Player Matchup

Ishtar
Ishtar
DarthNuke
Ishtar
Level 23
God Stats
3W - 3L
1,464 SR
Queue Stats
110W - 53L
1,620 Elo+
Party 1
Mercury
Mercury
Rayqweeezy
Mercury
Level 147
God Stats
8W - 6L
1,667 SR
Queue Stats
431W - 358L
1,586 Elo+
Party 1
Ganesha
Ganesha
RockMetalero
Ganesha
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,611 Elo+
Solo
Thanatos
Thanatos
WeedBrain69420
Thanatos
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 27L
1,500 Elo+
Party 2
Thor
Thor
benkd
Thor
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 201L
1,714 Elo+
Party 2
Team Averages
Level 70
1,526 SR
1,606 Elo+

VS

Team Averages
Level 62
1,567 SR
1,549 Elo+
Chernobog
Chernobog
AoTheProphet
Chernobog
Level 32
God Stats
2W - 2L
1,330 SR
Queue Stats
29W - 24L
1,568 Elo+
Party 3
Poseidon
Poseidon
DogaDelppA
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,575 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SexySally
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,472 Elo+
Party 3
Nike
Nike
llKingWeedll
Nike
Level 157
God Stats
18W - 7L
1,686 SR
Queue Stats
453W - 443L
1,520 Elo+
Solo
Set
Set
maChad
Set
Level 78
God Stats
3W - 1L
1,820 SR
Queue Stats
136W - 92L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DarthNuke
Ishtar
19
4 / 6 / 4
12,152
528
19,216
22,330
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Rayqweeezy
Mercury
17
7 / 7 / 3
11,426
497
13,678
23,822
10,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
RockMetalero
Ganesha
16
1 / 6 / 10
10,350
450
15,056
21,389
11,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
16
5 / 12 / 9
10,785
469
12,811
23,549
10,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
benkd
Thor
17
1 / 2 / 1
10,490
456
9,836
22,348
18,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AoTheProphet
Chernobog
19
8 / 4 / 11
13,070
568
22,376
21,327
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
DogaDelppA
Poseidon
20
5 / 5 / 15
13,048
567
17,015
18,233
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SexySally
Kumbhakarna
18
8 / 3 / 15
12,727
553
8,893
18,944
23,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 1 / 10
14,324
623
19,749
23,676
18,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
maChad
Set
19
9 / 5 / 8
13,103
570
20,130
23,385
10,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
18
Kills
33
33
Deaths
18
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AoTheProphet
Chernobog
8
4
11
3.38
L
Ishtar
DarthNuke
Ishtar
4
6
4
1
W
Poseidon
DogaDelppA
Poseidon
5
5
15
2.5
L
Mercury
Rayqweeezy
Mercury
7
7
3
1.21
L
Ganesha
RockMetalero
Ganesha
1
6
10
1
W
Kumbhakarna
SexySally
Kumbhakarna
8
3
15
5.17
L
Thanatos
5
12
9
0.79
L
Thor
benkd
Thor
1
2
1
0.75
W
3
1
10
8
W
Set
maChad
Set
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,597
Damage
88,163
113,438
Taken
105,565
60,622
Mitigated
68,116
32,061
Healing
32,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AoTheProphet
Chernobog
22,376
15,726
0
9,794
21,327
8,138
2,976
4,831
16,324
0
109,217
L
Ishtar
DarthNuke
Ishtar
19,216
12,421
0
9,420
22,330
10,126
594
4,412
17,691
0
117,103
W
Poseidon
DogaDelppA
Poseidon
17,015
2,776
0
2,468
18,233
6,703
574
2,606
15,374
127,306
0
L
Mercury
Rayqweeezy
Mercury
13,678
6,995
0
875
23,822
10,109
0
2,352
21,358
0
94,868
L
Ganesha
RockMetalero
Ganesha
15,056
1,010
124
5,740
21,389
11,127
0
5,511
15,657
67,534
0
W
Kumbhakarna
SexySally
Kumbhakarna
8,893
498
519
3,333
18,944
23,428
46
3,344
15,074
29,220
0
L
Thanatos
12,811
2,990
0
11,678
23,549
10,881
0
10,045
13,396
0
41,727
L
Thor
benkd
Thor
9,836
748
0
4,224
22,348
18,379
0
5,322
15,681
182
86,599
W
19,749
3,116
0
12,906
23,676
18,848
404
2,570
19,747
9,007
113,339
W
Set
maChad
Set
20,130
9,034
0
3,581
23,385
10,999
455
4,285
18,887
35
128,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,203
Gold Earned
66,272
639
Minions Killed
680
0
Camps Cleared
0
2,137,729
Distance Traveled
2,291,075
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,070
568
128
6
0
426,290
3
L
Ishtar
12,152
528
183
8
0
371,845
4
W
Poseidon
13,048
567
173
8
0
450,969
10
L
Mercury
11,426
497
147
6
0
490,537
5
L
Ganesha
10,350
450
73
3
0
455,990
12
W
Kumbhakarna
12,727
553
28
1
0
485,649
7
L
Thanatos
10,785
469
66
3
0
405,220
5
L
Thor
10,490
456
170
7
0
414,137
6
W
Nike
14,324
623
199
9
0
488,553
3
W
Set
13,103
570
152
7
0
439,614
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role