Player Matchup

Thor
Thor
mackssux
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,370 Elo+
Party 1
Chaac
Chaac
phatmacks
Chaac
Level 74
God Stats
2W - 1L
1,467 SR
Queue Stats
40W - 63L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
purpleboats
Ah Puch
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 9L
1,439 Elo+
Party 1
Team Averages
Level 54
1,561 SR
1,403 Elo+

VS

Team Averages
Level 130
1,535 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
Ice Cold Shogun
Cu Chulainn
Level 158
God Stats
5W - 3L
1,540 SR
Queue Stats
78W - 102L
1,470 Elo+
Party 2
Olorun
Olorun
MrPyramix
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 220L
1,327 Elo+
Solo
Sobek
Sobek
SoggySlopper
Sobek
Level 107
God Stats
1W - 0L
1,566 SR
Queue Stats
159W - 152L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
6 / 11 / 4
13,552
616
16,208
25,977
13,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
phatmacks
Chaac
20
3 / 2 / 7
13,811
628
12,429
28,593
49,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
purpleboats
Ah Puch
20
2 / 4 / 8
14,287
649
28,727
16,023
9,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ice Cold Shogun
Cu Chulainn
20
11 / 1 / 3
17,259
785
28,473
27,485
37,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
MrPyramix
Olorun
19
4 / 4 / 8
14,894
677
21,328
22,459
12,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 7
13,578
617
9,842
26,629
37,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
11
Kills
16
17
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ice Cold Shogun
Cu Chulainn
11
1
3
12.5
W
Olorun
MrPyramix
Olorun
4
4
8
2
W
1
6
7
0.75
L
Thor
6
11
4
0.73
L
Chaac
phatmacks
Chaac
3
2
7
3.25
L
Ah Puch
purpleboats
Ah Puch
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,364
Damage
59,643
70,593
Taken
76,573
72,275
Mitigated
87,937
8,548
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ice Cold Shogun
Cu Chulainn
28,473
4,549
0
568
27,485
37,628
467
10,270
17,215
13,745
93,774
W
Olorun
MrPyramix
Olorun
21,328
12,099
557
8,832
22,459
12,578
2,735
9,572
12,887
74,702
9,190
W
9,842
1,583
0
4,793
26,629
37,731
0
8,984
17,645
29,762
0
L
Thor
16,208
3,269
0
490
25,977
13,231
0
12,064
13,913
0
41,720
L
Chaac
phatmacks
Chaac
12,429
5,578
0
5,849
28,593
49,754
114
15,015
13,578
0
44,768
L
Ah Puch
purpleboats
Ah Puch
28,727
821
0
2,209
16,023
9,290
0
4,909
11,114
90,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
45,731
219
Minions Killed
273
0
Camps Cleared
0
1,073,411
Distance Traveled
1,100,141
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
17,259
785
128
6
0
412,504
0
W
Olorun
14,894
677
127
6
0
337,195
2
W
Sobek
13,578
617
18
1
0
350,442
1
L
Thor
13,552
616
33
2
0
286,372
1
L
Chaac
13,811
628
65
3
0
429,873
3
L
Ah Puch
14,287
649
121
6
0
357,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role