Player Matchup

Chiron
Chiron
SnoopyA1725
Chiron
Level 137
God Stats
4W - 4L
1,914 SR
Queue Stats
96W - 81L
1,516 Elo+
Solo
Set
Set
bowsersbowussy
Set
Level 105
God Stats
8W - 12L
1,503 SR
Queue Stats
519W - 527L
1,510 Elo+
Party 1
Ares
Ares
j0hnboi
Ares
Level 98
God Stats
5W - 11L
1,452 SR
Queue Stats
190W - 214L
1,501 Elo+
Party 1
Merlin
Merlin
oMikeHawko
Merlin
Level 105
God Stats
1W - 3L
1,528 SR
Queue Stats
93W - 77L
1,546 Elo+
Solo
Ne Zha
Ne Zha
wis-tles
Ne Zha
Level 68
God Stats
19W - 18L
1,587 SR
Queue Stats
103W - 97L
1,502 Elo+
Solo
Team Averages
Level 103
1,597 SR
1,515 Elo+

VS

Team Averages
Level 93
1,512 SR
1,467 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JZ_5-0
Nu Wa
Level 84
God Stats
52W - 34L
1,640 SR
Queue Stats
217W - 223L
1,479 Elo+
Party 2
Athena
Athena
bizkit_killer
Athena
Level 51
God Stats
4W - 6L
1,475 SR
Queue Stats
163W - 186L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
the_unknown805
Ne Zha
Level 127
God Stats
4W - 6L
1,530 SR
Queue Stats
272W - 264L
1,529 Elo+
Solo
Persephone
Persephone
william13113
Persephone
Level 89
God Stats
20W - 21L
1,417 SR
Queue Stats
194W - 207L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 0 / 1
6,890
530
6,521
7,364
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,575
506
3,575
13,594
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
j0hnboi
Ares
10
2 / 3 / 1
6,510
501
6,045
14,376
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
oMikeHawko
Merlin
11
3 / 4 / 2
6,813
524
6,136
9,737
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
wis-tles
Ne Zha
9
2 / 0 / 1
5,947
457
4,550
8,248
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 0 / 1
6,870
528
4,698
7,479
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
JZ_5-0
Nu Wa
13
1 / 0 / 1
8,018
617
12,572
6,677
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 6
7,020
540
4,129
9,746
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 2 / 2
7,656
589
9,198
11,700
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
william13113
Persephone
11
3 / 4 / 3
7,142
549
6,808
8,100
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
11
11
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
W
Nu Wa
JZ_5-0
Nu Wa
1
0
1
1.5
L
Chiron
0
0
1
0.5
W
1
1
6
4
L
0
4
1
0.13
L
Ares
j0hnboi
Ares
2
3
1
0.83
L
Merlin
oMikeHawko
Merlin
3
4
2
1
W
5
2
2
3
W
Persephone
william13113
Persephone
3
4
3
1.13
L
Ne Zha
wis-tles
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
37,405
53,319
Taken
43,702
27,917
Mitigated
19,448
15,062
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,698
3,074
0
4,141
7,479
2,609
147
964
6,515
0
48,712
W
Nu Wa
JZ_5-0
Nu Wa
12,572
5,795
58
1,986
6,677
2,340
1,391
165
6,512
72,020
0
L
Chiron
6,521
1,207
591
2,515
7,364
2,865
0
2,537
4,636
0
56,529
W
4,129
1,058
0
3,082
9,746
6,740
0
3,973
5,773
24,839
0
L
3,575
1,207
0
4,503
13,594
7,268
0
8,597
4,997
0
60,761
L
Ares
j0hnboi
Ares
6,045
388
0
2,942
14,376
10,802
0
5,917
8,459
24,861
439
L
Merlin
oMikeHawko
Merlin
6,136
955
0
2,779
9,737
3,946
264
4,052
5,685
47,457
0
W
9,198
3,004
0
4,408
11,700
4,778
0
2,974
8,726
0
44,852
W
Persephone
william13113
Persephone
6,808
826
0
1,531
8,100
2,981
977
3,999
4,097
39,500
0
L
Ne Zha
wis-tles
Ne Zha
4,550
953
0
1,732
8,248
3,036
0
2,406
5,842
0
33,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
36,706
383
Minions Killed
374
0
Camps Cleared
0
1,202,607
Distance Traveled
1,311,159
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,870
528
85
7
0
248,688
2
W
Nu Wa
8,018
617
121
9
0
231,384
4
L
Chiron
6,890
530
105
8
0
256,140
3
W
Athena
7,020
540
38
3
0
286,950
3
L
Set
6,575
506
111
9
0
246,963
4
L
Ares
6,510
501
26
2
0
252,509
3
L
Merlin
6,813
524
85
7
0
231,309
2
W
Ne Zha
7,656
589
76
6
0
297,798
6
W
Persephone
7,142
549
54
4
0
246,339
2
L
Ne Zha
5,947
457
56
4
0
215,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role