Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
PancakeFat
Set
Level 49
God Stats
2W - 3L
1,269 SR
Queue Stats
30W - 28L
1,480 Elo+
Party 2
Charybdis
Charybdis
Rsizzlefoshizle
Charybdis
Level 43
God Stats
1W - 0L
1,488 SR
Queue Stats
30W - 33L
1,410 Elo+
Party 3
Zeus
Zeus
WitchKIng32
Zeus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,466 Elo+
Party 2
Team Averages
Level 76
1,451 SR
1,471 Elo+

VS

Team Averages
Level 45
1,658 SR
1,508 Elo+
Sol
Sol
Ahero84
Sol
Level 43
God Stats
2W - 3L
1,604 SR
Queue Stats
18W - 29L
1,413 Elo+
Solo
Cerberus
Cerberus
AylexLittle
Cerberus
Level 49
God Stats
1W - 2L
1,480 SR
Queue Stats
20W - 15L
1,566 Elo+
Solo
Mercury
Mercury
GarrettPP
Mercury
Level 26
God Stats
5W - 2L
1,710 SR
Queue Stats
39W - 44L
1,527 Elo+
Party 1
Tyr
Tyr
Godofmeatspin
Tyr
Level 41
God Stats
1W - 2L
1,671 SR
Queue Stats
34W - 47L
1,478 Elo+
Party 1
Fenrir
Fenrir
Shabouls
Fenrir
Level 64
God Stats
3W - 1L
1,826 SR
Queue Stats
89W - 80L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 2 / 13
9,301
1,329
12,068
10,043
7,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
 
Athena
14
1 / 2 / 16
8,160
1,166
2,867
15,126
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 15
8,883
1,269
11,937
8,029
4,614
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Rsizzlefoshizle
Charybdis
14
6 / 0 / 14
8,995
1,285
16,021
3,905
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 12
9,014
1,288
12,574
5,547
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

360

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 3 / 4
8,433
1,205
13,340
10,722
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
AylexLittle
Cerberus
12
1 / 6 / 5
7,680
1,097
5,215
15,935
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
GarrettPP
Mercury
13
2 / 5 / 5
7,961
1,137
6,866
11,289
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 5
7,428
1,061
4,136
11,575
12,018
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Shabouls
Fenrir
12
1 / 4 / 2
7,492
1,070
6,019
11,026
4,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
22
Kills
7
7
Deaths
22
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
13
5.25
W
Athena
 
Athena
1
2
16
4.5
L
Sol
2
3
4
1.33
L
Cerberus
AylexLittle
Cerberus
1
6
5
0.58
L
Mercury
GarrettPP
Mercury
2
5
5
0.9
L
1
4
5
0.88
W
4
1
15
11.5
W
Charybdis
Rsizzlefoshizle
Charybdis
6
0
14
13
L
Fenrir
Shabouls
Fenrir
1
4
2
0.5
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,467
Damage
35,576
42,650
Taken
60,547
31,961
Mitigated
38,765
9,295
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,068
1,779
2,973
1,894
10,043
7,107
0
3,093
4,629
0
20,833
W
Athena
 
Athena
2,867
286
0
2,394
15,126
16,083
0
4,450
10,676
5,382
0
L
Sol
13,340
4,988
0
2,873
10,722
4,218
0
2,972
7,750
31,895
3,621
L
Cerberus
AylexLittle
Cerberus
5,215
465
0
1,665
15,935
13,110
0
3,114
12,821
9,264
0
L
Mercury
GarrettPP
Mercury
6,866
3,091
0
0
11,289
4,863
0
3,711
7,578
0
15,625
L
4,136
951
0
229
11,575
12,018
0
3,294
8,281
0
7,341
W
11,937
4,382
0
564
8,029
4,614
0
4,843
3,186
0
23,440
W
Charybdis
Rsizzlefoshizle
Charybdis
16,021
7,686
0
1,369
3,905
1,821
0
2,138
1,767
0
25,931
L
Fenrir
Shabouls
Fenrir
6,019
1,636
0
563
11,026
4,556
0
2,350
8,676
0
16,772
W
12,574
2,826
0
101
5,547
2,336
0
2,519
3,028
22,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
38,994
99
Minions Killed
101
5
Camps Cleared
4
700,607
Distance Traveled
678,746
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,301
1,329
19
3
3
151,223
1
W
Athena
8,160
1,166
3
0
0
119,968
0
L
Sol
8,433
1,205
51
7
1
127,994
1
L
Cerberus
7,680
1,097
13
2
0
97,353
0
L
Mercury
7,961
1,137
15
2
1
164,249
0
L
Tyr
7,428
1,061
3
0
1
149,143
0
W
Set
8,883
1,269
32
5
1
172,373
0
W
Charybdis
8,995
1,285
15
2
1
141,775
0
L
Fenrir
7,492
1,070
19
3
1
140,007
0
W
Zeus
9,014
1,288
30
4
0
115,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role