Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DreadNewtt
Vulcan
Level 87
God Stats
3W - 5L
1,651 SR
Queue Stats
38W - 30L
1,510 Elo+
Party 2
Bellona
Bellona
Kackis
Bellona
Level 82
God Stats
19W - 11L
1,634 SR
Queue Stats
28W - 23L
1,502 Elo+
Party 2
Loki
Loki
Names Dirty Dan
Loki
Level 108
God Stats
13W - 12L
1,589 SR
Queue Stats
36W - 30L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
agentnutblaster9
Heimdallr
Level 97
God Stats
5W - 7L
1,475 SR
Queue Stats
103W - 131L
1,379 Elo+
Solo
Team Averages
Level 83
1,570 SR
1,476 Elo+

VS

Team Averages
Level 76
1,576 SR
1,516 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DarklordDre
Heimdallr
Level 69
God Stats
5W - 1L
1,733 SR
Queue Stats
26W - 27L
1,444 Elo+
Solo
Cthulhu
Cthulhu
MotionNova
Cthulhu
Level 18
God Stats
2W - 1L
1,608 SR
Queue Stats
31W - 4L
1,789 Elo+
Party 1
Pele
Pele
Pkmntrainee
Pele
Level 118
God Stats
10W - 7L
1,540 SR
Queue Stats
62W - 60L
1,428 Elo+
Solo
Merlin
Merlin
mcclaus331
Merlin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 131L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 2
5,807
447
2,748
13,363
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
DreadNewtt
Vulcan
10
1 / 4 / 2
6,191
476
9,329
7,223
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Kackis
Bellona
10
0 / 3 / 0
6,209
478
4,269
9,943
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 3 / 0
6,486
499
3,156
11,761
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
8
1 / 4 / 1
5,162
397
5,794
11,875
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 0 / 5
8,304
639
10,623
10,473
5,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DarklordDre
Heimdallr
11
0 / 1 / 7
6,567
505
5,205
6,668
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MotionNova
Cthulhu
11
3 / 0 / 9
7,496
577
9,282
13,254
10,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 2 / 5
8,328
641
7,188
11,895
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
mcclaus331
Merlin
11
3 / 3 / 5
7,118
548
6,994
7,081
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
17
17
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
W
Cliodhna
 
Cliodhna
4
0
5
6.5
W
Heimdallr
DarklordDre
Heimdallr
0
1
7
3.5
L
Vulcan
DreadNewtt
Vulcan
1
4
2
0.5
L
Bellona
Kackis
Bellona
0
3
0
0
W
Cthulhu
MotionNova
Cthulhu
3
0
9
7.5
L
4
3
0
1.33
W
7
2
5
4.75
L
Heimdallr
1
4
1
0.38
W
Merlin
mcclaus331
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
39,292
54,165
Taken
49,371
30,614
Mitigated
26,737
12,845
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,748
327
0
3,249
13,363
10,380
182
4,215
9,148
19,640
0
W
Cliodhna
 
Cliodhna
10,623
2,699
0
4,374
10,473
5,912
1,503
1,192
9,281
0
63,166
W
Heimdallr
DarklordDre
Heimdallr
5,205
2,341
0
1,650
6,668
2,694
182
2,134
4,534
0
32,885
L
Vulcan
DreadNewtt
Vulcan
9,329
4,252
0
500
7,223
3,033
207
3,825
3,398
44,857
0
L
Bellona
Kackis
Bellona
4,269
1,348
0
2,903
9,943
8,662
0
1,016
8,927
0
42,799
W
Cthulhu
MotionNova
Cthulhu
9,282
1,646
3,333
3,072
13,254
10,061
155
2,773
10,481
30,612
5,758
L
3,156
516
0
3,162
11,761
4,150
0
2,407
9,354
0
35,008
W
7,188
1,482
0
2,014
11,895
5,031
0
1,542
10,353
0
56,354
L
Heimdallr
5,794
2,767
71
2,960
11,875
4,389
676
4,309
7,566
0
25,547
W
Merlin
mcclaus331
Merlin
6,994
587
0
722
7,081
3,039
630
4,765
2,316
45,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
37,813
316
Minions Killed
403
0
Camps Cleared
0
1,213,345
Distance Traveled
1,404,068
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,807
447
36
3
0
297,119
1
W
Cliodhna
8,304
639
124
10
0
288,506
1
W
Heimdallr
6,567
505
65
5
0
317,849
3
L
Vulcan
6,191
476
84
6
0
233,769
0
L
Bellona
6,209
478
85
7
0
247,502
2
W
Cthulhu
7,496
577
51
4
0
266,295
3
L
Loki
6,486
499
70
5
0
239,343
0
W
Pele
8,328
641
88
7
0
310,533
6
L
Heimdallr
5,162
397
41
3
0
195,612
0
W
Merlin
7,118
548
75
6
0
220,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role