Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Borreta
Geb
Level 157
God Stats
6W - 7L
1,798 SR
Queue Stats
346W - 320L
1,608 Elo+
Solo
Guan Yu
Guan Yu
CelticViking732
Guan Yu
Level 87
God Stats
0W - 1L
1,551 SR
Queue Stats
12W - 19L
1,396 Elo+
Party 1
Ishtar
Ishtar
Morgroth
Ishtar
Level 60
God Stats
1W - 2L
1,579 SR
Queue Stats
2W - 3L
1,601 Elo+
Solo
Lancelot
Lancelot
fortnitegod6969
Lancelot
Level 156
God Stats
8W - 9L
1,564 SR
Queue Stats
24W - 21L
1,558 Elo+
Party 1
Team Averages
Level 124
1,598 SR
1,533 Elo+

VS

Team Averages
Level 123
1,559 SR
1,561 Elo+
Bellona
Bellona
BigDmgonmyPing
Bellona
Level 134
God Stats
4W - 2L
1,497 SR
Queue Stats
534W - 363L
1,594 Elo+
Party 2
Zeus
Zeus
Disasteroth
Zeus
Level 95
God Stats
28W - 13L
1,744 SR
Queue Stats
191W - 146L
1,585 Elo+
Party 2
Neith
Neith
MrMagicFingersz
Neith
Level 141
God Stats
9W - 7L
1,547 SR
Queue Stats
87W - 87L
1,538 Elo+
Solo
Raijin
Raijin
REDRUM5376
Raijin
Level 125
God Stats
1W - 0L
1,502 SR
Queue Stats
58W - 59L
1,512 Elo+
Solo
Ymir
Ymir
UnLeashTheHeat
Ymir
Level 122
God Stats
2W - 2L
1,506 SR
Queue Stats
52W - 53L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 2
7,582
689
3,696
5,871
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
2 / 0 / 1
8,126
739
7,640
11,027
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 2
7,080
644
6,209
17,275
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Morgroth
Ishtar
14
0 / 2 / 1
7,258
660
5,930
9,940
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
14
2 / 5 / 3
7,815
710
7,798
13,699
6,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
9,697
882
12,093
13,234
13,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 7
9,942
904
16,539
5,503
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 8
8,384
762
9,482
6,775
3,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
REDRUM5376
Raijin
15
1 / 2 / 4
8,433
767
5,415
6,490
2,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 1 / 8
8,921
811
4,574
10,163
11,520
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
15
15
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
6
2
5
4.25
L
Geb
2
0
1
2.5
L
0
5
2
0.2
W
4
0
7
7.5
L
Ishtar
Morgroth
Ishtar
0
2
1
0.25
W
0
0
8
4
W
Raijin
REDRUM5376
Raijin
1
2
4
1.5
W
4
1
8
8
L
Lancelot
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
48,103
57,812
Taken
42,165
42,816
Mitigated
32,799
11,145
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,696
719
0
200
5,871
2,568
0
3,290
2,581
18,190
0
W
12,093
2,730
0
4,552
13,234
13,096
327
3,978
8,866
0
34,466
L
Geb
7,640
684
0
2,884
11,027
13,212
0
5,478
5,549
12,452
0
L
6,209
625
1,541
2,598
17,275
16,043
0
9,435
7,840
0
13,003
W
16,539
1,620
0
0
5,503
2,405
980
2,839
2,664
55,447
0
L
Ishtar
Morgroth
Ishtar
5,930
3,362
0
3,455
9,940
4,845
31
4,251
5,689
0
19,646
W
9,482
1,390
0
1,255
6,775
3,003
4,014
1,611
5,009
0
28,034
W
Raijin
REDRUM5376
Raijin
5,415
749
0
250
6,490
2,775
1,419
1,481
5,009
31,734
0
W
4,574
892
0
1,176
10,163
11,520
407
1,427
8,575
15,058
0
L
Lancelot
7,798
573
0
467
13,699
6,148
0
4,074
9,625
0
30,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
45,377
137
Minions Killed
274
0
Camps Cleared
0
1,057,666
Distance Traveled
1,261,339
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,582
689
34
3
0
137,541
1
W
Bellona
9,697
882
46
4
0
274,128
1
L
Geb
8,126
739
12
1
0
240,008
3
L
Guan Yu
7,080
644
14
1
0
222,925
0
W
Zeus
9,942
904
106
10
0
257,409
3
L
Ishtar
7,258
660
33
3
0
208,770
3
W
Neith
8,384
762
59
5
0
260,221
2
W
Raijin
8,433
767
45
4
0
231,909
1
W
Ymir
8,921
811
18
2
0
237,672
0
L
Lancelot
7,815
710
44
4
0
248,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role