Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DoctorKrieger44
Thanatos
Level 147
God Stats
8W - 10L
1,575 SR
Queue Stats
605W - 631L
1,494 Elo+
Solo
Arachne
Arachne
JugularVein
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 153L
1,458 Elo+
Solo
Medusa
Medusa
Lampaka
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,428 Elo+
Solo
Susano
Susano
bt0301
Susano
Level 64
God Stats
10W - 9L
1,574 SR
Queue Stats
347W - 415L
1,503 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,477 Elo+

VS

Team Averages
Level 116
1,453 SR
1,477 Elo+
Agni
Agni
Eerikki Kyle
Agni
Level 154
God Stats
1W - 1L
1,551 SR
Queue Stats
37W - 46L
1,467 Elo+
Party 1
Ganesha
Ganesha
Lawnmowe9k
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoW SoCiieTy
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,489 SR
Queue Stats
46W - 50L
1,510 Elo+
Party 1
Thoth
Thoth
Redhead34ny
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,519 Elo+
Party 1
Cerberus
Cerberus
playa 743
Cerberus
Level 88
God Stats
1W - 1L
1,225 SR
Queue Stats
43W - 59L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 4 / 9
9,173
655
12,896
32,494
28,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
17
2 / 7 / 9
9,565
683
12,938
15,917
6,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
JugularVein
Arachne
15
3 / 7 / 4
9,042
646
15,300
14,904
7,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Lampaka
Medusa
16
1 / 8 / 7
9,219
659
13,399
16,593
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Susano
bt0301
Susano
20
9 / 2 / 4
11,134
795
12,464
15,338
6,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 10
10,912
779
21,978
8,190
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Lawnmowe9k
Ganesha
19
0 / 3 / 26
11,158
797
7,310
17,120
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
LoW SoCiieTy
Morgan Le Fay
17
3 / 4 / 22
10,482
749
24,196
16,501
9,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 4 / 14
9,736
695
12,430
14,926
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
playa 743
Cerberus
20
13 / 3 / 11
12,875
920
12,983
24,387
33,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
16
Kills
28
28
Deaths
16
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
9
1.38
L
Thanatos
2
7
9
0.93
W
9
2
10
7
L
Arachne
JugularVein
Arachne
3
7
4
0.71
L
Medusa
Lampaka
Medusa
1
8
7
0.56
W
Ganesha
Lawnmowe9k
Ganesha
0
3
26
4.33
W
Morgan Le Fay
LoW SoCiieTy
Morgan Le Fay
3
4
22
3.5
W
3
4
14
2.5
L
Susano
bt0301
Susano
9
2
4
5.5
W
Cerberus
playa 743
Cerberus
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,997
Damage
78,897
95,246
Taken
81,124
53,796
Mitigated
76,554
38,638
Healing
29,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,896
2,052
2,136
15,108
32,494
28,254
306
25,044
7,450
17,354
0
L
Thanatos
12,938
1,309
1,411
7,005
15,917
6,247
327
13,284
2,633
0
21,115
W
21,978
1,239
1,124
1,111
8,190
4,329
1,041
795
7,249
44,818
0
L
Arachne
JugularVein
Arachne
15,300
8,101
560
2,128
14,904
7,100
287
12,794
2,110
0
21,837
L
Medusa
Lampaka
Medusa
13,399
4,324
1,406
1,953
16,593
5,525
852
15,455
1,138
0
26,863
W
Ganesha
Lawnmowe9k
Ganesha
7,310
951
1,083
3,176
17,120
21,499
433
3,517
12,997
17,535
0
W
Morgan Le Fay
LoW SoCiieTy
Morgan Le Fay
24,196
2,803
2,093
3,789
16,501
9,937
1,031
2,189
14,028
43,275
0
W
12,430
766
2,303
3,776
14,926
7,309
700
1,647
13,041
22,521
0
L
Susano
bt0301
Susano
12,464
1,298
1,522
5,409
15,338
6,670
164
12,320
3,018
0
31,920
W
Cerberus
playa 743
Cerberus
12,983
1,537
1,333
10,203
24,387
33,480
217
2,779
20,913
27,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
55,163
118
Minions Killed
183
0
Camps Cleared
0
1,283,532
Distance Traveled
1,284,956
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,173
655
12
1
0
252,401
1
L
Thanatos
9,565
683
13
1
0
225,569
4
W
Agni
10,912
779
46
3
0
259,120
0
L
Arachne
9,042
646
15
1
0
258,758
4
L
Medusa
9,219
659
33
2
0
244,878
0
W
Ganesha
11,158
797
1
0
0
266,114
1
W
Morgan Le Fay
10,482
749
56
4
0
243,370
1
W
Thoth
9,736
695
32
2
0
264,930
1
L
Susano
11,134
795
45
3
0
301,926
1
W
Cerberus
12,875
920
48
3
0
251,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role