Persephone
17
1 / 0 / 8
11,424
1,142
11,295
6,885
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 7
10,517
1,052
8,600
7,142
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 10
11,124
1,112
11,933
11,789
6,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

326

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaRk1905
Baron Samedi
16
2 / 5 / 0
10,613
1,061
12,587
17,624
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 2
9,942
994
9,449
17,390
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 7 / 0
9,307
931
7,212
11,489
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
XDtokeX
Guan Yu
13
0 / 4 / 1
8,743
874
3,281
8,104
5,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
pelikin12
Anhur
13
0 / 0 / 0
8,364
836
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
18
Kills
2
2
Deaths
19
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
10
8
W
Bellona
Atsurai
Bellona
4
1
5
6.5
L
Baron Samedi
DaRk1905
Baron Samedi
2
5
0
0.4
W
Persephone
DaryusDarc
Persephone
1
0
8
5
L
0
3
2
0.33
L
0
7
0
0
L
Guan Yu
XDtokeX
Guan Yu
0
4
1
0.13
W
5
1
7
8.5
W
5
0
10
10
L
Anhur
pelikin12
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,016
Damage
32,529
39,158
Taken
54,607
22,078
Mitigated
35,404
7,747
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,753
3,281
0
280
9,734
4,453
0
6,787
2,947
0
32,593
W
Bellona
Atsurai
Bellona
4,435
2,171
0
499
3,608
3,001
0
2,341
1,267
0
10,253
L
Baron Samedi
DaRk1905
Baron Samedi
12,587
559
2,289
2,375
17,624
7,983
0
9,856
7,719
45,563
0
W
Persephone
DaryusDarc
Persephone
11,295
414
0
606
6,885
3,078
0
5,685
1,200
44,260
0
L
9,449
445
0
1,293
17,390
17,845
0
6,537
8,190
16,427
0
L
7,212
2,394
0
298
11,489
4,373
0
4,230
6,864
28,397
0
L
Guan Yu
XDtokeX
Guan Yu
3,281
195
513
1,416
8,104
5,203
0
2,605
5,307
0
9,467
W
8,600
1,946
0
754
7,142
5,254
0
4,588
2,554
0
16,649
W
11,933
2,394
272
5,336
11,789
6,292
0
9,847
1,942
34,351
0
L
Anhur
pelikin12
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
46,969
204
Minions Killed
150
13
Camps Cleared
4
1,016,226
Distance Traveled
603,238
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,565
1,057
41
4
0
200,030
0
W
Bellona
10,641
1,064
15
2
1
169,323
0
L
Baron Samedi
10,613
1,061
80
8
2
173,786
1
W
Persephone
11,424
1,142
86
9
1
215,688
0
L
Ares
9,942
994
10
1
0
173,169
0
L
Hera
9,307
931
53
5
2
142,431
0
L
Guan Yu
8,743
874
7
1
0
113,852
0
W
Serqet
10,517
1,052
14
1
4
212,577
2
W
Hades
11,124
1,112
48
5
7
218,608
1
L
Anhur
8,364
836
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role