Player Matchup

Ishtar
Ishtar
FANTMGHOST
Ishtar
Level 144
God Stats
1W - 1L
1,560 SR
Queue Stats
8W - 13L
1,492 Elo+
Party 2
Hercules
Hercules
Mr Shoooe
Hercules
Level 122
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 14L
1,454 Elo+
Party 2
Janus
Janus
Ryanrage
Janus
Level 75
God Stats
0W - 6L
1,426 SR
Queue Stats
5W - 14L
1,155 Elo+
Solo
Team Averages
Level 114
1,557 SR
1,367 Elo+

VS

Team Averages
Level 110
1,473 SR
1,400 Elo+
Sun Wukong
Sun Wukong
TimboSliceAF
Sun Wukong
Level 64
God Stats
4W - 0L
1,395 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Nox
Nox
ToriTK421
Nox
Level 121
God Stats
11W - 18L
1,523 SR
Queue Stats
56W - 82L
1,422 Elo+
Party 1
Thor
Thor
WombatTK421
Thor
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 84L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FANTMGHOST
Ishtar
17
2 / 4 / 2
12,304
615
17,295
18,534
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Mr Shoooe
Hercules
19
1 / 2 / 5
12,911
646
7,562
23,165
21,125
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Ryanrage
Janus
16
4 / 7 / 1
12,844
642
14,648
19,236
6,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TimboSliceAF
Sun Wukong
19
3 / 0 / 7
13,411
671
14,931
20,432
26,190
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 4 / 3
12,681
634
12,147
14,149
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
5 / 3 / 5
14,104
705
23,862
18,309
9,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
13
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
FANTMGHOST
Ishtar
2
4
2
0.75
L
Hercules
Mr Shoooe
Hercules
1
2
5
1.75
L
Janus
Ryanrage
Janus
4
7
1
0.64
W
Sun Wukong
TimboSliceAF
Sun Wukong
3
0
7
6.5
W
5
4
3
1.63
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,505
Damage
50,940
60,935
Taken
52,890
36,250
Mitigated
42,297
13,155
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
FANTMGHOST
Ishtar
17,295
13,049
0
4,488
18,534
8,824
518
1,850
16,592
0
67,263
L
Hercules
Mr Shoooe
Hercules
7,562
1,214
973
6,018
23,165
21,125
948
4,435
18,439
0
32,120
L
Janus
Ryanrage
Janus
14,648
770
654
1,022
19,236
6,301
834
5,193
13,649
46,367
0
W
Sun Wukong
TimboSliceAF
Sun Wukong
14,931
3,101
1,159
7,401
20,432
26,190
250
5,317
15,115
0
43,344
W
12,147
1,014
0
443
14,149
6,781
1,229
6,080
8,069
49,774
0
W
23,862
2,991
0
5,155
18,309
9,326
1,001
3,834
14,475
0
92,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
40,196
199
Minions Killed
223
0
Camps Cleared
0
1,079,800
Distance Traveled
1,046,133
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,304
615
91
5
0
312,419
2
L
Hercules
12,911
646
45
2
0
407,834
1
L
Janus
12,844
642
63
3
0
359,547
0
W
Sun Wukong
13,411
671
53
3
0
356,898
3
W
Nox
12,681
634
67
3
0
329,822
5
W
Thor
14,104
705
103
5
0
359,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role