Player Matchup

Thor
Thor
Kingmebaby06208
Thor
Level 43
God Stats
2W - 4L
1,324 SR
Queue Stats
19W - 37L
1,243 Elo+
Party 1
Anubis
Anubis
S1deEffectss
Anubis
Level 61
God Stats
2W - 0L
1,388 SR
Queue Stats
38W - 58L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
rundatrapallday
Jormungandr
Level 109
God Stats
19W - 30L
1,361 SR
Queue Stats
77W - 129L
1,279 Elo+
Solo
Team Averages
Level 71
1,358 SR
1,260 Elo+

VS

Team Averages
Level 127
1,424 SR
1,597 Elo+
Gilgamesh
Gilgamesh
Djballsac
Gilgamesh
Level 159
God Stats
10W - 7L
1,572 SR
Queue Stats
776W - 623L
1,777 Elo+
Solo
Charybdis
Charybdis
MadamMischief B
Charybdis
Level 112
God Stats
0W - 3L
1,234 SR
Queue Stats
7W - 6L
1,596 Elo+
Solo
Yemoja
Yemoja
YijunHuang
Yemoja
Level 109
God Stats
6W - 12L
1,467 SR
Queue Stats
11W - 19L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,094
709
4,448
8,090
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
12
1 / 1 / 3
7,606
761
7,384
7,072
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
rundatrapallday
Jormungandr
12
3 / 2 / 1
7,878
788
6,781
10,679
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djballsac
Gilgamesh
13
3 / 1 / 3
7,372
737
9,563
11,400
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
MadamMischief B
Charybdis
10
1 / 3 / 3
6,620
662
4,422
7,360
2,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
YijunHuang
Yemoja
13
2 / 0 / 4
7,804
780
4,063
6,029
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Djballsac
Gilgamesh
3
1
3
4.5
W
0
3
2
0.33
L
Charybdis
MadamMischief B
Charybdis
1
3
3
0.83
W
Anubis
1
1
3
2.5
L
Yemoja
YijunHuang
Yemoja
2
0
4
4
W
Jormungandr
rundatrapallday
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
18,048
25,841
Taken
24,789
16,416
Mitigated
15,028
7,934
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Djballsac
Gilgamesh
9,563
2,510
0
3,034
11,400
8,557
0
6,281
5,119
0
34,372
W
4,448
1,426
353
1,648
8,090
3,446
206
1,031
6,812
0
28,540
L
Charybdis
MadamMischief B
Charybdis
4,422
2,116
178
598
7,360
2,446
0
4,979
2,381
0
17,264
W
Anubis
7,384
395
0
4,213
7,072
3,696
572
1,483
5,427
35,453
0
L
Yemoja
YijunHuang
Yemoja
4,063
908
1,066
2,634
6,029
4,025
19
3,052
2,977
13,027
0
W
Jormungandr
rundatrapallday
Jormungandr
6,781
1,714
213
1,507
10,679
9,274
250
1,622
8,755
17,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
21,796
127
Minions Killed
108
0
Camps Cleared
0
524,772
Distance Traveled
510,597
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,372
737
50
5
0
202,025
5
W
Thor
7,094
709
41
4
0
183,497
2
L
Charybdis
6,620
662
34
3
0
145,179
0
W
Anubis
7,606
761
65
7
0
173,747
3
L
Yemoja
7,804
780
24
2
0
163,393
2
W
Jormungandr
7,878
788
21
2
0
167,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role