Player Matchup

Atlas
Atlas
Bill99999
Atlas
Level 87
God Stats
9W - 3L
1,597 SR
Queue Stats
81W - 89L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
DucttapeNinja41
Danzaburou
Level 83
God Stats
14W - 5L
1,638 SR
Queue Stats
174W - 170L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Omni Insomniac
Jormungandr
Level 129
God Stats
139W - 125L
1,603 SR
Queue Stats
209W - 205L
1,539 Elo+
Party 2
Thanatos
Thanatos
Tenshi Kishi
Thanatos
Level 138
God Stats
8W - 8L
1,453 SR
Queue Stats
300W - 294L
1,565 Elo+
Party 2
Yu Huang
Yu Huang
sgt frost75
Yu Huang
Level 117
God Stats
56W - 36L
1,639 SR
Queue Stats
215W - 219L
1,542 Elo+
Party 2
Team Averages
Level 111
1,586 SR
1,520 Elo+

VS

Team Averages
Level 104
1,471 SR
1,431 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LordLugs
Thanatos
Level 118
God Stats
65W - 79L
1,423 SR
Queue Stats
558W - 594L
1,473 Elo+
Solo
Charybdis
Charybdis
REALcrasyfr34k55
Charybdis
Level 81
God Stats
2W - 2L
1,661 SR
Queue Stats
114W - 151L
1,400 Elo+
Party 1
Thoth
Thoth
mortalkombatcody
Thoth
Level 89
God Stats
1W - 3L
1,386 SR
Queue Stats
213W - 290L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
neffnickell
Jormungandr
Level 87
God Stats
8W - 12L
1,384 SR
Queue Stats
105W - 123L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bill99999
Atlas
13
4 / 0 / 3
8,417
526
6,135
16,806
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
DucttapeNinja41
Danzaburou
15
0 / 1 / 4
8,982
561
11,515
12,202
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Omni Insomniac
Jormungandr
14
1 / 1 / 2
8,845
553
9,918
10,148
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
Tenshi Kishi
Thanatos
13
9 / 3 / 1
9,054
566
10,312
13,160
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
sgt frost75
Yu Huang
13
2 / 1 / 5
8,612
538
15,544
10,030
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 1
7,160
448
6,165
18,101
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
LordLugs
Thanatos
13
4 / 2 / 0
8,239
515
6,402
14,223
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
13
0 / 3 / 1
7,721
483
8,320
14,472
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 8 / 2
6,322
395
5,979
12,043
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
neffnickell
Jormungandr
13
1 / 1 / 3
7,650
478
10,449
13,993
7,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
W
Atlas
Bill99999
Atlas
4
0
3
5.5
W
Danzaburou
DucttapeNinja41
Danzaburou
0
1
4
2
L
Thanatos
LordLugs
Thanatos
4
2
0
2
W
Jormungandr
Omni Insomniac
Jormungandr
1
1
2
2
L
Charybdis
0
3
1
0.17
W
Thanatos
Tenshi Kishi
Thanatos
9
3
1
3.17
L
0
8
2
0.13
L
Jormungandr
neffnickell
Jormungandr
1
1
3
2.5
W
Yu Huang
sgt frost75
Yu Huang
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,424
Damage
37,315
62,346
Taken
72,832
33,141
Mitigated
39,135
35,917
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,165
1,465
0
5,536
18,101
16,630
0
9,105
8,807
27,728
3,989
W
Atlas
Bill99999
Atlas
6,135
2,894
3,307
8,687
16,806
7,635
0
9,515
7,079
27,162
0
W
Danzaburou
DucttapeNinja41
Danzaburou
11,515
5,001
0
6,735
12,202
4,670
1,530
854
11,348
0
85,052
L
Thanatos
LordLugs
Thanatos
6,402
1,443
0
10,574
14,223
6,295
0
3,723
10,410
0
51,876
W
Jormungandr
Omni Insomniac
Jormungandr
9,918
3,048
0
2,819
10,148
10,837
436
5,164
4,944
73,305
0
L
Charybdis
8,320
5,347
0
6,218
14,472
4,941
1,048
1,333
13,139
0
65,380
W
Thanatos
Tenshi Kishi
Thanatos
10,312
2,266
0
11,634
13,160
6,303
64
1,751
11,409
0
55,361
L
5,979
575
0
1,162
12,043
3,988
0
7,898
4,046
36,737
0
L
Jormungandr
neffnickell
Jormungandr
10,449
3,818
0
2,618
13,993
7,281
0
8,495
4,833
63,164
0
W
Yu Huang
sgt frost75
Yu Huang
15,544
2,112
53
2,682
10,030
3,696
1,348
4,434
5,300
70,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,910
Gold Earned
37,092
499
Minions Killed
414
0
Camps Cleared
0
1,414,413
Distance Traveled
1,469,430
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,160
448
40
3
0
278,624
1
W
Atlas
8,417
526
33
2
0
296,021
6
W
Danzaburou
8,982
561
131
8
0
247,538
4
L
Thanatos
8,239
515
81
5
0
340,775
0
W
Jormungandr
8,845
553
142
9
0
289,931
0
L
Charybdis
7,721
483
122
8
0
277,244
2
W
Thanatos
9,054
566
80
5
0
315,187
0
L
Thoth
6,322
395
65
4
0
259,823
0
L
Jormungandr
7,650
478
106
7
0
312,964
3
W
Yu Huang
8,612
538
113
7
0
265,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role