Player Matchup

Danzaburou
Danzaburou
Epe262
Danzaburou
Level 77
God Stats
2W - 1L
1,903 SR
Queue Stats
59W - 27L
1,737 Elo+
Party 2
Kumbhakarna
Kumbhakarna
J0nttu
Kumbhakarna
Level 62
God Stats
0W - 1L
1,797 SR
Queue Stats
69W - 29L
1,733 Elo+
Party 2
Nox
Nox
ramu93
Nox
Level 85
God Stats
1W - 1L
1,740 SR
Queue Stats
70W - 28L
1,752 Elo+
Party 2
Team Averages
Level 75
1,813 SR
1,741 Elo+

VS

Team Averages
Level 137
1,538 SR
1,644 Elo+
Sol
Sol
CodeZerð
Sol
Level 159
God Stats
4W - 1L
1,753 SR
Queue Stats
225W - 97L
1,685 Elo+
Party 1
Ne Zha
Ne Zha
Eolgie
Ne Zha
Level 102
God Stats
9W - 6L
1,590 SR
Queue Stats
216W - 237L
1,550 Elo+
Solo
Fenrir
Fenrir
Nemesis520
Fenrir
Level 149
God Stats
1W - 1L
1,272 SR
Queue Stats
371W - 185L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Epe262
Danzaburou
14
2 / 7 / 3
9,342
719
8,166
15,695
7,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
J0nttu
Kumbhakarna
15
1 / 1 / 4
9,886
760
7,609
16,550
22,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
ramu93
Nox
14
2 / 6 / 1
8,935
687
9,288
12,236
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
10,454
804
17,235
15,276
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Eolgie
Ne Zha
15
3 / 2 / 7
10,540
811
7,475
14,835
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Nemesis520
Fenrir
16
7 / 0 / 6
10,489
807
13,369
10,757
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Ne Zha
Eolgie
Ne Zha
3
2
7
3.25
L
Danzaburou
Epe262
Danzaburou
2
7
3
0.5
L
Kumbhakarna
J0nttu
Kumbhakarna
1
1
4
3
W
Fenrir
Nemesis520
Fenrir
7
0
6
10
L
Nox
ramu93
Nox
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
38,079
44,481
Taken
40,868
36,908
Mitigated
28,266
4,898
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,235
8,588
0
7,497
15,276
6,510
3,321
5,950
9,326
73,715
0
W
Ne Zha
Eolgie
Ne Zha
7,475
1,815
0
6,100
14,835
13,511
0
5,566
9,269
50
36,907
L
Danzaburou
Epe262
Danzaburou
8,166
3,019
0
2,206
15,695
7,986
0
6,915
8,493
0
35,369
L
Kumbhakarna
J0nttu
Kumbhakarna
7,609
1,331
0
1,992
16,550
22,921
0
6,963
9,295
18,329
0
W
Fenrir
Nemesis520
Fenrir
13,369
1,821
0
2,523
10,757
8,245
174
5,455
5,302
0
28,504
L
Nox
ramu93
Nox
9,288
856
0
700
12,236
6,001
0
3,544
8,436
44,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
31,483
140
Minions Killed
173
0
Camps Cleared
0
692,602
Distance Traveled
715,886
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,454
804
99
8
0
201,001
3
W
Ne Zha
10,540
811
46
4
0
247,490
0
L
Danzaburou
9,342
719
47
4
0
204,626
3
L
Kumbhakarna
9,886
760
25
2
0
276,902
4
W
Fenrir
10,489
807
28
2
0
267,395
1
L
Nox
8,935
687
68
5
0
211,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role