Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Iron-FortressXV
Lancelot
Level 148
God Stats
4W - 3L
1,450 SR
Queue Stats
163W - 181L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Its_Mockey
Hou Yi
Level 141
God Stats
15W - 10L
1,570 SR
Queue Stats
341W - 325L
1,493 Elo+
Party 1
Bellona
Bellona
Spyro_The_Clown
Bellona
Level 147
God Stats
22W - 28L
1,504 SR
Queue Stats
613W - 569L
1,501 Elo+
Solo
Tiamat
Tiamat
WorldBG
Tiamat
Level 47
God Stats
10W - 3L
1,728 SR
Queue Stats
144W - 91L
1,606 Elo+
Solo
Team Averages
Level 128
1,550 SR
1,510 Elo+

VS

Team Averages
Level 100
1,585 SR
1,566 Elo+
Thor
Thor
KazJax
Thor
Level 156
God Stats
23W - 27L
1,503 SR
Queue Stats
429W - 408L
1,543 Elo+
Party 2
Ne Zha
Ne Zha
KreedyPG
Ne Zha
Level 68
God Stats
2W - 3L
1,770 SR
Queue Stats
98W - 67L
1,631 Elo+
Party 3
Discordia
Discordia
S1R Hades
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 242L
1,530 Elo+
Party 2
Cupid
Cupid
StxtuS
Cupid
Level 27
God Stats
5W - 2L
1,616 SR
Queue Stats
58W - 34L
1,647 Elo+
Party 3
Zhong Kui
Zhong Kui
iamhairyson
Zhong Kui
Level 104
God Stats
4W - 5L
1,536 SR
Queue Stats
27W - 29L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 5
7,963
468
7,607
13,641
9,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
14
4 / 2 / 3
8,789
517
7,017
12,251
5,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Its_Mockey
Hou Yi
14
4 / 1 / 4
8,648
509
10,630
14,116
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 3
8,352
491
11,814
21,734
17,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
WorldBG
Tiamat
18
4 / 0 / 0
10,811
636
8,990
9,883
5,406
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KazJax
Thor
14
3 / 2 / 2
8,638
508
7,599
13,449
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
KreedyPG
Ne Zha
11
2 / 4 / 0
7,700
453
5,093
13,776
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
S1R Hades
Discordia
14
1 / 1 / 1
8,693
511
7,976
7,244
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
StxtuS
Cupid
13
0 / 4 / 1
7,920
466
12,611
14,258
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
iamhairyson
Zhong Kui
15
2 / 4 / 3
9,234
543
15,848
16,810
14,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
8
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
5
4.5
W
Lancelot
4
2
3
2.75
W
Hou Yi
Its_Mockey
Hou Yi
4
1
4
6
L
Thor
KazJax
Thor
3
2
2
2
L
Ne Zha
KreedyPG
Ne Zha
2
4
0
0.5
L
Discordia
S1R Hades
Discordia
1
1
1
1.5
W
1
5
3
0.5
L
Cupid
StxtuS
Cupid
0
4
1
0.13
W
Tiamat
WorldBG
Tiamat
4
0
0
4
L
Zhong Kui
iamhairyson
Zhong Kui
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,058
Damage
49,127
71,625
Taken
65,537
43,382
Mitigated
39,839
31,693
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,607
2,668
2,107
3,213
13,641
9,467
0
2,915
10,684
23,769
1,563
W
Lancelot
7,017
1,011
0
2,901
12,251
5,542
0
3,227
9,024
0
59,098
W
Hou Yi
Its_Mockey
Hou Yi
10,630
5,130
0
7,728
14,116
5,372
347
1,295
12,821
0
71,707
L
Thor
KazJax
Thor
7,599
1,704
0
576
13,449
5,178
0
2,105
11,344
0
73,201
L
Ne Zha
KreedyPG
Ne Zha
5,093
1,735
0
2,322
13,776
12,051
0
4,439
9,337
0
21,520
L
Discordia
S1R Hades
Discordia
7,976
115
0
500
7,244
2,938
0
4,435
2,809
68,694
0
W
11,814
4,782
0
10,514
21,734
17,595
772
12,150
7,948
97
58,291
L
Cupid
StxtuS
Cupid
12,611
7,390
185
7,210
14,258
4,822
1,063
5,114
9,144
0
64,913
W
Tiamat
WorldBG
Tiamat
8,990
282
0
5,230
9,883
5,406
315
2,559
7,324
117,159
0
L
Zhong Kui
iamhairyson
Zhong Kui
15,848
3,044
0
8,086
16,810
14,850
1,572
321
16,489
74,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
42,185
532
Minions Killed
511
0
Camps Cleared
0
1,648,417
Distance Traveled
1,557,415
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,963
468
39
2
0
349,477
7
W
Lancelot
8,789
517
82
5
0
371,170
3
W
Hou Yi
8,648
509
103
6
0
302,087
2
L
Thor
8,638
508
113
7
0
332,922
3
L
Ne Zha
7,700
453
29
2
0
354,996
2
L
Discordia
8,693
511
134
8
0
321,716
2
W
Bellona
8,352
491
93
5
0
303,809
3
L
Cupid
7,920
466
92
5
0
278,256
0
W
Tiamat
10,811
636
215
13
0
321,874
5
L
Zhong Kui
9,234
543
143
8
0
269,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role