Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Padam420
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,410 Elo+
Party 1
Thor
Thor
oSQc Metal
Thor
Level 143
God Stats
2W - 3L
1,436 SR
Queue Stats
86W - 129L
1,385 Elo+
Party 1
Team Averages
Level 126
1,479 SR
1,432 Elo+

VS

Team Averages
Level 112
1,710 SR
1,559 Elo+
Maui
Maui
Dragonborn907
Maui
Level 109
God Stats
6W - 3L
1,488 SR
Queue Stats
94W - 63L
1,559 Elo+
Party 2
Medusa
Medusa
cLuBy PaNdA
Medusa
Level 128
God Stats
13W - 3L
1,888 SR
Queue Stats
95W - 71L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
cogcrusher
Jormungandr
Level 99
God Stats
31W - 10L
1,754 SR
Queue Stats
91W - 64L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 9 / 4
7,104
646
4,246
14,578
8,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pele
14
2 / 8 / 5
9,303
846
8,130
15,537
6,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
5 / 8 / 2
9,621
875
16,565
15,198
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 18
9,821
893
5,518
13,694
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
15 / 2 / 9
11,345
1,031
17,466
11,032
5,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
cogcrusher
Jormungandr
14
7 / 4 / 14
9,559
869
15,730
13,004
7,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
25
25
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
9
4
0.22
W
3
1
18
12
L
Pele
2
8
5
0.56
W
Medusa
15
2
9
9.75
W
Jormungandr
cogcrusher
Jormungandr
7
4
14
3.5
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,941
Damage
38,714
45,313
Taken
37,730
23,071
Mitigated
29,960
5,777
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,246
2,461
0
1,259
14,578
8,636
4
4,424
9,872
0
12,491
W
5,518
2,360
903
4,331
13,694
16,596
756
227
12,752
14,229
0
L
Pele
8,130
3,589
259
1,052
15,537
6,491
0
6,982
8,231
0
25,303
W
Medusa
17,466
9,021
0
2,705
11,032
5,503
1,458
3
10,324
0
63,195
W
Jormungandr
cogcrusher
Jormungandr
15,730
3,374
63
2,027
13,004
7,861
619
0
12,519
30,540
0
L
16,565
4,459
570
2,637
15,198
7,944
0
8,769
5,905
0
28,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
30,725
100
Minions Killed
128
0
Camps Cleared
0
497,309
Distance Traveled
579,433
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,104
646
32
3
0
158,182
0
W
Maui
9,821
893
15
1
0
204,154
0
L
Pele
9,303
846
41
4
0
180,726
0
W
Medusa
11,345
1,031
77
7
0
191,252
3
W
Jormungandr
9,559
869
36
3
0
184,027
2
L
Thor
9,621
875
27
2
0
158,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role